psychosociety Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 7, D:1) a frilled lizard corpse (skeletalised by now) (11, 23, D:1) a +0 robe (15, -8, D:1) a +0 leather armour (22, 4, D:1) a +0 ring mail (24, 3, D:1) a bat skeleton (27, 9, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (29, 28, D:1) a +0 whip (33, 21, D:1) a +0 dagger a kobold skeleton (34, 30, D:1) a +0 dagger (47, 16, D:1) a +0 whip (49, 8, D:1) a +0 dagger Level 2 of the Dungeon (3, 9, D:2) a bat skeleton (4, 9, D:2) a +0 short sword a kobold skeleton (23, 6, D:2) a +0 short sword (25, 10, D:2) a bat corpse (skeletalised by now) (26, 5, D:2) a +0 short sword (33, 15, D:2) a rat skeleton a jackal skeleton (34, 14, D:2) a +0 dagger (35, -3, D:2) a bat corpse (skeletalised by now) (36, -4, D:2) a bat corpse (skeletalised by now) (41, 3, D:2) a quokka corpse (skeletalised by now) (49, -2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (21, 29, D:3) a +0 falchion (34, 15, D:3) a hobgoblin skeleton (36, 22, D:3) a +0 scale mail (39, 3, D:3) a +0 rapier (58, -6, D:3) a +0 hand axe (58, -4, D:3) a +0 ring mail a +0 flail a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (1, 0, D:4) a +0 club (1, 2, D:4) a +0 dagger (2, -2, D:4) a +0 whip an orc skeleton (3, -4, D:4) a +0 club a goblin skeleton (5, -3, D:4) a +0 ring mail a +0 trident a +0 hand axe an orc skeleton (6, 8, D:4) a bullfrog skeleton (23, 5, D:4) a +0 dagger a goblin skeleton (24, -21, D:4) a hound skeleton (25, 9, D:4) a +0 club (26, 1, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (27, 5, D:4) an adder skeleton (28, 0, D:4) a +0 hand axe an orc corpse (skeletalised by now) (30, 8, D:4) a +0 dagger (31, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 mace (4, 27, D:5) a hound corpse (skeletalised by now) (6, 13, D:5) a +0 spear (7, 8, D:5) a +0 giant spiked club (10, 7, D:5) a quokka skeleton (13, 7, D:5) a +0 club (21, 20, D:5) a +0 club (21, 22, D:5) a +0 ring mail a +0 falchion (27, 36, D:5) a +0 mace (31, 18, D:5) a +0 long sword (31, 34, D:5) a +0 robe (35, 48, D:5) a +0 hand axe (61, 26, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -28, D:6) a +0 shortbow (8, -55, D:6) a +0 robe (8, -37, D:6) a +0 hand axe (14, -60, D:6) a ring of resist corrosion (16, -15, D:6) a +0 robe a +0 dagger a kobold skeleton (28, -44, D:6) a +0 leather armour (28, -20, D:6) a +0 scale mail (37, -55, D:6) a +0 orcbow (37, -47, D:6) a +0 giant club (43, -41, D:6) a +0 dagger a kobold skeleton (43, -40, D:6) a +0 dagger a +0 dagger a +0 whip a +0 short sword a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (43, -39, D:6) a +0 dagger a kobold skeleton (52, -1, D:6) a +0 falchion (53, -27, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Tinkumih" {rPois rCorr Str+2 Dex+5} (4590 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). the ring of Itryott {rF+ rCorr Str+3} (4390 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring of Leys {rPois rN+} (3120 gold) [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. the +5 short sword "Momp" {flame, rF+} (4440 gold) rF+: It protects you from fire. It cannot be enchanted further. the wellspring talisman of Isset {rPois Will+ rCorr Slay+3} (7250 gold) [wellspring talisman] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the cold staff "Biwaofai" {rPois rC+ rN+ Str-2 Ice} (3620 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Ice: It increases the power of your Ice spells. the ring "Jaubitie" {rF+ rCorr} (3400 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the amulet "Ulaaduv" {Faith rF+ rC+} (6100 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. the amulet "Yfouli" {Wildshape rElec Regen+} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. the +9 ring mail of Bitterness {rElec Int+3} (6930 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Maytoure" {rF- Int+7 Dex+3 SInv} (3600 gold) [ring of see invisible] rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Ebigane {Fly rN+ rCorr Str+2 Dex+3} (4480 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the ring of Tirph {Will+ Str+2 Int+8 Dex+2} (6120 gold) [ring of intelligence] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). the +0 leather armour of Oblivion {Harm rC+ Dex+3} (2230 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 ring mail of Nosue {rC++ rCorr Str+2} (4330 gold) rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Past Mistakes {rPois Will+ Dex+4} (4460 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). the ring "Othis Zyer" {rPois Will+ Dex+2} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the +2 robe of Omission {rElec Dex+3} (3120 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Ulauras" {rCorr Dex+2} (3120 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +3 leather armour "Hez Resa" {Str+4} (3240 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. (9, -8, D:7) a wyvern skeleton (9, -7, D:7) a +0 club (12, -3, D:7) a +0 dagger (14, -10, D:7) a +0 robe (14, 13, D:7) a +0 club an orc skeleton (18, -12, D:7) a hound skeleton (23, -23, D:7) a +0 long sword a +0 robe (27, -33, D:7) a +0 short sword a +0 robe (29, -6, D:7) a steam dragon skeleton (31, 19, D:7) a +0 quarterstaff (33, -31, D:7) a +0 trident a +0 robe (36, -8, D:7) a +0 robe Level 8 of the Dungeon [Shop] Seudiria's Distillery a potion of ambrosia (145 gold) a potion of curing (54 gold) a potion of berserk rage (90 gold) 2 potions of invisibility (unknown) (290 gold) 2 potions of brilliance (unknown) (145 gold) a potion of ambrosia (145 gold) a potion of haste (181 gold) a potion of ambrosia (145 gold) 2 potions of heal wounds (290 gold) a potion of invisibility (unknown) (145 gold) a potion of attraction (54 gold) [Shop] Doizusm's Antique Weapon Boutique a +4 giant club (650 gold) a +5 heavy falchion (874 gold) a +0 partisan (189 gold) a +1 spear of venom (286 gold) a +0 lajatang (405 gold) a +2 antimagic partisan (891 gold) a +1 short sword of flaming (334 gold) a +0 rapier (148 gold) (0, 0, D:8) a +0 robe a +0 robe (0, 3, D:8) a +0 flail (1, 0, D:8) a +0 robe (2, 0, D:8) a +0 robe (3, 0, D:8) a +0 robe (5, -24, D:8) a bullfrog skeleton (6, -25, D:8) a +0 robe a +0 buckler the barachi skeleton of Jeremiah (12, -16, D:8) a +0 leather armour (19, -26, D:8) a +0 leather armour (20, -3, D:8) a ring of poison resistance (23, -10, D:8) a +0 war axe (32, -8, D:8) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (32, -7, D:8) a +0 chain mail a +0 short sword an orc skeleton (32, -6, D:8) a +0 war axe (33, -8, D:8) a +0 ring mail a +0 flail an orc skeleton (33, -7, D:8) an acid dragon skeleton (37, 0, D:8) a +0 dagger (38, -3, D:8) a +0 short sword (38, 0, D:8) a black bear skeleton (39, 4, D:8) a +0 scale mail (41, 1, D:8) +0 steam dragon scales a +0 lajatang a +0 chain mail a +0 hand axe {Zihan} 14 stones a +0 club {Rupprecht} (42, 1, D:8) a +0 quarterstaff (43, 3, D:8) a +0 mace an orc skeleton (49, -22, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (49, -14, D:8) a +0 whip a +0 robe Level 9 of the Dungeon (8, -13, D:9) a howler monkey skeleton (12, 8, D:9) a scroll of teleportation (13, 9, D:9) a +0 dagger (23, -2, D:9) a +0 plate armour a +0 orcbow a +0 quarterstaff (24, -1, D:9) a +0 robe a +0 long sword (25, 0, D:9) a +0 ring mail (27, 20, D:9) a +0 crystal plate armour the Ecumenical Temple