Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13367762491646665972 (custom seed) 11 psymon the Slasher (level 2, 17/22 HPs) Began as a Coglin Gladiator on Feb 17, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (175 turns). psymon the Slasher (Coglin Gladiator) Turns: 175, Time: 00:00:41 Health: 17/22 AC: 4 Str: 14 XL: 2 Next: 25% Magic: 2/2 EV: 11 Int: 4 God: Gold: 84 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword {Dongyul} rCold . . . (100%) f - +0 dagger {Eideard} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, dopey 1, screaming 1, MP-powered wands a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Dongyul} f - a +0 dagger (offhand) {Eideard} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.3 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ?: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are dopey. (Int -3) You occasionally shout uncontrollably at those who injure you. You expend magic power (3 MP) to strengthen your wands. Message History You hit the ball python with your +0 dagger. You kill the ball python! The goblin hits you with a +0 club. You hit the goblin with your +0 dagger. The goblin is severely wounded. You closely miss the goblin with your +0 long sword. The goblin hits you with a +0 club. You slash the goblin with your +0 long sword! You kill the goblin! Found a red potion. The goblin shouts! You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! You slash the goblin with your +0 long sword! You kill the goblin! You see here a +0 club. You encounter a bat. You encounter a goblin. It is wielding a +0 dagger. Found Zump's Book Boutique. The goblin shouts! You see here a red potion. The bat leaves your sight. Found a stone staircase leading down. Found 11 gold pieces. The goblin hits you but does no damage. You closely miss the goblin with your +0 long sword. You hit the goblin with your +0 dagger. You kill the goblin! The bat barely misses you. You hit the bat with your +0 long sword. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! d - a red potion It was a potion of mutation. You feel extremely strange. You feel stupid. You feel the urge to shout. You feel your magical essence link to the dungeon's wands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. ##.. #.# ##... ...# .#####...# ##...# ........#)##...... # ....#.............. ### .................... .. ...................∩. .####....#..#...@......#$ ...##...##......#..#..## .∩.......##...........# ............#........... ..#..###.##.#).........# ....## #.##............# ...>####.$.)...........# ..)....................# ....................... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psymon the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Found Lairhun's Magic Scroll Emporium. 152 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 164 | D:1 | Found Zump's Book Boutique. 174 | D:1 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 174 | D:1 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 174 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 175 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, serial_shops, shop, shop_coins Action || total ---------------------------++------- Attack: Normal || 24 Melee: Long sword || 21 Dagger || 18 Drink: Mutation || 1 Armour: Leather armour || 24 Dodge: Dodged || 20