Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 15569965363836401847 14 psychicmeow the Apothecary (level 2, -2/17 HPs) Began as an Octopode Alchemist on Oct 29, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (444 turns). psychicmeow the Apothecary (Octopode Alchemist) Turns: 444, Time: 00:00:57 Health: -2/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 3/5 EV: 12 Int: 17 God: Gold: 47 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +3 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +3 whip of electrocution (weapon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations * Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Sublimation of Blood Necr 1% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the bat. Your grab misses the bat. The bat is severely wounded. The bat closely misses you. The bat hits you. The ball python completely misses you. The bat closely misses you. The kobold hits you with a +0 whip. You flog the bat! You kill the bat! The ball python barely misses you. The ball python misses you. You encounter a goblin. It is wielding a +0 dagger. The kobold closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python completely misses you. You are too injured to fight recklessly! You hit the ball python. You grab the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the goblin. Lightning courses through the goblin!! You kill the goblin! The kobold barely misses you. You closely miss the kobold. Your grab misses the kobold. The quokka barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The quokka closely misses you. Your magical contamination has completely faded away. Unknown command. Okay, then. The quokka attacks as it pursues you! The quokka bites you but does no damage. You hit the kobold. Lightning courses through the kobold! You kill the kobold! The quokka bites you. You die... #........ # #.....).. . #....†... # :##### #........ #. .... ####........ #.#.. #..# #.....#....# #.....#.)# ###.....#.#... #...$r)# #.......#..... ....#.##@###.#.#######.## ..................>...... ...#.##.#.###.#..†....#. ... # .....###.#)#.#####. ## #......##....#.# #....[.##....#.# #. #.##+#.##....#.# #. #. #.###'#.#.# #. # #.# #.#.#.# #. You could see a quokka (r). Vanquished Creatures A dart slug (D:1) 5 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psychicmeow the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 372 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 444 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.6 Spellcasting | 2 | 2.3 Conjurations | 1 | 1.0 Alchemy | 3 | 3.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Whip || 14 Unarmed || 3 Constrict || 4 Tentacles || 2 Cast: Poisonous Vapours || 14 Stab: Sleeping || 1 Armour: None || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 444 | 0 | 0 | 360 | 1 | 444.0 | Dungeon | 444 | 444 | 0 | 0 | 360 | 1 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 444 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+