psychobilly Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 0, D:1) a +0 club a kobold skeleton (5, -1, D:1) a +0 club (8, -19, D:1) a +0 whip (10, 14, D:1) a staff of death (15, 13, D:1) a +0 robe (20, 0, D:1) a +0 club 2 stones a kobold skeleton (22, 4, D:1) a hobgoblin skeleton (24, 10, D:1) 2 stones (26, -2, D:1) a +0 dagger (35, 7, D:1) 5 large rocks (36, 7, D:1) a +0 whip 3 stones (37, -7, D:1) a quokka corpse (skeletalised by now) (38, 5, D:1) a rat skeleton (44, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 vampiric dagger a +0 robe (6, 4, D:2) a +0 club (9, -7, D:2) a potion of enlightenment (14, -9, D:2) a potion of heal wounds (15, -5, D:2) 11 gold pieces (15, 13, D:2) an adder corpse (16, -3, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (16, 11, D:2) a +0 mace (17, -7, D:2) a bat corpse (skeletalised by now) (36, 12, D:2) a ring of protection from cold (37, 4, D:2) a +0 long sword (37, 23, D:2) a +0 club (40, 1, D:2) a +2 dagger of venom (40, 22, D:2) 4 stones