Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15872641310360939138 765 puylanitar the Conjurer (level 7, -3/41 HPs) Began as an Octopode Conjurer on June 21, 2025. Slain by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:06:12 (5102 turns). puylanitar the Conjurer (Octopode Conjurer) Turns: 5102, Time: 00:06:12 Health: -3/41 AC: 1 Str: 6 XL: 7 Next: 81% Magic: 7/13 EV: 12 Int: 22 God: Gold: 190 SH: 0 Dex: 11 Spells: 7/14 levels left rFire . . . g - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 190 gold pieces. Inventory: Magical Staves g - a staff of conjuration (weapon) Scrolls b - 6 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} i - 2 scrolls of vulnerability {unknown} j - 3 scrolls of enchant weapon {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - 3 potions of enlightenment {unknown} e - a potion of haste {unknown} h - a potion of ambrosia {unknown} l - 2 potions of curing {unknown} n - 2 potions of brilliance {unknown} Talismans f - an inkwell talisman Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations * Level 5.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d511% 4 c - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 20% N/A 14% 3 Fulminant Prism Conj/Alch 13% 3d8 30% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 78% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ogre shouts! An ogre is nearby! An ogre is nearby! An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) You feel a surge of power! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The ogre hits you with a +0 giant club!! You die... .........## ##.####### ###......###......... #.......#......#### ######..##.##.#####.# ........##.##.#.....# .....##.##...#..###.# ####.##.##.##.#####.#### .............$. ........ #######@.#.#### .#..#..# #.....?O....... w..#..# #.######.#..... ....... .###### #.###.# .# # #.† #.# .# #.# #.# .. ..... #.# .# ##### #.# You could see an ogre. Vanquished Creatures Sigmund (D:4) An ice beast (D:5) A black bear (D:5) An ogre (D:5) A bombardier beetle (D:2) A hound (D:5) A jelly (D:3) An orc priest (D:3) An iguana (D:4) A sleepcap (D:4) An orc wizard (D:3) 5 adders A gnoll (D:1) 2 ufetubi (D:5) 2 dart slugs 12 orcs (D:3) A ribbon worm (D:5) 7 endoplasms 5 giant cockroaches 11 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons 8 bats 3 frilled lizards 8 goblins 5 kobolds 5 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puylanitar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 464 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 545 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1686 | D:2 | Reached skill level 1 in Translocations 1686 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 2448 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/9 3110 | D:3 | Reached skill level 5 in Conjurations 3521 | D:3 | Identified the +2 leather armour "Naloh" {Int+6} 3794 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/11 4021 | D:4 | Noticed Sigmund 4029 | D:4 | Killed Sigmund 4034 | D:4 | Reached XP level 7. HP: 37/41 MP: 0/12 4509 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4574 | D:5 | Entered Level 5 of the Dungeon 4713 | D:5 | Reached skill level 5 in Translocations 5021 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5102 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_window], aquarium_window_3, aquarium_window_1, aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_balcony_1a, aquarium_pool_2 D:2: layout_basic D:3: minmay_general_purpose_star, layout_loops_cross, roderic_lattice_a D:4: layout_basic, kennysheep_little_box, supply_closet_lemuel, chequers_serial_rivers_large_a, uniq_sigmund D:5: layout_loops_ring, mainiacjoe_overflow_surrounded_room, fedhas_altar_2, temple_green Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 5 | 5.4 Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Constrict | 3 | | || 3 Tentacles | 2 | 1 | || 3 Unarmed | 1 | | || 1 Staff | 7 | 3 | || 10 Cast: Magic Dart | 45 | 80 | 24 || 149 Searing Ray | 3 | 10 | 8 || 21 Armour: Skin | 5 | 6 | 10 || 21 Dodge: Dodged | 8 | 8 | 10 || 26