psychicmeow Level 1 of the Dungeon (9, 15, D:1) a bat corpse (skeletalised by now) (12, -4, D:1) a +0 dagger (19, 17, D:1) a bat corpse (skeletalised by now) (24, -7, D:1) a +0 spear (30, 19, D:1) a +0 club (30, 20, D:1) a +0 whip 4 stones (31, -4, D:1) a frilled lizard skeleton (31, 23, D:1) a bat corpse (skeletalised by now) (33, -18, D:1) a +0 ring mail of poison resistance (40, 11, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (47, -1, D:1) a +0 dagger (48, -4, D:1) a +0 leather armour (48, 23, D:1) a rat corpse (skeletalised by now) (48, 24, D:1) a +0 dagger (51, 3, D:1) a ball python corpse (skeletalised by now) (51, 20, D:1) a +0 flail Level 2 of the Dungeon (1, -13, D:2) a +0 club a kobold corpse (skeletalised by now) (5, 17, D:2) a +0 club (6, 25, D:2) a -3 spear (11, 38, D:2) a +0 dagger (17, -7, D:2) a +0 hand axe (25, -4, D:2) a hobgoblin corpse (skeletalised by now) (37, 11, D:2) a +0 dagger (49, 16, D:2) a bat skeleton (51, 0, D:2) the +2 scale mail "Weuraor" {+Inv rN+} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. Level 3 of the Dungeon [Shop] Viukk's Jewellery Emporium a ring of magical power (unknown) (220 gold) the amulet of Ru, Enfolding {Chemistry rN+} (453 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN+: It protects you from negative energy. a ring of protection from fire (unknown) (275 gold) an amulet of faith (unknown) (440 gold) a ring of positive energy (unknown) (220 gold) a ring of positive energy (unknown) (220 gold) a +4 ring of protection (396 gold) a ring of protection from cold (unknown) (275 gold) a ring of flight (unknown) (192 gold) (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (5, -1, D:3) a +0 leather armour (5, 18, D:3) a +0 chain mail (9, -3, D:3) a +0 club a kobold corpse (skeletalised by now) (10, -10, D:3) a +0 dagger (10, -4, D:3) a +0 whip a +0 ring mail a +0 hand axe a +0 short sword a +0 whip a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 4, D:3) a +0 plate armour (13, -9, D:3) a +0 mace a +0 spear (23, -10, D:3) 2 poisoned darts (26, 14, D:3) a hobgoblin skeleton (31, -3, D:3) 2 flux baubles (34, -9, D:3) a +0 sling (37, 15, D:3) 5 stones a +0 whip (39, -8, D:3) 4 poisoned darts (43, -20, D:3) a +0 flail of protection a +0 chain mail a +0 dagger a +0 leather armour a +0 club the human skeleton of Terence a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 4, D:4) a +0 leather armour (5, -1, D:4) a +0 robe (8, -8, D:4) a -1 sling (12, 22, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 21, D:4) a +0 hand axe an orc corpse (skeletalised by now) (14, 10, D:4) a jackal skeleton (14, 11, D:4) a jackal skeleton (14, 21, D:4) a +0 club (17, 9, D:4) a jackal skeleton (20, 20, D:4) a +0 robe (24, 18, D:4) a +0 leather armour (37, 30, D:4) a +0 flail (37, 31, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (38, 12, D:4) a ball python skeleton (39, 11, D:4) a +0 robe (40, -3, D:4) a +0 robe (40, 30, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (48, 14, D:4) a +0 club Level 5 of the Dungeon (15, -25, D:5) 2 boomerangs (16, -29, D:5) a +0 hand axe a +0 ring mail (16, -5, D:5) a +0 mace (17, -5, D:5) a jackal skeleton (18, -32, D:5) 9 gold pieces (19, -33, D:5) a +0 long sword (20, -34, D:5) 15 gold pieces (22, -6, D:5) 3 flux baubles (27, -17, D:5) a +0 hand axe (28, -21, D:5) a hound skeleton (28, -17, D:5) a +0 leather armour a +0 flail an orc skeleton (34, -10, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (38, -27, D:5) a +0 short sword an orc skeleton (38, -13, D:5) a parchment of Summon Ice Beast (40, -30, D:5) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (40, -4, D:5) a +0 hammer Level 6 of the Dungeon (17, -7, D:6) a hound corpse (skeletalised by now) (26, -24, D:6) a +0 ring mail (26, -6, D:6) a +0 robe (29, 14, D:6) a +0 club (31, -18, D:6) a staff of fire (31, -7, D:6) a +0 dagger (31, 6, D:6) 5 boomerangs (34, 3, D:6) a +0 orcbow a centaur skeleton (38, -9, D:6) an adder skeleton (42, 2, D:6) a +0 whip (51, 4, D:6) a +0 athame Level 7 of the Dungeon (7, -8, D:7) a staff of fire (10, -20, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (11, -20, D:7) a +0 dagger a +0 robe (11, -8, D:7) a bullfrog skeleton (26, 12, D:7) a +2 glaive of venom (30, -14, D:7) a +0 hand axe an orc corpse (skeletalised by now) (31, 11, D:7) an inkwell talisman (31, 20, D:7) a staff of air (35, 14, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 2, D:8) a +0 chain mail (3, -8, D:8) a +0 trident an orc corpse (skeletalised by now) (4, -8, D:8) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (4, -7, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -8, D:8) a +0 whip (5, -7, D:8) a +0 flail of venom a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 30, D:8) a +0 chain mail (16, 6, D:8) an orb of mesmerism (unseen) (17, 22, D:8) a +0 plate armour (19, -10, D:8) a howler monkey corpse (skeletalised by now) (24, 17, D:8) 10 gold pieces (26, 19, D:8) a +0 sling (34, 19, D:8) a +0 chain mail (37, -9, D:8) a bullfrog corpse (skeletalised by now) (38, -9, D:8) a +0 quarterstaff the Ecumenical Temple