Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7929240801325199134 135 puylanitar the Conjurer (level 5, -5/31 HPs) Began as an Octopode Conjurer on June 22, 2025. Slain by an orc priest ... wielding a +0 flail (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (3686 turns). puylanitar the Conjurer (Octopode Conjurer) Turns: 3686, Time: 00:04:15 Health: -5/31 AC: 1 Str: 6 XL: 5 Next: 18% Magic: 6/9 EV: 12 Int: 23 God: Gold: 123 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . d - staff of air rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Magical Staves d - a staff of air (weapon) j - a staff of fire Scrolls b - a scroll of immolation {unknown} f - 2 scrolls of teleportation {unknown} h - 3 scrolls of vulnerability {unknown} l - a scroll of fog {unknown} n - a scroll of poison {unknown} o - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} e - a potion of cancellation {unknown} g - 2 potions of lignification {unknown} i - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} m - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations * Level 2.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 30% 3d8 12% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Rending Blade Conj/Frge 15% 2d7 38% 4 Nazja's Percussive Temp Frge 1% 4d4 97% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Magic courses through your body. You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest casts a cantrip, but nothing happens. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 flail! You die... ##### ....### #..... # #.. .#.##.) #.##......# #@o.# ###)## #.=# ##.# #o# #.# #.# .). #.. You could see an orc priest. Vanquished Creatures An orc wizard (D:4) 5 adders 3 dart slugs 4 ribbon worms 3 endoplasms A giant cockroach (D:3) 4 hobgoblins 4 jackals (D:2) 2 orcs (D:4) 3 quokkas 7 ball pythons 5 bats 3 frilled lizards 6 goblins 5 kobolds 8 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puylanitar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 285 | D:1 | Learned a level 2 spell: Searing Ray 1019 | D:1 | Found a faded altar of an unknown god. 1218 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1614 | D:2 | Reached skill level 1 in Translocations 1954 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 3681 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 3686 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_1, aquarium_view_2e, aquarium_pool_2, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_long, infiniplex_forest_clump_C, infiniplex_forest_clump_double D:3: layout_basic D:4: layout_rooms, chequers_temple_overflow_statue_of_worship, minmay_shop_grid_forest, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.4 Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Constrict | 4 | 2 || 6 Tentacles | 3 | 3 || 6 Staff | 2 | 7 || 9 Cast: Magic Dart | 62 | 43 || 105 Searing Ray | 4 | 7 || 11 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 3 | 9 || 12 Dodge: Dodged | 3 | 8 || 11