puylanitar Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 11, D:1) a hobgoblin corpse (skeletalised by now) (10, -17, D:1) a +0 club a gnoll corpse (skeletalised by now) (11, 18, D:1) a +0 club (17, -17, D:1) a +0 hand axe (20, -11, D:1) 3 stones (27, 6, D:1) a +0 mace (28, -12, D:1) a +0 club (40, 24, D:1) a +0 club (43, 15, D:1) a quokka skeleton (46, -5, D:1) a ball python skeleton (54, -2, D:1) a +0 short sword a stone (61, -24, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -1, D:2) a hobgoblin corpse (skeletalised by now) (3, 36, D:2) a ball python corpse (skeletalised by now) (7, 16, D:2) an adder corpse (skeletalised by now) (16, -7, D:2) a quokka corpse (skeletalised by now) (17, 10, D:2) a ball python skeleton (21, 11, D:2) a ball python skeleton (23, 1, D:2) 5 stones (26, 10, D:2) 4 poisoned darts (27, 10, D:2) a hobgoblin skeleton (28, 24, D:2) a frilled lizard corpse (skeletalised by now) (30, 27, D:2) a ball python skeleton (41, 10, D:2) a ball python corpse (skeletalised by now) (42, 30, D:2) a jackal skeleton a jackal skeleton (44, -1, D:2) a ball python corpse (skeletalised by now) (46, 7, D:2) a +0 sling (47, -15, D:2) a +0 dagger (48, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, -15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (5, 3, D:3) a +0 ring mail (22, -8, D:3) 5 stones (25, -7, D:3) a +0 shortbow (26, -7, D:3) 5 stones (31, 3, D:3) a stone (31, 5, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (32, -25, D:3) a +0 scythe of freezing a +0 robe the human skeleton of Sigmund (38, -12, D:3) an adder skeleton (38, -11, D:3) an adder skeleton (39, -29, D:3) a +0 flail a +0 chain mail (39, -28, D:3) a +0 mace (41, -32, D:3) a staff of death an orc corpse (skeletalised by now) (42, -15, D:3) a +0 ring mail (46, -14, D:3) a rat skeleton (46, -9, D:3) an adder skeleton (51, -41, D:3) a +0 short sword (51, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (52, 4, D:3) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, 4, D:3) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (54, 4, D:3) a +0 club a +0 dagger (55, 0, D:3) a +0 dagger (55, 1, D:3) a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (55, 3, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Danunuet's Assorted Antiques a phantom mirror (840 gold) a +1 hand axe of flaming (260 gold) a tin of tremorstones (2/2) (840 gold) a hive talisman (1260 gold) a lightning rod (4/4) (840 gold) a sack of spiders (840 gold) a +2 cloak of stealth (451 gold) [Shop] Xezow's Jewellery Shoppe the ring of Xom's Amusement {^Contam rF++ Will+ Str+3} (702 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). a ring of magical power (280 gold) a +6 ring of strength (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) an amulet of faith (560 gold) an amulet of the acrobat (unknown) (420 gold) [Shop] Nuicoma's Antique Weapon Shop the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1590 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +9 war axe of the Heart {distort, *Rage rN+ rCorr Dex+3} (1867 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +2 flail of an ossuary {heavy, Str+2 Stlth+} (757 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +0 dagger (50 gold) a +0 mace (75 gold) a +0 rapier (137 gold) a +0 morningstar (150 gold) a +6 great sword of freezing (1250 gold) the +6 dagger of Ruqint {freeze, rPois Dex+5} (1382 gold) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). a +0 flail (87 gold) (0, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (3, -33, D:4) an adder skeleton (5, -37, D:4) 3 stones (7, -22, D:4) a +0 robe (9, -18, D:4) a ball python skeleton (20, -15, D:4) a +0 club a +0 halberd a gnoll skeleton (21, -15, D:4) a +0 spear a gnoll skeleton (30, -13, D:4) 5 stones (30, -11, D:4) 5 stones (30, -9, D:4) 5 stones (34, -14, D:4) 5 stones (34, -12, D:4) 5 stones (34, -10, D:4) 5 stones a goblin corpse (skeletalised by now) Level 5 of the Dungeon (4, -27, D:5) a +0 hammer (4, -26, D:5) a +0 hammer (4, -25, D:5) the +3 hammer "Xineohug" {heavy, rN+ Int+4} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (5, -26, D:5) a +0 hammer (5, -25, D:5) a +0 hammer (5, -24, D:5) a +4 quarterstaff of chaos a +0 cloak (5, -23, D:5) a +0 hammer (6, -26, D:5) a +0 hammer (6, -25, D:5) a +1 hammer of protection (6, -22, D:5) a +0 hammer (6, -21, D:5) the +0 hammer of Contradiction {speed, rC++ Dex-4 SInv Stlth+} rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (6, -19, D:5) a +0 hammer (7, -20, D:5) a +0 hammer (7, -18, D:5) a +0 hammer (16, -8, D:5) a +0 club (18, -23, D:5) a +0 short sword (19, -10, D:5) a +0 mace (25, -40, D:5) a +0 sling (27, -34, D:5) a +2 long sword of electrocution (29, -23, D:5) a +0 whip (29, -9, D:5) a +0 robe (32, -30, D:5) a +0 robe a +0 mace (37, -18, D:5) a stone (39, -20, D:5) the +6 mace of Qenloat {vamp, rC+ Will+ Int-3 Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). (43, -24, D:5) 3 stones Level 6 of the Dungeon [Shop] Cuecroi's Book Shop a book of Weapons (672 gold) a book of Beasts (644 gold) a book of Ice (672 gold) a manual of Invocations (1120 gold) the Handbook of Dislocated Spelunking (588 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Summon Forest Summoning/Translocation 5 a book of Cantrips (224 gold) a book of Conjurations (280 gold) a book of Geomancy (280 gold) a book of Wicked Creation (616 gold) a book of Spatial Translocations (252 gold) [Shop] Pausmaid's Distillery a potion of moonshine (15 gold) a potion of magic (unknown) (120 gold) a potion of haste (150 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of invisibility (unknown) (120 gold) a potion of ambrosia (120 gold) 2 potions of cancellation (unknown) (240 gold) a potion of curing (45 gold) [Shop] Pexzuwna's Distillery a potion of curing (42 gold) a potion of attraction (42 gold) a potion of enlightenment (unknown) (70 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) (0, 0, D:6) a +0 cloak (5, -6, D:6) a +0 flail a +0 club (8, -6, D:6) a +0 whip (9, 16, D:6) a staff of cold (11, -11, D:6) a +0 hand axe (25, -6, D:6) a +0 spear a +0 spear a +0 whip a +0 robe (34, 25, D:6) a +0 plate armour (37, 22, D:6) a +0 scimitar a +0 robe (37, 23, D:6) a +2 battleaxe a +0 robe (38, -14, D:6) a +3 spear a +0 robe (43, 8, D:6) a +0 scale mail (44, -9, D:6) an amulet of faith Level 7 of the Dungeon [Shop] Nogucuim's Overcharged Wands a wand of digging (11) (unknown) (693 gold) a wand of paralysis (18) (unknown) (648 gold) a wand of digging (11) (unknown) (693 gold) a wand of flame (40) (420 gold) a wand of paralysis (18) (unknown) (648 gold) a wand of quicksilver (18) (unknown) (1134 gold) (0, 0, D:7) a +0 dagger (0, 2, D:7) a +0 flail of draining (0, 3, D:7) a +0 mace (1, 2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (8, -8, D:7) a +0 shortbow (8, -7, D:7) a +1 mace of protection a +0 short sword a +0 leather armour (12, 21, D:7) a +0 shortbow (19, 34, D:7) a +3 trident of draining a +0 robe an orb of guile (20, 32, D:7) 5 stones (29, -2, D:7) a +0 short sword (48, 40, D:7) 2 stones (49, 38, D:7) a +0 chain mail (51, 16, D:7) a +0 hand axe (52, 15, D:7) a +0 chain mail 3 boomerangs a +0 battleaxe (52, 32, D:7) 4 stones (53, 15, D:7) 3 boomerangs a +2 short sword of protection (53, 35, D:7) a +2 scimitar of freezing 3 boomerangs a +0 plate armour (54, 35, D:7) a +0 club 2 poisoned darts (57, 39, D:7) a +0 dagger (60, 6, D:7) a +4 great sword a +0 robe (62, 6, D:7) a +4 great sword a +0 robe (66, 17, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Mail's General Store a scroll of teleportation (49 gold) a tin of tremorstones (2/2) (640 gold) a +0 rapier (88 gold) a lightning rod (4/4) (640 gold) a potion of heal wounds (132 gold) a phantom mirror (640 gold) a sack of spiders (640 gold) the +2 pair of gloves "Roomn" {rF+ Dex+4} (590 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). a tin of tremorstones (2/2) (640 gold) a potion of curing (49 gold) (4, 6, D:8) a +0 mace (4, 8, D:8) a +0 dagger (5, 7, D:8) a +0 flail a +0 dagger (5, 8, D:8) a +0 short sword (6, 9, D:8) a +0 mace a +0 hand axe a +0 robe a +0 dagger 4 stones a +2 whip of venom a +0 short sword a +0 club a +0 dagger a +0 whip 4 poisoned darts a +0 short sword (6, 21, D:8) 14 gold pieces (8, 11, D:8) 6 stones a +0 club a +0 short sword (8, 12, D:8) 4 poisoned darts a +0 short sword a +0 leather armour a +0 short sword (8, 20, D:8) a +0 whip (9, 29, D:8) a +0 short sword (10, 4, D:8) 6 large rocks (10, 12, D:8) a +0 dagger (11, 9, D:8) a +0 leather armour (12, 13, D:8) 3 stones a +0 dagger (14, 15, D:8) 2 boomerangs a +0 whip a +0 hand axe a +0 dagger a +0 dagger 6 poisoned darts a +0 club (17, 20, D:8) a +0 club (18, 20, D:8) a +0 club a +0 ring mail a +0 spear (18, 30, D:8) a +0 whip (20, 32, D:8) a staff of alchemy (23, 27, D:8) a +0 flail (23, 28, D:8) a +0 flail (26, 26, D:8) a +0 spear (30, 6, D:8) a +0 short sword (32, 30, D:8) a +3 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (7, -5, D:9) a +0 mace a +0 plate armour (7, -3, D:9) a +0 dagger a +0 hand axe a +0 chain mail (8, -33, D:9) a +0 flail (27, -40, D:9) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (27, -10, D:9) a +0 short sword 3 stones a +0 short sword (27, -9, D:9) a +0 short sword a +0 club 10 stones (27, -8, D:9) a +0 club a curare-tipped dart (27, -6, D:9) a +0 club a +0 short sword (28, -40, D:9) a +0 club a +0 dagger a +0 robe (28, -10, D:9) a +0 dagger (36, -21, D:9) a +0 dagger a +0 scale mail (37, -21, D:9) a +0 dagger a +0 robe (38, -19, D:9) a +0 trident (42, -37, D:9) a +1 vampiric short sword 4 stones (44, -37, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (49, -13, D:9) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (4, -2, Lair:1) a blade talisman (4, 5, Lair:1) 3 scrolls of identify (6, 7, Lair:1) a +0 arbalest