psymon Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -5, D:1) a +0 club (11, -13, D:1) a staff of earth (15, 11, D:1) a quokka corpse (skeletalised by now) (16, -3, D:1) a +0 chain mail (17, -1, D:1) a +0 sling (17, 17, D:1) a +0 dagger 2 stones (18, -10, D:1) a jackal corpse (skeletalised by now) (22, 24, D:1) a ball python skeleton (24, -15, D:1) a +0 flail (31, 1, D:1) a jackal skeleton a jackal skeleton (37, 1, D:1) a +0 dagger a goblin skeleton (37, 2, D:1) a jackal skeleton (40, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, -12, D:1) a +0 trident (41, -4, D:1) 2 poisoned darts (41, 12, D:1) a quokka skeleton (42, 9, D:1) a +0 leather armour (42, 12, D:1) a +0 short sword (44, -12, D:1) a quokka corpse (skeletalised by now) (47, -7, D:1) a +0 sling Level 2 of the Dungeon [Shop] Fatan's Weapon Boutique a +2 mace of protection (202 gold) a +0 hand axe (39 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1268 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 sling (19 gold) a +0 quarterstaff (65 gold) a +1 trident of protection (145 gold) a +0 war axe (45 gold) 2 poisoned darts (15 gold) 6 javelins (234 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1034 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 rapier (71 gold) (0, 0, D:2) a +0 short sword (6, -2, D:2) 18 gold pieces (6, 8, D:2) a dart slug corpse (19, 20, D:2) a +0 club a kobold corpse (26, -2, D:2) a ribbon worm corpse (26, -1, D:2) a +0 short sword (49, -21, D:2) a rat corpse (skeletalised by now) (49, -5, D:2) a +0 robe