Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 9047948082103342908 2 purge the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Mar 9, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (60 turns). purge the Vexing (Poltergeist Enchanter) Turns: 60, Time: 00:00:29 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of haste {unknown} Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. You start resting. HP restored. You now have 13 gold pieces. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A goblin comes into view. It is wielding a +0 club. Found 17 gold pieces. The kobold shouts! The kobold throws a stone. The stone barely misses you. You see here an orange potion. d - an orange potion The kobold throws a stone. The stone hits you. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. The goblin misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin misses you. You don't know any spells. You don't know any spells. Unknown command. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ################ ##..............# ##.$.............#### #......K............ .......@..........# #.......g........####### #................#...... #.....................#. #....................... #................†....## #....................... ~........#.......#....## .....###.....###..... You could see a goblin and a kobold. Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | purge the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_c, serial_bayou_ford_a, hex_intersection Action || total ---------------------------++------- Melee: Dagger || 8 Armour: Skin || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 30 | 6 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 30 | 6 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts