Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 17546732724550012238 (custom seed) 188 psymon the Shooter (level 5, 38/38 HPs) Began as a Coglin Hunter on Feb 18, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:45 (1710 turns). psymon the Shooter (Coglin Hunter) Turns: 1710, Time: 00:02:46 Health: 38/38 AC: 5 Str: 11 XL: 5 Next: 67% Magic: 5/5 EV: 11 Int: 9 God: Gold: 169 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Lucía} rCold . . . (100%) c - +0 sling {Francisco} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lucía} c - a +0 sling (offhand) {Francisco} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) e - a +0 pair of boots (worn) Wands f - a wand of mindburst (9) p - a wand of polymorph (11) Scrolls s - 2 scrolls of butterflies c - 6 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} m - a scroll of revelation {unknown} Potions f - 3 potions of curing {unknown} j - a potion of mutation {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 63% 2 Call Canine Familiar Summ 0% N/A 85% 3 Sigil of Binding Hex 0% N/A 85% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Disjunction Tloc 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is almost dead. The jackal barks! There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! No target in view! No target in view! No target in view! You pick up a parchment of Nazja's Percussive Tempering and begin reading... You add the spell Nazja's Percussive Tempering to your library. No target in view! m - a scroll labelled FODINU ZETI No target in view! f - 3 brown potions (gained 1) c - 6 scrolls labelled NEASILU AVOUJ (gained 1) You now have 157 gold pieces (gained 6). You now have 169 gold pieces (gained 12). You see here a jackal corpse. Found an escape hatch in the ceiling. No target in view! No target in view! You see here a rat skeleton. Found a ring mail. No target in view! You see here a +0 ring mail. There is a stone staircase leading down here. Done exploring. No target in view! Done exploring. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....###.#....#####.###########. ......)...)..))# #.# #. .....>.....#.#)# #.# #. .............#)# #.# #. ......#####..#.# #.# #. .#...## #..#)# #.# #. .##### ####.# #.# #. .# #.#####.# #. ## #.#@....# #. #.#.##### ###. #.#.# #... #.#.# #.## #.#.# #.# #.#.# #.# ##############.#.# #.# ...............#.########### #.# .....##..#######...........# #.# There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) Ijyb (D:3) Robin (D:3) 4 adders (D:2) 2 orcs (D:3) 5 endoplasms 11 hobgoblins 4 jackals (D:3) 2 quokkas 7 ball pythons 4 bats 3 frilled lizards 16 goblins 4 kobolds 4 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psymon the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 89 | D:1 | Reached skill level 4 in Ranged Weapons 89 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 537 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 779 | D:2 | Reached skill level 5 in Ranged Weapons 779 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1051 | D:3 | Encountered Ijyb 1060 | D:3 | Encountered Robin 1065 | D:3 | Killed Ijyb 1074 | D:3 | Killed Robin 1075 | D:3 | Reached XP level 5. HP: 11/38 MP: 5/5 1247 | D:3 | Reached skill level 6 in Ranged Weapons 1418 | D:3 | Found Mituprus's Armour Shop. 1710 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, corexii_leaking_fountain, minmay_diced_spiral D:3: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_misc_feat_nine_boxes, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 118 || 254 Armour: Leather armour | 3 | 17 || 20 Dodge: Dodged | 6 | 7 || 13