Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 819408625765479417 55 puylanitar the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on June 21, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:14 (1607 turns). puylanitar the Conjurer (Octopode Conjurer) Turns: 1607, Time: 00:02:15 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 93% Magic: 7/7 EV: 12 Int: 22 God: Gold: 99 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Magical Staves b - a staff of fire Jewellery k - a +6 ring of dexterity l - a +5 ring of evasion Scrolls h - a scroll of immolation {unknown} i - a scroll of revelation {unknown} m - a scroll of butterflies {unknown} Potions f - a potion of resistance {unknown} g - a potion of enlightenment {unknown} j - a potion of cancellation {unknown} Talismans d - an inkwell talisman Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 c - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the bat! (Press . to maintain the ray.) You stop channelling your searing ray. Magic restored. HP restored. Found a spear. You see here a +0 spear. Sigmund is nearby! Sigmund is nearby! The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund gestures at you while chanting. The magic dart hits you. The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You resist with significant effort. The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Sigmund but does no damage. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund casts a spell at you. The puff of flame hits you! Magic courses through your body. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #.# ##...#.....#..÷......###.### #.# #............########.#..... #.## ##...#.##.........†..#..#### ...#####)##.####.########.##.# ##.#...#.##.## #.# #....# #..###..#.#.###^# #).#.# #..# #...###)##.# #..#.# ....# #....#.###.##### #..#.. ##.#...#.#.÷....@..@.# #..#### #.##.##.#######............ ####.##.# #####.#.##.## # ##.# # #.# .. You could see Sigmund. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 4 giant cockroaches A hobgoblin (D:1) A jackal (D:2) A quokka (D:2) 7 ball pythons 2 bats (D:2) 5 endoplasms 2 goblins (D:1) 5 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puylanitar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 976 | D:2 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Reached XP level 3. HP: 11/21 MP: 1/7 1487 | D:2 | Noticed Sigmund 1607 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_trees, minmay_hedge_maze, kennysheep_generic_room_8, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Tentacles || 1 Cast: Magic Dart || 55 Searing Ray || 8 Use: Potion || 3 Armour: Skin || 13 Dodge: Dodged || 6