psychicmeow Level 1 of the Dungeon [Shop] Pawn's Jewellery Shop a ring of willpower (325 gold) an amulet of faith (unknown) (520 gold) a scarab talisman (162 gold) an amulet of reflection (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) a +5 ring of evasion (468 gold) an amulet of chemistry (unknown) (390 gold) a ring of see invisible (unknown) (195 gold) (0, 0, D:1) a +0 club (5, 29, D:1) a ball python corpse (skeletalised by now) (6, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -1, D:1) a ball python corpse (skeletalised by now) (12, 14, D:1) a bat skeleton (12, 15, D:1) a +0 club a ball python skeleton a goblin skeleton (14, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -16, D:1) a ball python corpse (skeletalised by now) (18, -4, D:1) a hobgoblin skeleton (23, 20, D:1) a +0 club (24, 24, D:1) a rat skeleton (29, -13, D:1) a hobgoblin corpse (skeletalised by now) (32, 14, D:1) a hobgoblin skeleton (35, 12, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 11, D:1) a rat skeleton (59, 5, D:1) a +0 club 2 stones (67, 0, D:1) a +0 dagger (67, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (5, 26, D:2) a +0 club (15, 17, D:2) a +0 robe (19, -15, D:2) a +0 chain mail (21, 13, D:2) a +0 dagger a +0 sling (23, 13, D:2) a +0 dagger (27, -17, D:2) a +0 flail a +0 chain mail (32, 21, D:2) a +0 hammer (36, 0, D:2) a quill talisman (37, -11, D:2) a +0 whip 4 stones (42, 13, D:2) a +0 dagger a goblin skeleton (47, -2, D:2) a hobgoblin corpse (skeletalised by now) (49, -18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jyutysm's Jewellery Shoppe a +6 ring of dexterity (unknown) (360 gold) the amulet "Wiagg" {+Inv Will+ Regen+} (496 gold) [amulet of regeneration] +Inv: It lets you turn invisible. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the ring "Daobb" {*Slow rF+ Dex+8 Stlth+} (514 gold) [ring of dexterity] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). Stlth+: It makes you more stealthy. a storm talisman (550 gold) the ring of Libif {rF+ rC+ Will+} (446 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. a ring of protection from fire (unknown) (250 gold) an amulet of wildshape (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) (1, 61, D:3) a +0 club (4, 1, D:3) a +0 ring mail (8, 11, D:3) a ring of poison resistance (10, 14, D:3) a +0 ring mail (11, 31, D:3) a spore talisman (11, 35, D:3) a +0 club (17, 58, D:3) a +0 whip a +0 robe (24, 58, D:3) a +0 club (48, 2, D:3) a +0 mace Level 4 of the Dungeon (8, -13, D:4) a +0 mace a +0 ring mail (8, -12, D:4) a +0 sling (9, -13, D:4) a +0 club a +0 leather armour (10, -13, D:4) a +1 flail of protection (10, -11, D:4) a +0 ring mail (13, 18, D:4) a +0 whip 5 stones (18, -27, D:4) a +0 dagger (20, -16, D:4) the +1 robe of the Plethaurus {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, 11, D:4) a +0 dagger (34, -32, D:4) a +0 war axe (41, -32, D:4) a +0 club (43, 21, D:4) a +0 giant club (61, -1, D:4) a +0 great mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 4, D:5) a scroll of noise (10, 31, D:5) a +0 hand axe (11, 22, D:5) a +0 club (11, 23, D:5) a +0 whip a +0 spear a +0 club (18, 0, D:5) a +0 falchion (19, 1, D:5) a +6 ring of dexterity (19, 34, D:5) a +0 whip (20, 0, D:5) a scroll of noise (28, 12, D:5) a staff of earth (32, 49, D:5) a +0 whip (33, 47, D:5) a +0 ring mail Level 6 of the Dungeon (1, 3, D:6) a +0 orcbow (8, -30, D:6) a +0 robe (10, -33, D:6) a +0 mace (20, -35, D:6) a +2 flail a +0 robe a +0 short sword a +0 robe (20, -21, D:6) a +0 sling (21, -35, D:6) a +4 spear a +0 robe (23, -20, D:6) an eel talisman (23, -19, D:6) a +4 ring of slaying (29, -29, D:6) a spore talisman (45, -30, D:6) a +0 quarterstaff (49, -1, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon [Shop] Jygouj's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of magic (unknown) (112 gold) a potion of enlightenment (70 gold) [Shop] Enoithitt's Assorted Antiques a staff of necromancy (675 gold) a +0 hand axe (81 gold) a wand of digging (2) (226 gold) a +0 great mace (270 gold) a tin of tremorstones (2/2) (1080 gold) (0, 8, D:7) an orb of energy (6, 29, D:7) a +0 flail (7, 21, D:7) a +0 long sword (12, -15, D:7) a +0 halberd (13, -15, D:7) a +0 flail a +0 robe a +0 whip (14, -17, D:7) a +0 spear (14, -16, D:7) a +0 halberd (14, -15, D:7) a +0 spear (20, 5, D:7) a staff of fire (34, -7, D:7) a +0 falchion 2 boomerangs a +0 leather armour (34, -6, D:7) a +2 falchion of holy wrath 2 boomerangs a +0 ring mail a +0 club (34, -3, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 dagger (1, -1, D:8) a +0 club (1, 1, D:8) a +0 shortbow (5, -45, D:8) a +0 hand axe a +0 chain mail (5, -44, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (5, -32, D:8) a +2 halberd of flaming (6, -45, D:8) a +0 dagger a +0 chain mail (6, -44, D:8) a +0 dagger a +0 leather armour (6, -33, D:8) a +1 halberd a ring of protection from cold a +0 animal skin (12, 3, D:8) a +0 falchion a +0 robe (14, 3, D:8) a +4 morningstar a +0 robe a +5 spear a +0 robe (16, 3, D:8) a +4 spear a +0 robe (18, -43, D:8) a +2 ring mail of fire resistance a +0 short sword (18, -18, D:8) a ring of wizardry (20, -34, D:8) a +0 rapier (20, -15, D:8) a +0 whip (22, -15, D:8) a +0 club (23, -15, D:8) a +0 dagger a +0 robe (23, -14, D:8) a +0 short sword (24, -15, D:8) a +0 whip a +0 dagger a +0 robe (24, -14, D:8) a +0 hand axe (25, -14, D:8) a +0 short sword a +0 giant spiked club a +0 giant spiked club (26, -15, D:8) a +0 scimitar a +0 robe (29, -46, D:8) a +0 orcbow (35, -3, D:8) a +0 shortbow (37, -7, D:8) a +0 dagger 5 stones (40, -41, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (40, -40, D:8) a +0 dagger a +0 robe (42, -41, D:8) a +0 flail (45, -18, D:8) a +4 vampiric trident a +2 robe of positive energy an orb of mesmerism Level 9 of the Dungeon (12, -8, D:9) a +0 robe (13, -31, D:9) a +0 battleaxe a +0 chain mail (14, 2, D:9) a +0 leather armour (16, -16, D:9) an orb of mesmerism (17, -25, D:9) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (unseen) (18, 0, D:9) a storm talisman (20, -23, D:9) a +0 leather armour of cold resistance (unseen) (24, 4, D:9) a +0 ring mail (27, -41, D:9) a +0 dagger (27, -40, D:9) a +0 short sword 5 stones a +0 short sword a +0 whip (27, -39, D:9) a +0 dagger (27, -19, D:9) a +0 dagger a +0 robe (27, -17, D:9) a +0 battleaxe a +0 plate armour (28, -41, D:9) a +0 short sword (28, -40, D:9) a +0 club (29, -41, D:9) a +0 dagger of venom (32, -17, D:9) a +0 buckler (39, -12, D:9) a +0 club (48, -20, D:9) a +1 dagger of venom a +0 robe (49, -22, D:9) a +0 dagger a +0 robe a +0 short sword (51, -17, D:9) a +4 ring of protection Level 10 of the Dungeon [Shop] Ceroci Giol's Antique Armour Emporium the +0 scale mail of Action {Harm Str+2 Slay+3} (611 gold) Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +3 chain mail of fire resistance (616 gold) a +2 plate armour of willpower (770 gold) a +2 robe of positive energy (327 gold) a +1 leather armour of fire resistance (308 gold) a +2 scale mail of resonance (429 gold) a +1 chain mail of cold resistance (396 gold) the +2 chain mail of Reason {-Tele Harm Regen+} (352 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +3 chain mail of fire resistance (616 gold) (3, 27, D:10) a +0 orcbow (3, 28, D:10) a +0 dagger a +0 robe (4, 28, D:10) a +0 short sword a +0 leather armour a +0 hand axe (4, 29, D:10) the +2 chain mail "Bafyxus" {rElec rPois Int-3 Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (10, 20, D:10) an amulet of dissipation (23, 10, D:10) a +0 hand axe a +0 robe a +0 dagger (24, 10, D:10) a +0 robe a +0 dagger a +0 flail (24, 11, D:10) a +0 flail (29, 0, D:10) a +0 dagger a +0 robe a +0 hand axe a boomerang a +0 leather armour (29, 1, D:10) a +3 hand axe (30, 1, D:10) a +0 robe (31, -1, D:10) a +0 short sword a +0 ring mail (32, -9, D:10) a +0 scale mail (32, -1, D:10) a +0 flail Level 11 of the Dungeon [Shop] Osulofui's Book Shoppe a parchment of Ignite Poison (221 gold) a parchment of Vampiric Draining (149 gold) a parchment of Blink (98 gold) a parchment of Infestation (710 gold) a parchment of Petrify (221 gold) a parchment of Searing Ray (98 gold) a parchment of Swiftness (149 gold) a parchment of Silence (312 gold) [Shop] Afreere's One-of-a-Kind Rings a +3 ring of protection (231 gold) the ring of Mettar {rF+ rCorr SInv} (380 gold) [ring of see invisible] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +1 ring of slaying (33 gold) a +7 ring of dexterity (495 gold) a +7 ring of strength (495 gold) a +4 ring of dexterity (165 gold) the ring "Ziusmint" {rF+ rC+ rN+++ MP+13 Str-2 Dex-5} (798 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. MP+13: It affects your magic capacity (+13). Str-2: It affects your strength (-2). Dex-5: It affects your dexterity (-5). (12, 13, D:11) a +0 chain mail (13, 9, D:11) a +0 flail (18, 38, D:11) a +0 buckler (28, 30, D:11) a +0 giant spiked club a +0 giant club (29, 40, D:11) 5 large rocks (37, 31, D:11) 6 boomerangs (39, 37, D:11) a +0 giant spiked club a +0 giant club (40, 21, D:11) a +0 chain mail (43, 29, D:11) a +0 dagger a +0 robe (44, 22, D:11) a +0 short sword a +0 chain mail (44, 28, D:11) a +0 dagger a +0 robe (44, 29, D:11) a +4 dagger of venom a +0 robe (45, 29, D:11) a +0 dagger a +0 robe (47, 52, D:11) a +0 leather armour (49, 43, D:11) a +0 plate armour (50, 15, D:11) a +0 club a +0 plate armour a +0 dagger a +0 arbalest a +0 robe (50, 16, D:11) a +0 whip a +0 scale mail (60, 25, D:11) a +0 scale mail Level 12 of the Dungeon (0, 2, D:12) 5 large rocks (1, -8, D:12) a +1 vampiric glaive (7, 25, D:12) a staff of earth (9, 10, D:12) a +0 flail (10, -3, D:12) a +0 scale mail (10, 7, D:12) a +0 rapier (17, 15, D:12) a +0 long sword of flaming a +0 robe (26, 21, D:12) a parchment of Leda's Liquefaction (35, 2, D:12) a +0 short sword (39, 19, D:12) a +0 war axe (49, -3, D:12) a +0 short sword a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (6, -1, D:13) a +0 orcbow (8, 2, D:13) a +0 shortbow (12, 11, D:13) a +0 mace (14, 10, D:13) a +0 orcbow (16, 14, D:13) a +0 shortbow (16, 47, D:13) a parchment of Leda's Liquefaction (24, 39, D:13) a +0 leather armour (27, 7, D:13) a +0 hand axe (32, 31, D:13) a +0 dire flail (33, 31, D:13) a +0 long sword (33, 32, D:13) a +0 long sword (34, 17, D:13) a +0 plate armour (47, 26, D:13) 3 large rocks (51, 29, D:13) a +6 ring of strength (56, 40, D:13) a +0 mace Level 14 of the Dungeon (4, 14, D:14) a +0 giant club a +0 giant club (7, -7, D:14) a +0 orcbow (7, -6, D:14) a +0 shortbow (7, -5, D:14) a +0 shortbow a +0 shortbow (7, -4, D:14) a +0 shortbow (9, -9, D:14) a +0 orcbow (12, -31, D:14) 6 large rocks (14, -6, D:14) a +0 ring mail (18, 0, D:14) a +0 long sword of holy wrath a +0 leather armour a +0 kite shield (20, -26, D:14) 6 large rocks (21, -26, D:14) a +0 hand axe of venom a +0 leather armour (21, -25, D:14) a +1 war axe of sundering a +0 robe (22, -26, D:14) a +0 hand axe a +0 robe (43, -12, D:14) a +0 robe (45, 16, D:14) a +0 orcbow (57, -8, D:14) a +0 morningstar Level 15 of the Dungeon (0, 0, D:15) a +0 mace (0, 25, D:15) a parchment of Fulminant Prism (5, 25, D:15) a +6 ring of strength (9, 39, D:15) a +1 great mace of protection a +0 chain mail (10, -4, D:15) a +1 dagger of draining a +0 leather armour a +0 halberd (12, -2, D:15) a +0 short sword (12, -1, D:15) a +0 flail 5 large rocks (12, 44, D:15) a +0 trident (13, 29, D:15) a +3 longbow of flaming a +0 barding of flying (13, 44, D:15) a +0 vampiric battleaxe (14, 44, D:15) a +0 hand axe (15, 44, D:15) a +0 long sword (16, 42, D:15) a +0 robe a +0 rapier (20, 45, D:15) an elf corpse (skeletalised by now) (20, 46, D:15) a hydra corpse (skeletalised by now) (20, 47, D:15) a cyclops corpse (skeletalised by now) (20, 48, D:15) an ugly thing corpse (skeletalised by now) (21, 45, D:15) a hydra corpse (skeletalised by now) (21, 46, D:15) an ice dragon corpse (skeletalised by now) (21, 47, D:15) a tengu corpse (skeletalised by now) (21, 48, D:15) a hydra corpse (skeletalised by now) (22, 47, D:15) an orc corpse (skeletalised by now) (23, 46, D:15) a hydra corpse (skeletalised by now) (23, 47, D:15) a manticore corpse (skeletalised by now) (23, 48, D:15) a tengu corpse (skeletalised by now) (25, 14, D:15) a +0 leather armour (26, -1, D:15) a +0 robe of willpower a +0 long sword (29, 44, D:15) a +0 flail (33, 13, D:15) a +0 whip (33, 27, D:15) a +0 short sword a +0 robe (34, 46, D:15) a +0 spear (35, 31, D:15) a +2 morningstar of protection a +0 chain mail a +0 tower shield (38, 28, D:15) a +2 scimitar of flaming (39, 30, D:15) a +1 ring mail of fire resistance a +0 war axe a +0 buckler (40, 27, D:15) a parchment of Passage of Golubria (41, 21, D:15) a +0 long sword a +0 robe (48, -6, D:15) a +0 glaive (51, 1, D:15) a +0 short sword a +0 leather armour Level 1 of the Orcish Mines (36, 3, Orc:1) a +0 giant spiked club (36, 5, Orc:1) a +9 trident a +0 ring mail (37, -9, Orc:1) a +2 hand axe of freezing (37, 5, Orc:1) a +0 plate armour a +0 great sword (38, -8, Orc:1) a +2 dire flail of draining a +0 plate armour (38, 6, Orc:1) a +0 chain mail a +0 morningstar (39, -7, Orc:1) a +0 plate armour 2 boomerangs a +0 scimitar (39, -6, Orc:1) a +0 chain mail a +0 battleaxe (39, 3, Orc:1) a +0 giant club (39, 7, Orc:1) a +0 short sword (40, -11, Orc:1) a +0 dagger (40, 1, Orc:1) 4 boomerangs a +0 spear (40, 10, Orc:1) a +0 chain mail a +0 long sword a +0 orcbow (41, -9, Orc:1) a +0 plate armour a +0 hand axe (41, 0, Orc:1) a +0 ring mail a +0 giant club a +0 trident (41, 1, Orc:1) a +0 buckler a +0 spear (42, 7, Orc:1) a +0 club (43, -2, Orc:1) a +1 flail of draining a +0 plate armour (43, -1, Orc:1) a +0 scale mail a +0 whip (44, -1, Orc:1) a +2 robe a +0 giant club a +0 hand axe a +0 dagger (45, -1, Orc:1) a +0 short sword (48, 20, Orc:1) a +0 leather armour a +0 short sword Level 2 of the Orcish Mines [Shop] Bifouf's Book Shoppe a parchment of Ignite Poison (169 gold) a manual of Maces & Flails (1040 gold) a parchment of Permafrost Eruption (325 gold) a parchment of Spellspark Servitor (426 gold) a parchment of Rimeblight (426 gold) a parchment of Shock (52 gold) a parchment of Alistair's Walking Alembic (239 gold) a parchment of Curse of Agony (239 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Malign Gateway (426 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Cause Fear (169 gold) a parchment of Volatile Blastmotes (114 gold) [Shop] Pifaor Ask's Magic Scroll Boutique a scroll of revelation (175 gold) a scroll of teleportation (70 gold) a scroll of identify (46 gold) a scroll of poison (93 gold) a scroll of noise (23 gold) [Shop] Hesij's Magic Scroll Shoppe a scroll of fear (60 gold) a scroll of torment (142 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of teleportation (45 gold) a scroll of immolation (60 gold) a scroll of revelation (112 gold) a scroll of fog (60 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) [Shop] Poidug's Antique Weapon Emporium a +0 rapier (176 gold) a +0 longbow (352 gold) the +4 long sword of Contention {elec, +Blink rPois Int+3} (1702 gold) +Blink: It lets you blink. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 spectral quarterstaff (784 gold) a +3 battleaxe of flaming (1120 gold) a +0 eveningstar (864 gold) a +0 heavy quarterstaff (352 gold) a +0 great sword (320 gold) [Shop] Otuedghi's Antique Armour Shoppe a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 chain mail (144 gold) a +0 pair of boots of stealth (276 gold) a +0 chain mail (144 gold) a +0 plate armour (432 gold) a +0 robe (21 gold) (0, 0, Orc:2) a +0 robe a +0 giant club (2, -26, Orc:2) a +0 trident (3, -27, Orc:2) a +0 dagger (4, -27, Orc:2) a +0 short sword a +0 plate armour (7, -2, Orc:2) a +0 flail a +0 plate armour (8, 9, Orc:2) a +0 mace (8, 10, Orc:2) a +0 whip a +0 scale mail a +0 trident a +0 orcbow a +0 plate armour (9, 10, Orc:2) a +0 short sword a +0 plate armour (10, -9, Orc:2) a +0 falchion a +0 chain mail (10, -3, Orc:2) a +0 halberd a +0 robe (10, 10, Orc:2) a +2 short sword of electrocution a +0 hand axe a +0 chain mail 3 boomerangs (13, -2, Orc:2) a +0 dagger a +0 scale mail (13, -1, Orc:2) a +0 trident a +0 plate armour (14, -17, Orc:2) a +0 arbalest (14, -16, Orc:2) a +0 giant spiked club (15, -16, Orc:2) a +0 arbalest (16, 1, Orc:2) a +1 halberd of venom a +0 chain mail (17, 5, Orc:2) a +0 flail 3 boomerangs (25, -16, Orc:2) a +0 hand axe (25, -12, Orc:2) a +1 flail of holy wrath a +0 plate armour a +0 scimitar a +0 plate armour (25, -10, Orc:2) a +0 flail a +0 leather armour a +0 mace (25, -9, Orc:2) a +2 falchion of protection a +0 whip a boomerang a +0 battleaxe a +0 robe (25, -8, Orc:2) a +0 whip (25, -7, Orc:2) a +0 short sword (25, -6, Orc:2) a +0 dagger a +0 robe (25, -4, Orc:2) a +0 dagger a +0 robe (26, -34, Orc:2) a +0 giant club (26, -13, Orc:2) a +0 club (26, -12, Orc:2) a +0 flail a +0 plate armour (26, -10, Orc:2) a +2 whip of venom a +0 ring mail (26, -9, Orc:2) a +0 short sword 3 boomerangs a +0 chain mail a +0 falchion (26, -7, Orc:2) a +0 mace (27, -10, Orc:2) a +0 glaive a +0 chain mail (27, -9, Orc:2) a +0 arbalest (28, -27, Orc:2) a +0 giant club (39, -32, Orc:2) a +0 club a +0 ring mail (40, -32, Orc:2) a +0 whip (41, -34, Orc:2) a +0 dagger 2 boomerangs (41, -33, Orc:2) a +0 trident a +0 plate armour (42, -33, Orc:2) a +0 dagger (42, -32, Orc:2) a +0 dagger of holy wrath a +0 scale mail a +0 battleaxe a +0 chain mail a +0 club a +0 leather armour (43, -33, Orc:2) a +0 hand axe a +0 ring mail (45, -27, Orc:2) a +0 leather armour a +0 hand axe (45, -26, Orc:2) a +0 scale mail a +0 hand axe (46, -27, Orc:2) a +0 scale mail a +0 club a +0 chain mail a +0 mace a +0 orcbow (46, -26, Orc:2) a +0 club (59, -32, Orc:2) a +0 short sword (59, -29, Orc:2) a +1 flail of protection (60, -30, Orc:2) a +0 glaive a +0 plate armour (60, -29, Orc:2) a +0 whip (60, -28, Orc:2) a +0 flail (61, -27, Orc:2) a +0 dire flail a +0 arbalest a +0 plate armour (64, -31, Orc:2) a +0 mace a +0 ring mail a +0 whip a +0 chain mail (64, -30, Orc:2) a +0 mace a +0 leather armour (66, -20, Orc:2) a +0 arbalest (68, -19, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (18, -5, Lair:1) a +1 demon whip of venom (23, -9, Lair:1) a parchment of Vhi's Electric Charge (31, -35, Lair:1) the +8 flail "Spiderbane" {pain, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (44, -10, Lair:1) a +0 scale mail (48, -12, Lair:1) 8 gold pieces (57, 7, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (2, -33, Lair:2) a +0 war axe (5, -21, Lair:2) a spore talisman (11, -11, Lair:2) a +0 hand axe (23, -13, Lair:2) a ring of willpower (29, -1, Lair:2) a +0 long sword (35, -8, Lair:2) a +0 shortbow (36, -8, Lair:2) a +0 shortbow (36, -7, Lair:2) a +0 orcbow (39, -14, Lair:2) a +0 orcbow (42, -25, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 short sword of distortion (1, -16, Lair:3) a +0 trident (3, -26, Lair:3) 2 flux baubles (5, 0, Lair:3) the maw talisman of Ashenzari's Wrath {Rampage rF- SInv} [maw talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (11, 5, Lair:3) a scroll of noise (14, -28, Lair:3) a +3 scale mail of death 6 javelins (16, -13, Lair:3) a +0 rapier (30, -27, Lair:3) a +2 vampiric spear (31, -24, Lair:3) 5 boomerangs (32, -16, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a human skeleton (0, 4, Lair:4) a +0 robe (2, -29, Lair:4) a yak skeleton (2, -28, Lair:4) a human skeleton (2, -1, Lair:4) a human skeleton (3, -21, Lair:4) a scroll of noise (3, -18, Lair:4) 5 javelins (11, 12, Lair:4) a staff of alchemy (21, 8, Lair:4) the +1 spear of Dissatisfaction {pain, rC++ Int+4} rC++: It greatly protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (32, -3, Lair:4) a parchment of Teleport Other (35, -23, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (2, -5, Lair:5) a +0 ring mail (20, 43, Lair:5) a +1 hat (23, 54, Lair:5) a +0 rapier of distortion (33, 12, Lair:5) a +0 whip (34, 41, Lair:5) a wolf skeleton (36, 13, Lair:5) a +0 pair of gloves (38, 45, Lair:5) a staff of necromancy a +0 scale mail (39, 16, Lair:5) a +1 rapier of distortion +1 shadow dragon scales (40, 45, Lair:5) a spriggan skeleton (41, 43, Lair:5) a spriggan skeleton (42, 43, Lair:5) a +0 chain mail (45, 21, Lair:5) a +0 short sword (46, 44, Lair:5) an orb of mayhem (49, 38, Lair:5) a +0 quarterstaff (52, 27, Lair:5) a +0 arbalest (56, 51, Lair:5) a black bear skeleton (60, 1, Lair:5) a ring of protection from cold Level 1 of the Shoals [Shop] Fanowou's Vocational Training a manual of Invocations (1440 gold) a manual of Evocations (1440 gold) (0, 0, Shoals:1) a +0 shortbow (1, 1, Shoals:1) a +4 spear (7, 14, Shoals:1) a +0 halberd (8, 14, Shoals:1) a +0 halberd a boomerang a +0 glaive (10, 10, Shoals:1) a +0 trident (10, 14, Shoals:1) a +0 vampiric trident a +0 robe (14, -4, Shoals:1) a +0 trident (16, 20, Shoals:1) a +0 scale mail (18, 6, Shoals:1) a +0 ring mail (21, 15, Shoals:1) a +0 chain mail (21, 19, Shoals:1) a +0 spear of freezing a +0 sling (27, 18, Shoals:1) a +1 heavy spear (30, 7, Shoals:1) a +0 sling a +0 quarterstaff (41, 34, Shoals:1) a +0 flail (47, 23, Shoals:1) a +0 spear (55, -15, Shoals:1) a +0 club Level 2 of the Shoals (0, 0, Shoals:2) 5 gold pieces (1, 9, Shoals:2) a +0 morningstar (2, 0, Shoals:2) a +0 quarterstaff (2, 15, Shoals:2) 4 large rocks (3, 5, Shoals:2) a +6 ring of strength (4, 9, Shoals:2) a +0 trident (8, 1, Shoals:2) a +0 trident (10, 3, Shoals:2) a +0 scale mail (14, 26, Shoals:2) a +7 rapier of holy wrath a +0 robe (16, 2, Shoals:2) a +0 trident (20, 27, Shoals:2) a +0 trident (23, 2, Shoals:2) a +0 war axe (32, 6, Shoals:2) 16 gold pieces 4 large rocks a +0 sling a +0 spear (37, -6, Shoals:2) a ring of poison resistance (39, -1, Shoals:2) a +0 leather armour (40, 5, Shoals:2) a +0 trident 2 boomerangs (41, 22, Shoals:2) a +0 dagger (44, 13, Shoals:2) a +0 ring mail (52, 26, Shoals:2) a +0 flail (54, 24, Shoals:2) the orb of Inevitability {Energy, rPois Int+3 Necro Ice} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Level 3 of the Shoals [Shop] Jofro's Armour Boutique a +1 scale mail of willpower (432 gold) a +4 chain mail of fire resistance (891 gold) a +1 robe of resistance (888 gold) the +0 chain mail "Bogeino" {*Silence Int+3 Dex+2} (483 gold) *Silence: It may silence you when you take damage. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 cloak of stealth (580 gold) a +2 pair of boots of rampaging (580 gold) a +0 scale mail of positive energy (216 gold) the +0 helmet of the Endless Expanse {SInv Ice} (575 gold) SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. It cannot be enchanted further. (0, 0, Shoals:3) a +0 sling a +0 spear (0, 1, Shoals:3) a +1 sling of flaming a +0 club a +0 sling a +0 quarterstaff (5, -2, Shoals:3) a +0 longbow a +0 spear (13, -25, Shoals:3) the +7 quarterstaff of Tauder {antimagic, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (14, -32, Shoals:3) a +0 trident (14, -30, Shoals:3) a +1 trident of entangling a +0 robe (16, -29, Shoals:3) 3 boomerangs a +0 spear (16, -28, Shoals:3) a boomerang a +0 spear (17, -28, Shoals:3) a +0 quarterstaff a +0 sling 2 boomerangs a +0 halberd (19, -34, Shoals:3) a +0 quarterstaff a +0 sling (20, -31, Shoals:3) a +0 spear a +0 longbow (20, -12, Shoals:3) a +4 ring of protection (37, -22, Shoals:3) a +0 spear a +0 sling a +0 longbow a +0 club (38, -24, Shoals:3) a +0 quarterstaff a +0 sling (39, -25, Shoals:3) a +0 club a +0 sling (42, -20, Shoals:3) a +0 trident (43, -44, Shoals:3) a +0 trident (43, -43, Shoals:3) a +0 cloak of stealth (44, -22, Shoals:3) 6 large rocks (50, -38, Shoals:3) a ring of flight Level 4 of the Shoals (0, 0, Shoals:4) a +0 cloak (1, 8, Shoals:4) a +0 rapier of protection a +0 robe (2, 8, Shoals:4) a +0 trident (3, 7, Shoals:4) a +1 trident of venom a +0 robe (3, 8, Shoals:4) a +2 spear of venom a +0 leather armour (4, 7, Shoals:4) a +0 trident 2 boomerangs (5, 8, Shoals:4) a +0 trident of freezing a +0 leather armour (6, 6, Shoals:4) a +1 spear of freezing a +0 leather armour a +2 partisan of flaming (7, 7, Shoals:4) a +3 heavy spear a +0 leather armour (19, 14, Shoals:4) a +2 long sword of freezing (23, 0, Shoals:4) a +0 trident (25, 2, Shoals:4) a +0 trident (27, 1, Shoals:4) a +2 battleaxe of electrocution (34, 18, Shoals:4) a +1 great sword of electrocution (36, -11, Shoals:4) a +5 ring of evasion (41, -7, Shoals:4) a +2 heavy trident (42, 10, Shoals:4) the conjuration staff "Niwei" {rN+ Int+3 Conj} [staff of conjuration] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (47, -5, Shoals:4) a +0 trident (48, 37, Shoals:4) a +0 chain mail (49, -8, Shoals:4) a +1 heavy shortbow a +1 rapier of venom a +0 robe (49, 5, Shoals:4) a +0 trident (49, 37, Shoals:4) a +0 trident (54, 39, Shoals:4) a +0 halberd of protection (55, -11, Shoals:4) the +6 whip of the Three Leylines {drain, rF++ Int+5} rF++: It greatly protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (56, 28, Shoals:4) a +3 morningstar of protection (unseen) (56, 30, Shoals:4) a throwing net a +0 trident 12 gold pieces (56, 31, Shoals:4) 40 gold pieces a +0 cloak (58, 36, Shoals:4) a throwing net