puylanitar Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (23, 18, D:1) a frilled lizard corpse (skeletalised by now) (26, 1, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) 5 poisoned darts (39, 20, D:1) a +0 club (42, 39, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 19, D:1) an inkwell talisman (53, 13, D:1) a ball python skeleton (55, 7, D:1) a +0 dagger (56, 33, D:1) a rat corpse (skeletalised by now) (62, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (13, -12, D:2) a bat corpse (skeletalised by now) (13, 1, D:2) the +3 falchion of Midsummer {freeze, +Blink rC- Dex+5 Stlth+} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (13, 11, D:2) a +0 whip 3 stones (15, 21, D:2) a +0 club (29, 8, D:2) a +0 dagger (37, 30, D:2) an adder corpse (skeletalised by now) (40, -11, D:2) a hobgoblin corpse (skeletalised by now) (50, 3, D:2) the +1 robe "Kupeh" {rF+++ Will- Str+4 Stlth+} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (63, 42, D:2) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (63, 43, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (5, -15, D:3) an inkwell talisman (7, -22, D:3) a +0 halberd 7 stones (16, -22, D:3) a +0 dagger (17, -30, D:3) a +0 spear (21, -39, D:3) a quokka skeleton (23, -38, D:3) a +0 sling (26, -31, D:3) a +0 buckler (26, -14, D:3) a +0 dagger (27, -14, D:3) a +0 short sword a kobold skeleton (40, -34, D:3) a bat skeleton (40, -8, D:3) a ball python corpse (skeletalised by now) (40, -7, D:3) a ball python corpse (skeletalised by now) (41, -8, D:3) a ball python corpse (skeletalised by now) (42, -9, D:3) a ball python corpse (skeletalised by now) (43, -26, D:3) a +0 dagger (44, -10, D:3) a quokka corpse (skeletalised by now) (45, -23, D:3) a +2 heavy flail an orc corpse (skeletalised by now) (58, 10, D:3) an adder skeleton (62, -25, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (4, -5, D:4) a +0 giant spiked club (4, 2, D:4) an iguana corpse (skeletalised by now) (5, 2, D:4) a +0 club (13, -8, D:4) a +0 dagger a +0 robe (14, -9, D:4) a +0 hand axe an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -8, D:4) a +0 mace (15, -9, D:4) a +0 club an orc corpse (skeletalised by now) (16, -9, D:4) an adder corpse (skeletalised by now) (26, -1, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -2, D:4) a +0 trident (27, -1, D:4) a +0 flail an orc corpse (skeletalised by now) (28, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 11, D:4) a +0 plate armour a ring of magical power a +0 scale mail a +0 war axe (29, -9, D:4) a +0 dagger a kobold corpse (skeletalised by now) (29, -1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 22, D:4) 4 stones (38, -12, D:4) a +0 leather armour (40, -2, D:4) a hobgoblin corpse (skeletalised by now) (44, -9, D:4) a medusa talisman (48, 15, D:4) a +0 dagger Level 5 of the Dungeon (5, -34, D:5) an adder skeleton (7, -34, D:5) a +0 whip of electrocution (7, -33, D:5) a +0 short sword (7, -14, D:5) a +0 whip (7, -6, D:5) a +1 whip of venom a +2 antimagic halberd a gnoll skeleton (8, -41, D:5) an iguana skeleton (8, -7, D:5) a +0 whip (9, -34, D:5) a +0 club an orc skeleton (15, -42, D:5) a +0 sling (15, -18, D:5) 7 stones (20, -36, D:5) 4 poisoned darts (31, -5, D:5) the quill talisman of Feilil {rC+++ Str+3 Int-4 Dex+2} [quill talisman] rC+++: It renders you almost immune to cold. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). (49, 1, D:5) a +0 dagger (56, -1, D:5) 6 stones Level 6 of the Dungeon [Shop] Taykaixt's Antique Weapon Shop a +0 flail (91 gold) a +2 long sword of holy wrath (475 gold) a +0 dagger (52 gold) a +0 orcbow (104 gold) a +0 broad axe (234 gold) the +8 whip "Nakhlaczi" {protect, rElec rCorr Dex+5} (1900 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +1 rapier of protection (353 gold) a +0 halberd (104 gold) a +0 dagger (52 gold) a +0 falchion (78 gold) (0, 0, D:6) a stone (3, 2, D:6) 2 curare-tipped darts (4, -2, D:6) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (4, -1, D:6) a +0 flail an orc corpse (skeletalised by now) (4, 3, D:6) 5 stones (5, -4, D:6) a +0 club 3 boomerangs (5, 0, D:6) a +1 hand axe of venom (10, -1, D:6) a +0 whip a +1 leather armour of willpower a gnoll corpse (skeletalised by now) (11, -2, D:6) a +0 flail an adder corpse (skeletalised by now) (12, -2, D:6) a +0 dagger a +0 robe (12, -1, D:6) a +0 short sword (13, -2, D:6) a +0 short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 6, D:6) a +0 falchion (25, 10, D:6) a +0 giant club an ogre corpse (skeletalised by now) (33, 9, D:6) a +0 whip a gnoll skeleton (33, 10, D:6) a +0 flail a gnoll skeleton (33, 11, D:6) a +0 flail the +1 ring mail of Ashenzari's Regard {Rampage Str-3 Int+3 SInv} Rampage: It bestows one free step when moving towards enemies. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (33, 31, D:6) a +0 mace a +0 leather armour a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 32, D:6) a +0 war axe a boomerang (35, -3, D:6) 7 stones (35, 12, D:6) a +0 whip (48, 16, D:6) a +0 giant club (49, 19, D:6) 3 poisoned darts Level 7 of the Dungeon (18, 24, D:7) a +0 giant club an ogre corpse (skeletalised by now) (19, 22, D:7) a +0 mace an orc corpse (skeletalised by now) (26, 36, D:7) a hound skeleton (28, 11, D:7) 6 stones (38, 30, D:7) a +0 chain mail (41, 39, D:7) a +0 robe (43, 14, D:7) a +0 short sword (43, 35, D:7) 5 stones (44, 6, D:7) a +3 halberd a +0 robe (44, 14, D:7) a +0 robe a +0 dire flail (44, 15, D:7) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 robe a +0 dire flail a +0 robe a +2 dire flail a +0 robe a +0 battleaxe an orc skeleton an orc skeleton (44, 16, D:7) a +0 chain mail a +0 glaive an orc skeleton (44, 18, D:7) a +0 robe a +0 dagger (46, 19, D:7) a bullfrog skeleton (47, 21, D:7) a bullfrog skeleton Level 8 of the Dungeon (6, 20, D:8) a +0 dagger (12, 14, D:8) a +0 troll leather armour a troll corpse (skeletalised by now) (20, 0, D:8) 7 stones (24, 12, D:8) a +0 spear a gnoll corpse (skeletalised by now) (26, 12, D:8) a +2 heavy trident a +0 ring mail a gnoll corpse (skeletalised by now) (26, 13, D:8) a +0 club (27, 41, D:8) a +0 dagger (28, 18, D:8) a +0 dagger a +0 robe (29, 17, D:8) a +0 whip 2 stones (30, 18, D:8) a +0 club a +3 dagger of electrocution a kobold skeleton (30, 19, D:8) a +3 dagger 4 poisoned darts a +0 dagger a kobold skeleton (31, -7, D:8) a +0 sling a +0 quarterstaff a +0 leather armour (31, -4, D:8) a +0 club (31, 19, D:8) a +0 club (31, 20, D:8) a +0 short sword 4 stones a kobold skeleton (34, -17, D:8) a water moccasin corpse (skeletalised by now) (35, -16, D:8) a howler monkey corpse (skeletalised by now) (35, 7, D:8) a +0 great sword a +0 robe (35, 8, D:8) a +3 trident a +0 ring mail a +0 robe (35, 25, D:8) a +4 hand axe a +0 robe a +0 long sword a +0 robe (36, 8, D:8) a +1 dagger of freezing a +0 robe (36, 25, D:8) a +0 great sword a +0 robe (38, 9, D:8) a +0 halberd a +0 robe (46, -6, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (15, -43, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (15, -42, D:9) a +0 whip a +0 hand axe an orc corpse (15, -41, D:9) a +0 dagger a +0 robe (18, -28, D:9) 6 stones (25, -19, D:9) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen)