Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 471723490453465072 1292 puylanitar the Conjurer (level 8, -5/52 HPs) Began as a Demonspawn Conjurer on Jan 19, 2026. Slain by a gnoll sergeant ... wielding a +1 trident of protection (14 damage) ... on level 6 of the Dungeon. The game lasted 00:07:47 (6521 turns). puylanitar the Conjurer (Demonspawn Conjurer) Turns: 6521, Time: 00:07:47 Health: -5/52 AC: 4 Str: 7 XL: 8 Next: 30% Magic: 7/23 EV: 13 Int: 25 God: Gold: 397 SH: 0 Dex: 16 Spells: 9/15 levels left rFire + . . m - +1 long sword of Optimality {elec, Will+ Int+2 Dex+4 SInv} rCold . . . z - orb {*channel} rNeg . . . a - +0 robe rPois . (no helmet) rElec . t - +0 cloak rCorr . (no gloves) SInv + n - +0 pair of boots Will +.... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.28/turn u - ring of protection from fire MPRegen 0.18/turn %: channel magic (20%) @: very slightly contaminated A: demonic guardian 1, big brain 1, demonic magic 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 397 gold pieces. Inventory: Hand Weapons h - a +0 short sword m - the +1 long sword of Optimality (weapon) {elec, Will+ Int+2 Dex+4 SInv} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Missiles l - 2 throwing nets Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) t - a +0 cloak (worn) z - an orb of energy (worn) Jewellery e - a ring of magical power (worn) i - a ring of see invisible j - an amulet of guardian spirit u - a ring of protection from fire (worn) Scrolls f - 3 scrolls of identify {unknown} g - 3 scrolls of noise {unknown} p - 4 scrolls of teleportation {unknown} s - 2 scrolls of poison {unknown} v - 2 scrolls of fear {unknown} w - 2 scrolls of silence {unknown} x - 2 scrolls of butterflies {unknown} y - a scroll of torment {unknown} Potions b - a potion of magic c - 4 potions of heal wounds {unknown} d - 2 potions of might {unknown} k - a potion of brilliance {unknown} o - 3 potions of curing {unknown} q - 3 potions of haste {unknown} r - a potion of mutation {unknown} A - a potion of berserk rage {unknown} Skills: + Level 4.3 Dodging - Level 3.0 Stealth + Level 4.3 Spellcasting + Level 5.9 Conjurations * Level 5.5 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 40% 3d9 21% 3 c - Searing Ray Conj 70% 2d7 5% 2 d - Magic Dart Conj 100% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 22% 1 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 22% 4 Passwall Erth 5% N/A 47% 3 Fulminant Prism Conj/Alch 10% 3d8 47% 4 Rending Blade Conj/Frge 20% 2d(7+1*) 47% 4 Irradiate Conj/Alch 10% 3d15 78% 5 Awaken Armour Erth/Frge 10% N/A 83% 4 Petrify Alch/Erth 5% N/A 83% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 98% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Trog Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Spells you cast may paralyse nearby enemies. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a basilisk (severely wounded, 60% to hit) The stone arrow hits the basilisk! The basilisk is almost dead. Malevolent energies surge around you. The basilisk suddenly stops moving! The helpless basilisk fails to defend itself. You hit the basilisk. You kill the basilisk! Casting: Stone Arrow (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (88% to hit) You focus your ray upon the gnoll sergeant. The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) Malevolent energies surge around you. The gnoll sergeant misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +1 trident of protection! The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +1 trident of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 trident of protection, wearing a +0 ring mail and wearing a +0 kite shield (lightly wounded, 83% to hit) You miscast Stone Arrow. You are blasted with magical energy! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Magical energy flows into your mind! The gnoll sergeant hits you from afar with a +1 trident of protection! You die... ##.# ## #########.. #. ##......##.# #. ##......)##.#### #. #........).....# #####. #.....#..##.##.###..... #........#.#.#[........ #####''####.######..... #....@5..### #####. #.....[....# #. #......j.....# #. #..............# #. ................ ## ................ # ........$....... ######## .....#..#...... #....... #.###... You could see a gnoll sergeant (ally target) and a friendly white imp (summoned). Vanquished Creatures A basilisk (D:6) An acid dragon (D:6) An ice beast (D:6) A black bear (D:5) 2 ogres 2 bullfrogs (D:6) 2 scorpions A bombardier beetle (D:5) A hound (D:5) Crazy Yiuf (D:3) A jelly (D:6) 2 iguanas (D:4) An orc wizard (D:5) 4 gnolls (D:3) 9 adders A shadow imp (D:6) 2 white imps 4 dart slugs 23 orcs 2 ribbon worms 4 giant cockroaches 3 hobgoblins 15 jackals 3 quokkas 10 ball pythons 7 bats 8 endoplasms A frilled lizard (D:2) 7 goblins 6 kobolds 4 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | puylanitar the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 349 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 510 | D:1 | Reached skill level 1 in Translocations 513 | D:1 | Learned a level 2 spell: Searing Ray 1552 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 1552 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1613 | D:2 | Identified the +1 long sword of Optimality {elec, Will+ | Int+2 Dex+4 SInv} 1843 | D:2 | Noticed an ogre 1852 | D:2 | Killed an ogre 1853 | D:2 | Reached XP level 4. HP: 10/30 MP: 6/7 2099 | D:2 | Reached XP level 5. HP: 35/35 MP: 9/9 2326 | D:2 | Found a faded altar of an unknown god. 3386 | D:3 | Noticed Crazy Yiuf 3499 | D:3 | Found a bloodstained altar of Trog. 3628 | D:3 | Killed Crazy Yiuf 3667 | D:3 | Learned a level 3 spell: Stone Arrow 3731 | D:4 | Reached XP level 6. HP: 31/41 MP: 9/10 4797 | D:5 | Entered Level 5 of the Dungeon 4827 | D:5 | Reached skill level 5 in Conjurations 4827 | D:5 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 4827 | D:5 | Reached XP level 7. HP: 39/46 MP: 0/12 5141 | D:5 | Identified the +0 dagger of Ytweykh {drain, rPois rF+ | Stlth+} 6109 | D:6 | Found a blossoming altar of Fedhas. 6279 | D:6 | Reached skill level 5 in Translocations 6279 | D:6 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 6279 | D:6 | Reached XP level 8. HP: 36/52 MP: 13/14 6521 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_hexomino_u4 D:2: minmay_inner_zag, layout_basic, ebering_ecumenical_altar_hall, nicolae_half_adder D:3: layout_rooms, lightli_temple_of_fire, kennysheep_generic_room_9, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, zin_treasury D:5: layout_cave_pools, saegor_snake_ambush D:6: kennysheep_big_flooded_room, layout_loops_cross, mainiacjoe_overflow_brackets, lemuel_coloured_pillars_altar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 4 | 4.3 Translocations | 1 2 3 5 | 5.5 Stealth | 2 3 | 3.0 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Short sword | 2 | | || 2 Long sword | | 4 | 7 || 11 Cast: Magic Dart | 52 | 123 | 48 || 223 Searing Ray | 7 | 15 | 24 || 46 Stone Arrow | | | 2 || 2 Stab: Paralysed | 2 | 1 | 3 || 6 Sleeping | | 1 | || 1 Armour: Robe | 9 | 8 | 21 || 38 Dodge: Dodged | 11 | 7 | 19 || 37