psymon Level 1 of the Dungeon [Shop] Lairhun's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) a scroll of poison (unknown) (40 gold) a scroll of fog (unknown) (40 gold) a parchment of Fireball (184 gold) a scroll of identify (20 gold) [Shop] Zump's Book Boutique a manual of Throwing (960 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Call Imp (69 gold) a parchment of Hoarfrost Cannonade (220 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) (18, -6, D:1) a +0 short sword (20, -36, D:1) a bat corpse (skeletalised by now) (21, -36, D:1) a bat corpse (skeletalised by now) (23, -14, D:1) a +0 club a goblin skeleton (24, -14, D:1) a hobgoblin skeleton (24, -13, D:1) a ball python skeleton (24, -12, D:1) a +0 club 5 stones (25, -23, D:1) a +0 kite shield (25, -21, D:1) an inkwell talisman (29, -12, D:1) a +0 whip (30, -25, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -4, D:1) a rat corpse (skeletalised by now) (37, -12, D:1) a +0 club (38, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -13, D:1) a ball python corpse (skeletalised by now) (38, -12, D:1) a rat corpse (skeletalised by now) (44, -22, D:1) a +0 dagger a goblin skeleton (44, -15, D:1) a frilled lizard corpse (skeletalised by now) (48, -22, D:1) a bat skeleton (48, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -4, D:1) a frilled lizard corpse (skeletalised by now) (50, -21, D:1) a bat skeleton (50, -5, D:1) a +0 club (53, -19, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 23, D:2) a +0 flail a +0 ring mail (9, 37, D:2) a +0 leather armour (12, -5, D:2) a +0 dagger (23, 42, D:2) a +0 club (24, 9, D:2) a stone (24, 26, D:2) a +0 dagger a goblin skeleton (25, -2, D:2) a +0 club a +0 robe the human skeleton of Jessica (25, 25, D:2) a +0 longbow of flaming (29, -3, D:2) a rat skeleton (44, 24, D:2) a +0 robe (48, 28, D:2) a +0 club a kobold skeleton (59, -12, D:2) a hobgoblin corpse (skeletalised by now) (63, -12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an amulet of faith (1, 4, D:3) 3 poisoned darts (8, 23, D:3) a +0 club a goblin corpse (10, 6, D:3) a parchment of Curse of Agony (16, -7, D:3) a +0 scale mail (25, 8, D:3) a +0 long sword (28, 37, D:3) a scroll of teleportation (29, 39, D:3) a potion of lignification (30, 33, D:3) a +0 spear a +0 ring mail (30, 34, D:3) a +0 flail a throwing net a +0 club an orc corpse (30, 37, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (32, 37, D:3) a potion of attraction