psychicmeow Level 1 of the Dungeon (7, 20, D:1) a hobgoblin corpse (skeletalised by now) (10, 14, D:1) a bat corpse (skeletalised by now) (26, 0, D:1) a +0 whip 3 stones (28, 5, D:1) a frilled lizard corpse (skeletalised by now) (28, 9, D:1) a +0 dagger a +0 dagger a kobold skeleton (28, 29, D:1) a +0 club a kobold corpse (skeletalised by now) (36, -14, D:1) a +0 dagger a bat corpse (skeletalised by now) (39, 25, D:1) a +0 club (40, 21, D:1) a rat corpse (skeletalised by now) (54, 9, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Oteumial's Weapon Shop a +0 hand axe (42 gold) a +0 long sword (49 gold) a +2 short sword of speed (294 gold) a +0 short sword (42 gold) a +0 rapier (77 gold) the +10 broad axe "Velumu" {reap, Str+3} (1012 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. 5 boomerangs (140 gold) a +0 glaive (140 gold) (6, 30, D:2) a +0 hand axe (8, 8, D:2) a frilled lizard skeleton (8, 14, D:2) an adder skeleton (13, -5, D:2) a rat skeleton (15, 23, D:2) a ball python skeleton (17, 16, D:2) a +0 mace of concussion (18, -7, D:2) a +0 dagger (18, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 26, D:2) a +0 dagger a goblin skeleton (43, 38, D:2) a frilled lizard skeleton (44, 39, D:2) a rat skeleton (45, 40, D:2) 6 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (9, -6, D:3) a rat skeleton a rat skeleton (10, -1, D:3) a frilled lizard skeleton (12, -20, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (33, 9, D:3) a ball python skeleton (34, 20, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (35, -7, D:3) a +0 club (36, -2, D:3) a black bear skeleton (37, 8, D:3) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (40, -9, D:3) a scarab talisman (48, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (50, 8, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -1, D:4) a +0 demon blade of draining (14, -1, D:4) a +0 flail (28, -13, D:4) a +0 club a goblin skeleton (30, 25, D:4) a +0 dagger 5 stones (31, 23, D:4) a hobgoblin skeleton (37, -26, D:4) a parchment of Swiftness (37, -7, D:4) a staff of necromancy (38, -28, D:4) a +0 club a +0 scale mail (39, 5, D:4) an adder skeleton (45, 1, D:4) a +0 spear (46, -16, D:4) an adder corpse (skeletalised by now) (50, 4, D:4) a +0 club Level 5 of the Dungeon (2, -4, D:5) a +0 scale mail (8, -9, D:5) a +0 dagger (9, -9, D:5) a +0 short sword a +0 mace an orc corpse (skeletalised by now) (15, -8, D:5) a +0 dagger (30, 0, D:5) a +0 robe Level 6 of the Dungeon (10, 10, D:6) a medusa talisman (16, 4, D:6) a +5 flail a +0 ring mail the human corpse of Edmund (skeletalised by now) (17, 1, D:6) a +0 chain mail (21, 24, D:6) a bullfrog skeleton (23, 1, D:6) a +0 whip (23, 24, D:6) a +0 scale mail (31, 1, D:6) a +0 robe (39, -7, D:6) a +0 short sword an orc skeleton (45, -9, D:6) a +0 club a +0 chain mail a +0 short sword a +0 club an orc skeleton (47, -2, D:6) a +0 club 2 boomerangs Level 7 of the Dungeon (4, 3, D:7) a quill talisman (5, -9, D:7) a +0 troll leather armour a troll corpse (skeletalised by now) (13, 25, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (30, 1, D:7) a +0 leather armour (35, 5, D:7) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, 5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (39, 11, D:7) a water moccasin skeleton (62, -17, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) the +3 leather armour of Duty {Rampage Str-2 Int+8 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) the Ecumenical Temple