Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14255084930086696806 (custom seed) 52 psymon the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Feb 18, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (641 turns). psymon the Shooter (Coglin Hunter) Turns: 641, Time: 00:01:10 Health: -1/27 AC: 7 Str: 11 XL: 3 Next: 85% Magic: 3/3 EV: 9 Int: 8 God: Gold: 40 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Bunsong} rCold . . . (100%) c - +0 sling {Daeho} rNeg . . . (100%) d - +2 ring mail {rPois} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bunsong} c - a +0 sling (offhand) {Daeho} Armour b - a +0 leather armour d - a +2 ring mail of poison resistance (worn) Wands e - a wand of paralysis (12) Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of noise {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - a potion of haste {unknown} k - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting + Level 4.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 85% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You encounter an endoplasm. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The gnoll hits you but does no damage. Fire: c) +0 sling {Daeho} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. Fire: c) +0 sling {Daeho} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! You die... #.#...........# ..##...#.........# ...#........##...# ...#...........#.# ........#†.......## #.................## ..#.............!...# ................?##.#### .>##............@)J..... .##..<#................. . #...............j..... ......##................ .#####.................. #.#.........####... ...#.........# ... .####.<....... .. ##.....#### You could see a gnoll and an endoplasm. Vanquished Creatures 3 gnolls (D:2) 2 dart slugs A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 4 hobgoblins A kobold (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | psymon the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Found Weduz's Weapon Emporium. 97 | D:1 | Reached skill level 4 in Ranged Weapons 97 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 634 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 641 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_rooms, basic_altar, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 110 Armour: Leather armour || 7 Ring mail || 10 Dodge: Dodged || 9