psymon Level 1 of the Dungeon [Shop] Lairhun's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fear (40 gold) a parchment of Fireball (184 gold) a scroll of identify (20 gold) [Shop] Zump's Book Boutique a manual of Throwing (960 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Iskenderun's Battlesphere (156 gold) a parchment of Call Imp (69 gold) a parchment of Hoarfrost Cannonade (220 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Manifold Assault (393 gold) (18, -6, D:1) a +0 short sword (21, -37, D:1) a bat skeleton (23, -14, D:1) 5 stones a +0 club a kobold skeleton a hobgoblin skeleton (23, -13, D:1) a +0 club (24, -14, D:1) a ball python skeleton (25, -23, D:1) a +0 kite shield (25, -21, D:1) an inkwell talisman (29, -12, D:1) a +0 whip (30, -31, D:1) a +0 dagger a goblin skeleton (30, -30, D:1) a hobgoblin skeleton (36, -12, D:1) a ball python skeleton (37, -11, D:1) a hobgoblin skeleton (38, -13, D:1) a +0 club (38, -12, D:1) a +0 club (39, -14, D:1) a +0 dagger a frilled lizard skeleton (46, -8, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (46, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -18, D:1) a bat skeleton (53, -19, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 16, D:2) a +0 flail a +0 ring mail (8, -10, D:2) an adder corpse (skeletalised by now) (8, 33, D:2) a +0 leather armour (10, -12, D:2) a +0 dagger (19, 10, D:2) a stone a kobold skeleton (22, 38, D:2) a +0 club (24, 21, D:2) a +0 dagger a +0 longbow of flaming a goblin skeleton (25, -7, D:2) a +0 club a +0 robe (26, 31, D:2) a bat corpse (skeletalised by now) (27, -5, D:2) a rat skeleton (39, 4, D:2) a hobgoblin skeleton (43, 20, D:2) a +0 robe (49, 20, D:2) a +0 club (58, -16, D:2) a hobgoblin corpse (skeletalised by now) (62, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 whip a +0 club a +0 spear (7, -7, D:3) a rat corpse (skeletalised by now) (8, 7, D:3) a ball python corpse (skeletalised by now) (10, -35, D:3) an amulet of faith (11, -31, D:3) 3 poisoned darts (16, -12, D:3) a +0 club a goblin skeleton (19, 7, D:3) a +0 mace (23, -30, D:3) a ball python skeleton (35, -27, D:3) a +0 long sword (38, 2, D:3) a scroll of teleportation (39, 4, D:3) a potion of lignification (40, 2, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (41, 4, D:3) a scroll of vulnerability (42, 2, D:3) a potion of attraction (63, -37, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 7, D:4) 4 poisoned darts (16, 2, D:4) an orb of stardust (18, 0, D:4) a scroll of immolation (19, 29, D:4) a scroll of enchant armour (20, 0, D:4) an adder corpse (21, 30, D:4) a bombardier beetle corpse (24, 14, D:4) a parchment of Foxfire (24, 17, D:4) a +0 leather armour a +0 dagger (25, -10, D:4) a +0 hand axe (25, -8, D:4) an adder corpse an adder corpse (28, 23, D:4) a +0 flail (42, 15, D:4) a +0 club (44, 21, D:4) a +0 cloak (47, 16, D:4) 9 gold pieces (48, 18, D:4) 10 gold pieces (49, 20, D:4) a scroll of vulnerability