puylanitar Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, 13, D:1) a frilled lizard corpse (skeletalised by now) (13, 4, D:1) a hobgoblin corpse (skeletalised by now) (14, 4, D:1) a +0 short sword of electrocution a kobold corpse (skeletalised by now) (26, 14, D:1) a +0 dagger a goblin skeleton (35, 34, D:1) a +0 short sword (35, 37, D:1) a quokka corpse (skeletalised by now) (38, 6, D:1) a +0 club 3 stones (38, 37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 38, D:1) a bat corpse (skeletalised by now) (44, 45, D:1) a quokka corpse (skeletalised by now) (50, 10, D:1) a +0 whip (54, 9, D:1) a +0 club a goblin skeleton (59, 33, D:1) 6 poisoned darts (66, 33, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Furrayke's Antique Weapon Shoppe a +0 quarterstaff (95 gold) a +0 whip (47 gold) the +6 rapier of Okawaru's Approval {venom, ^Contam Int+5} (921 gold) ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +6 whip "Killer Klown's Bane" {spect, Fly rPois Int+2} (1020 gold) Fly: It grants you flight. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 trident (66 gold) a +6 shortbow of draining (710 gold) a +0 short sword (57 gold) a +0 rapier (104 gold) (0, 0, D:2) a +0 hammer (2, 1, D:2) a +4 quarterstaff of chaos (5, -9, D:2) a +0 robe (8, -11, D:2) a +0 rapier (25, 1, D:2) a ball python skeleton (25, 21, D:2) a bat corpse (skeletalised by now) (27, 16, D:2) a hobgoblin skeleton (30, -6, D:2) a +0 short sword (36, 25, D:2) a +0 whip (45, 9, D:2) a ball python skeleton (45, 15, D:2) 6 poisoned darts (50, 36, D:2) a hobgoblin skeleton (51, 7, D:2) a +0 dagger (55, 33, D:2) a ball python skeleton (57, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:3) a +0 spear (1, -13, D:3) a bat corpse (skeletalised by now) (1, 23, D:3) the inkwell talisman of the Playwright {rCorr Str+3 Dex+2 SInv} [inkwell talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (7, -18, D:3) a hobgoblin corpse (skeletalised by now) (7, 29, D:3) a +0 ring mail (10, -2, D:3) a ball python corpse (skeletalised by now) (13, 37, D:3) a +0 club (14, 44, D:3) a +0 war axe (15, 27, D:3) an adder skeleton (19, 3, D:3) a water moccasin corpse (skeletalised by now) (22, -14, D:3) a +0 club (22, -5, D:3) a rat corpse (skeletalised by now) (24, 22, D:3) a +0 dagger (30, 29, D:3) a black bear skeleton a jackal skeleton a jackal skeleton (33, 29, D:3) a jackal skeleton (38, 29, D:3) a +0 club a goblin skeleton (42, 9, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (44, -5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 3, D:4) a +0 mace of protection (25, 5, D:4) a +1 mace of draining (27, 10, D:4) a +0 dagger of venom (32, 13, D:4) a +0 dagger a goblin skeleton (33, 26, D:4) the +0 scale mail "Witoec" {Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. (34, 33, D:4) a +0 leather armour (45, -17, D:4) a +0 dagger a +0 robe (45, -16, D:4) a +0 falchion a +0 leather armour a +0 morningstar a +0 ring mail an orc skeleton (50, 19, D:4) a +0 ring mail (52, 15, D:4) a +0 robe (53, -3, D:4) a +0 cloak (54, 23, D:4) a +0 falchion (56, -3, D:4) a +0 robe (62, -6, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (62, -4, D:4) a +0 dagger (63, -6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 35, D:5) a +0 plate armour a +0 dire flail an orc corpse (skeletalised by now) (1, 34, D:5) a +0 morningstar a +0 chain mail an orc corpse (skeletalised by now) (2, 34, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (2, 35, D:5) a +0 short sword of electrocution (still there?) a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (3, 17, D:5) a +0 spear (5, -10, D:5) a +0 cloak (9, 11, D:5) a +0 ring mail a +0 club a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton (9, 12, D:5) a +0 hand axe an orc skeleton (10, -6, D:5) a howler monkey skeleton (11, -8, D:5) a +0 hand axe (12, -4, D:5) a +0 hand axe (13, -7, D:5) a +1 short sword of draining (13, -5, D:5) a +0 mace a +0 leather armour (13, 8, D:5) a +0 scale mail (14, -4, D:5) a +0 devious dagger (18, 4, D:5) a +0 trident a +0 leather armour an orc skeleton (19, 5, D:5) a +0 dagger a +0 robe an orc skeleton (20, 22, D:5) a hound corpse (skeletalised by now) (23, 6, D:5) a parchment of Launch Clockwork Bee (24, 10, D:5) a +0 dagger an orc corpse (skeletalised by now) (24, 12, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (25, 10, D:5) a +1 vampiric dagger (still there?) an orc corpse (skeletalised by now) (still there?) (25, 11, D:5) a +0 leather armour a +0 dagger (39, -3, D:5) a +0 scale mail (45, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon (12, -23, D:6) a +0 spear a gnoll corpse (skeletalised by now) (14, -23, D:6) a +0 spear a gnoll corpse (skeletalised by now) (15, -25, D:6) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (18, -27, D:6) a +0 dagger an orc skeleton (22, -40, D:6) a +0 club (22, -3, D:6) a +0 robe a +1 dagger of speed (29, -26, D:6) a +0 whip (30, -48, D:6) 5 atropa-tipped darts a +0 whip a +0 short sword 8 stones a +0 whip a +0 dagger a +0 club (31, -48, D:6) a +0 dagger (31, -44, D:6) a +0 club a kobold skeleton (45, -39, D:6) a +3 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (61, -24, D:6) a +0 rapier (62, 9, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (67, -31, D:6) a +0 scale mail Level 7 of the Dungeon (10, -5, D:7) a +0 ring mail (12, 14, D:7) a +1 flail of draining a +0 plate armour an orc corpse (skeletalised by now) (13, -5, D:7) a +0 ring mail (15, 12, D:7) a +0 halberd (16, 12, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (16, 18, D:7) a bullfrog corpse (skeletalised by now) (17, 12, D:7) a +0 spear (17, 17, D:7) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (19, 21, D:7) a +0 club a +0 ring mail a +0 club a +0 chain mail a +0 dagger a +0 robe (20, 15, D:7) a +0 spear a +0 scale mail (21, 14, D:7) a +0 flail a gnoll skeleton (27, 4, D:7) a +2 vampiric dagger (27, 6, D:7) a +0 heavy flail (36, 14, D:7) a +0 giant club a +0 giant spiked club (38, 14, D:7) a +0 dagger (42, 14, D:7) a +0 war axe (43, 14, D:7) a +0 club (48, 17, D:7) a +0 helmet (49, 24, D:7) a +0 rapier (51, -11, D:7) an iguana corpse (skeletalised by now) (54, 1, D:7) a +0 leather armour a +0 quarterstaff a +0 sling Level 8 of the Dungeon (7, -10, D:8) a yak corpse (skeletalised by now) (8, -11, D:8) a yak corpse (skeletalised by now) (11, -18, D:8) a +0 dagger (17, -19, D:8) a +0 hand axe a +0 ring mail a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (18, -20, D:8) a +0 hand axe an orc corpse (skeletalised by now) (19, -20, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (27, 14, D:8) a +0 whip an orc corpse (skeletalised by now) (35, -2, D:8) the +7 quarterstaff of Hephixuf {rebuke, ^Fragile rElec Will- Str+10} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+10: It affects your strength (+10). It cannot be enchanted further. (38, -24, D:8) a +0 ring mail (38, -5, D:8) a +0 leather armour (38, 9, D:8) a +0 robe (41, 16, D:8) 3 large rocks (43, -6, D:8) a +0 whip (44, -6, D:8) a +0 flail a +0 club a +0 club a +0 whip a +0 robe (47, -21, D:8) a +0 club an orc corpse (skeletalised by now) (47, -20, D:8) a +0 short sword a +0 dagger a +0 robe Level 9 of the Dungeon (5, 16, D:9) a +0 ring mail (9, 9, D:9) a bullfrog skeleton (14, 12, D:9) a +0 dagger a +0 robe (15, -3, D:9) a +0 battleaxe a +0 chain mail an orc skeleton (17, -1, D:9) a +0 dagger a +0 dagger a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (18, 1, D:9) a parchment of Eringya's Surprising Crocodile (24, -11, D:9) a +0 dagger a +0 short sword a stone a kobold skeleton (24, 10, D:9) a yak skeleton a yak skeleton (25, -11, D:9) a +0 club a kobold skeleton (25, -9, D:9) a +0 dagger (25, 3, D:9) a +0 robe (35, -21, D:9) a water moccasin corpse (skeletalised by now) (44, -7, D:9) an orb of guile (47, 27, D:9) a +0 leather armour (50, 3, D:9) a +0 dagger a +0 robe (51, 2, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (52, 2, D:9) a +2 hand axe of venom a +0 chain mail an orc corpse (skeletalised by now) (53, 3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 17, D:9) a +0 short sword a kobold skeleton (61, 17, D:9) a +0 club 5 stones (61, 18, D:9) a +0 club a +0 short sword a +0 short sword a +0 dagger a +0 short sword 4 stones a +0 vampiric dagger a kobold skeleton a kobold skeleton a kobold skeleton Level 10 of the Dungeon (1, 9, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, 10, D:10) a yak corpse (skeletalised by now) (8, 3, D:10) a +0 dagger a +0 ring mail an orc skeleton (10, 0, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 1, D:10) a +1 hand axe of venom a +0 short sword (10, 2, D:10) a +0 club (12, 2, D:10) a +0 club an orc corpse (skeletalised by now) (13, 3, D:10) a +0 club (14, -36, D:10) a +0 leather armour (14, 3, D:10) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (15, 15, D:10) a +0 ring mail (17, 3, D:10) a +0 robe a +0 dagger (17, 4, D:10) a +0 robe a +0 dagger (18, -31, D:10) a +0 dagger of holy wrath (21, -15, D:10) a parchment of Summon Small Mammal (23, 5, D:10) a +0 dagger a +0 robe (24, 3, D:10) a +0 trident a +0 robe a +0 robe a +2 dagger of venom an orc corpse (skeletalised by now) the orc skeleton of Nergalle (25, -8, D:10) a +0 plate armour (30, -18, D:10) a +0 falchion a +0 leather armour an orc skeleton (32, -42, D:10) a +0 dagger a +0 robe (44, -20, D:10) a +0 orcbow (51, -8, D:10) a komodo dragon corpse (skeletalised by now) (65, 11, D:10) a wolf corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (11, 17, Lair:1) a +0 war axe (19, 52, Lair:1) a +0 chain mail (20, 54, Lair:1) a +0 ring mail (28, 13, Lair:1) a +2 heavy mace a +0 chain mail (29, 0, Lair:1) a cane toad skeleton (31, 43, Lair:1) a +0 sling (32, 14, Lair:1) a water moccasin corpse (skeletalised by now) (33, 47, Lair:1) a raven corpse (skeletalised by now) (36, 13, Lair:1) a staff of cold the elf corpse of Fannar (skeletalised by now) (42, 9, Lair:1) a +4 dagger of distortion (47, 42, Lair:1) a +0 plate armour (48, 3, Lair:1) a yak corpse (skeletalised by now) (48, 38, Lair:1) a yak corpse (skeletalised by now) (49, 36, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (50, 5, Lair:1) a yak corpse (skeletalised by now) (54, 32, Lair:1) a water moccasin corpse (skeletalised by now) (58, 7, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 7, Lair:2) a wolf corpse (skeletalised by now) (4, 39, Lair:2) a water moccasin corpse (skeletalised by now) (5, 43, Lair:2) a +0 chain mail (8, 28, Lair:2) 15 gold pieces (16, 39, Lair:2) a +0 plate armour an ice cave (0, 0, IceCv) 19 gold pieces (0, 1, IceCv) 32 gold pieces (0, 2, IceCv) 20 gold pieces (0, 3, IceCv) 18 gold pieces (0, 4, IceCv) a parchment of Dimensional Bullseye (0, 5, IceCv) a wand of iceblast (6) (0, 6, IceCv) the +2 arbalest "Araj" {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (1, 2, IceCv) 18 gold pieces (1, 3, IceCv) 16 gold pieces (1, 4, IceCv) 27 gold pieces (1, 5, IceCv) a parchment of Anguish (1, 36, IceCv) the +0 flail "Hiyptoch" {freeze, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (2, 3, IceCv) 12 gold pieces (2, 4, IceCv) 7 gold pieces (2, 5, IceCv) 17 gold pieces (2, 6, IceCv) a +1 double sword of freezing (3, 3, IceCv) 27 gold pieces (3, 4, IceCv) 14 gold pieces