puylanitar Level 1 of the Dungeon (16, -17, D:1) a +0 spear (18, -23, D:1) a +2 dagger of speed (19, 0, D:1) a rat skeleton (19, 1, D:1) a ball python skeleton (20, -19, D:1) a bat corpse (skeletalised by now) (20, 28, D:1) a rat corpse (skeletalised by now) (23, 7, D:1) 4 javelins (26, 3, D:1) a quokka skeleton (26, 18, D:1) a hobgoblin corpse (skeletalised by now) (26, 21, D:1) a +0 chain mail (27, 20, D:1) a hobgoblin corpse (skeletalised by now) (37, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 9, D:1) a parchment of Awaken Armour (39, 9, D:1) a +0 cloak (40, -9, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (49, -8, D:1) a +0 short sword (53, 6, D:1) a quokka corpse (skeletalised by now) (54, 9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (8, 2, D:2) a +0 short sword (16, 10, D:2) a +0 flail (20, 1, D:2) a +0 short sword (20, 13, D:2) a +0 ring mail (22, 54, D:2) a rat corpse (skeletalised by now) (24, 5, D:2) a +0 pair of gloves (32, -7, D:2) a +0 flail (35, 24, D:2) a +0 plate armour (37, -1, D:2) a rat skeleton (40, 28, D:2) a +0 dagger (54, 33, D:2) a +0 dagger (54, 36, D:2) a +0 club a goblin skeleton (59, -3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (3, 24, D:3) a ball python skeleton (8, 13, D:3) a quokka skeleton (8, 28, D:3) a +0 short sword 5 stones (9, 5, D:3) a +1 helmet (23, -1, D:3) a +0 leather armour (29, 23, D:3) the +2 robe of the Elephant {Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (36, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 9, D:3) a ball python skeleton (37, -10, D:3) a rat corpse (skeletalised by now) (38, -10, D:3) a +0 cloak (38, -2, D:3) a ball python corpse (skeletalised by now) (40, 17, D:3) a +0 dagger (41, 4, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, -39, D:4) 3 poisoned darts (3, -48, D:4) a +0 club (11, -42, D:4) a +0 club a +0 dagger 4 stones (26, -24, D:4) a +0 rapier a +0 leather armour (29, -24, D:4) a +0 dagger (33, -43, D:4) a +0 club (43, -16, D:4) a +0 dagger (44, -16, D:4) a +0 mace a +0 leather armour (45, -37, D:4) a +2 dagger of venom (52, -7, D:4) a +0 long sword Level 5 of the Dungeon (11, -5, D:5) a +0 whip a +1 scale mail of archery (33, -4, D:5) a +0 sling (33, 2, D:5) a +0 leather armour (47, 30, D:5) 5 datura-tipped darts (58, 7, D:5) a +0 spear (60, 7, D:5) a +0 club a +0 leather armour a +1 spear (61, 7, D:5) a +0 spear (64, 6, D:5) a +1 whip of electrocution Level 6 of the Dungeon (1, 3, D:6) a +0 dagger (4, 29, D:6) a +0 whip (6, 29, D:6) a +0 short sword a +0 leather armour (9, -2, D:6) a +0 vampiric short sword (9, -1, D:6) a +0 club a +0 robe (10, -1, D:6) a +0 whip (11, 37, D:6) a +0 short sword a +0 ring mail (12, 19, D:6) a +0 club a +0 scale mail (15, 36, D:6) a +0 club a +0 short sword (16, 34, D:6) a +0 hand axe a +0 scale mail (16, 35, D:6) a +0 dagger (29, 28, D:6) a +0 robe a +0 scythe (31, 29, D:6) a +0 leather armour a +0 hand axe a +0 robe a +2 dagger of distortion a +0 leather armour a +0 short sword (34, 39, D:6) a +0 club (35, 39, D:6) 8 poisoned darts a +0 short sword (37, 31, D:6) a +0 leather armour (38, 43, D:6) 2 stones a +0 short sword (48, 37, D:6) a +0 hammer (48, 38, D:6) a +0 hammer (48, 39, D:6) a +0 hammer (49, 35, D:6) the +7 hammer of Quiruq {antimagic, *Rage +Blink rF++ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). +Blink: It lets you blink. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (49, 37, D:6) a +0 hammer (49, 38, D:6) a +0 hammer (49, 39, D:6) a +4 quarterstaff of chaos a +0 cloak (50, 31, D:6) a +0 hammer (50, 33, D:6) a +0 hammer (50, 34, D:6) a +0 hammer (50, 37, D:6) a +0 hammer (50, 38, D:6) a +0 hammer (51, 30, D:6) a +0 hammer (51, 32, D:6) a +0 hammer Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 hand axe a +0 ring mail a +0 flail (1, 0, D:7) a +0 dagger a +0 robe (3, 25, D:7) a +0 dagger (5, -10, D:7) a +0 club a +0 robe (7, -9, D:7) a +0 hand axe a +0 ring mail (9, -6, D:7) a +1 heavy hand axe a +0 scale mail (16, 21, D:7) a +0 dagger a +0 robe (16, 22, D:7) a +0 morningstar a +0 short sword (19, -2, D:7) a +0 heavy broad axe +0 steam dragon scales (30, 24, D:7) a +0 flail a +0 ring mail (30, 25, D:7) a +0 morningstar a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (36, -4, D:7) a +0 sling (39, 18, D:7) a +0 whip (39, 19, D:7) a +0 war axe (39, 20, D:7) a +0 flail a +0 chain mail (39, 21, D:7) a +0 hand axe (40, 18, D:7) a +3 dagger a +0 robe (50, 7, D:7) a +0 orcbow (56, 21, D:7) 6 gold pieces (57, 28, D:7) 6 gold pieces (60, 22, D:7) a +0 whip a +0 leather armour (62, 22, D:7) a +0 club (63, 21, D:7) a +0 dagger a +0 robe a +0 dagger a +0 scale mail Level 8 of the Dungeon [Shop] Sysetaog's Jewellery Shoppe a ring of protection from cold (unknown) (625 gold) the ring "Qentops" {EV+5 Str+5 Dex+2 Slay-4} (1022 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the ring of Muifuic {rF++ rCorr Dex+2} (1217 gold) [ring of resist corrosion] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +6 ring of intelligence (900 gold) an amulet of faith (unknown) (1000 gold) a ring of flight (unknown) (437 gold) [Shop] Zaceth's General Store a phial of floods (640 gold) a parchment of Yara's Violent Unravelling (294 gold) a parchment of Awaken Armour (208 gold) a +2 short sword of venom (249 gold) a parchment of Cigotuvi's Putrefaction (208 gold) a parchment of Leda's Liquefaction (208 gold) [Shop] Uwochom's Specific Store a parchment of Volatile Blastmotes (114 gold) [Shop] Qadettuxt's General Store a +0 robe (16 gold) a parchment of Static Discharge (104 gold) a potion of curing (59 gold) a +0 arbalest (135 gold) a potion of mutation (158 gold) (3, -12, D:8) a ring of positive energy (5, -6, D:8) a +0 leather armour (6, -41, D:8) a +0 club (9, -21, D:8) a +0 spear (10, -14, D:8) a staff of earth (12, -3, D:8) a staff of fire (13, -13, D:8) a +0 robe a +0 battleaxe (26, 3, D:8) a +0 short sword a +0 leather armour (30, -15, D:8) a +0 whip (32, -28, D:8) a +0 hand axe (34, -30, D:8) a +0 chain mail a +0 glaive (35, -29, D:8) a +0 chain mail a +0 short sword (36, -42, D:8) a +0 whip 5 stones (36, -31, D:8) a +0 dagger (37, -43, D:8) a +0 club a stone (40, -40, D:8) a +0 whip a curare-tipped dart (41, -40, D:8) a +0 whip (43, -8, D:8) a +0 trident (51, -28, D:8) 6 javelins (54, -36, D:8) a +0 trident (56, -36, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Xygraj's Weapon Emporium the +3 flail of a ziggurat {concuss, +Blink rElec rC++ Str-2} (686 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). It cannot be enchanted further. a +2 heavy glaive (390 gold) a +0 long sword (45 gold) a +0 quarterstaff (65 gold) a +0 long sword (45 gold) 6 poisoned darts (46 gold) a +0 orcbow (52 gold) (0, 0, D:9) a +0 great sword (8, 4, D:9) 5 poisoned darts (12, -10, D:9) a +0 chain mail (14, 4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (14, 15, D:9) a staff of fire (26, 16, D:9) a +0 ring mail a +0 falchion a +0 leather armour a +0 whip a +0 leather armour a +0 mace a +0 whip (27, 14, D:9) a +0 ring mail a +0 war axe a +0 mace a +0 chain mail a +0 short sword a +0 flail a +0 leather armour a +0 club (27, 15, D:9) a +0 ring mail a +0 flail (27, 17, D:9) a +0 plate armour a +0 flail a +0 hand axe a +0 scale mail a +0 short sword (33, 8, D:9) a +0 flail (34, 7, D:9) a +0 leather armour a +0 flail a +0 trident of entangling (35, 6, D:9) a +1 trident of entangling (35, 8, D:9) a +0 chain mail a +0 trident (35, 10, D:9) a +0 rapier (37, 9, D:9) a +0 short sword (37, 22, D:9) a +0 leather armour a +0 dagger (39, 29, D:9) a +0 chain mail a +0 short sword of venom (42, 29, D:9) a +0 leather armour a +2 whip of electrocution (44, 6, D:9) a +0 orcbow (51, -4, D:9) a +0 flail (51, 19, D:9) a +0 short sword (53, 19, D:9) a +0 trident (53, 21, D:9) an amulet of guardian spirit (54, 22, D:9) a +0 scale mail a +0 club Level 10 of the Dungeon (0, 0, D:10) a scarf of harm (16, 8, D:10) 5 large rocks (26, -4, D:10) a +0 robe a +0 dagger (29, -4, D:10) a +0 leather armour a +0 short sword of venom (29, -3, D:10) a +0 plate armour a +0 trident (29, -2, D:10) a +0 robe a +0 dagger (43, -5, D:10) a +0 long sword (44, -7, D:10) a +0 orcbow (44, 7, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, -19, D:11) a +0 dagger a +0 whip a stone a +0 dagger 8 poisoned darts (3, -10, D:11) a +0 giant spiked club a +0 giant club (4, -20, D:11) a +0 dagger a +0 dagger 5 stones (4, -19, D:11) a +0 whip (10, -12, D:11) a +0 quarterstaff (11, 12, D:11) the +4 demon whip "Zegan" {flame, rElec Str-5 Dex+3} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (16, -19, D:11) a +0 giant club a +0 giant club (30, 4, D:11) a +0 great sword (35, -19, D:11) a staff of cold (35, 16, D:11) 4 poisoned darts a +0 short sword (36, 16, D:11) a +0 whip (37, -23, D:11) a +0 short sword a +0 cloak (37, 18, D:11) 5 datura-tipped darts (39, 16, D:11) 7 poisoned darts a +0 dagger (40, 28, D:11) a +0 rapier (41, -18, D:11) a +0 long sword (41, -14, D:11) a +0 pair of gloves (42, 17, D:11) a +0 robe a +0 giant club (43, -6, D:11) a +0 trident (44, -6, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 war axe a +0 robe a +0 dagger (45, -17, D:11) a +0 pair of boots of stealth (49, -18, D:11) a parchment of Blink (49, -2, D:11) a +0 flail (54, 15, D:11) a +0 dagger Level 12 of the Dungeon (3, -18, D:12) 4 large rocks (11, -14, D:12) a +0 ring mail (13, -5, D:12) a +0 long sword a +0 robe (18, -24, D:12) 4 large rocks (25, 5, D:12) a +0 orcbow (36, -10, D:12) a +1 leather armour of cold resistance (41, -29, D:12) a +0 ring mail (44, 7, D:12) a +0 pair of gloves (48, -10, D:12) a +0 broad axe a +0 plate armour a +0 cloak a dwarf corpse (skeletalised by now) (50, 4, D:12) a +5 dagger of venom a +0 robe (50, 17, D:12) 5 large rocks (51, -14, D:12) a +1 demon whip of venom (51, -9, D:12) a dwarf corpse (skeletalised by now) (52, -11, D:12) a dwarf corpse (skeletalised by now) (54, 4, D:12) a +0 dagger a +2 robe of cold resistance (61, -3, D:12) a +0 ring mail (62, -28, D:12) a +0 leather armour (62, 20, D:12) a +0 flail (62, 21, D:12) a +0 orcbow (63, 20, D:12) 5 large rocks (66, 19, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 spear (2, -1, D:13) a +0 robe (16, -1, D:13) 4 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (4, 17, D:14) 6 gold pieces a +0 dagger a +0 arbalest a +0 ring mail (5, 14, D:14) 19 gold pieces a +0 arbalest (6, 15, D:14) 7 gold pieces a +0 arbalest a +0 short sword a +0 leather armour (7, 15, D:14) 9 gold pieces a +0 halberd a +0 plate armour (12, 21, D:14) 2 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (5, -2, Orc:1) a +0 giant club (20, -28, Orc:1) a +0 short sword (21, -29, Orc:1) a +0 trident a boomerang a +1 chain mail of poison resistance (21, -28, Orc:1) a +0 hand axe (27, -17, Orc:1) a +0 club (29, -19, Orc:1) a +0 flail a +0 hand axe (29, -18, Orc:1) a +0 robe a +0 dagger (31, -9, Orc:1) a +0 dagger (32, -22, Orc:1) a +0 club (32, -9, Orc:1) a +0 scimitar 2 boomerangs a +0 plate armour (37, -9, Orc:1) a +0 leather armour a +0 mace (40, -19, Orc:1) a +0 robe a +0 dagger (40, -18, Orc:1) a +0 robe a +0 dagger a +0 dagger (40, -17, Orc:1) a +0 hand axe a +0 dagger (41, -18, Orc:1) a +0 robe a +0 dagger a +0 mace (42, -18, Orc:1) a +0 giant spiked club (44, -14, Orc:1) a +0 giant club (44, -12, Orc:1) a +0 scale mail a +0 whip a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger (44, -11, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 orcbow a +0 hand axe a +0 falchion (45, -12, Orc:1) a +0 chain mail a +0 flail a +0 ring mail a +0 dagger (45, -11, Orc:1) a +0 hand axe a +0 chain mail a +0 hand axe (46, -14, Orc:1) a +0 war axe (46, -13, Orc:1) a +0 dagger (46, -12, Orc:1) a +0 leather armour a +0 whip a +0 leather armour a +2 heavy flail a +0 chain mail a +1 long sword (46, -11, Orc:1) a +0 leather armour a +0 short sword a +0 club (47, -14, Orc:1) a +0 hand axe a +3 dagger (47, -13, Orc:1) a +0 chain mail a +0 war axe (47, -12, Orc:1) a +0 plate armour a +0 great sword (47, -10, Orc:1) a +0 leather armour a +0 hand axe (48, -30, Orc:1) a +0 falchion a +0 leather armour (48, -14, Orc:1) a +0 mace (51, -33, Orc:1) a +0 scimitar a +0 chain mail (53, -44, Orc:1) a +0 dagger a +0 robe (53, -36, Orc:1) a +0 flail a +0 scale mail (53, -33, Orc:1) a +0 short sword (54, -44, Orc:1) a +0 dagger a +0 flail a +0 plate armour (54, -43, Orc:1) a +0 club a +0 battleaxe a +0 chain mail Level 2 of the Orcish Mines [Shop] Myikhe's Jewellery Shop a ring of see invisible (unknown) (195 gold) an amulet of faith (unknown) (520 gold) a ring of see invisible (unknown) (195 gold) a ring of resist corrosion (unknown) (260 gold) the macabre finger necklace {Ring+ rN+ HP+7} (520 gold) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). a ring of positive energy (260 gold) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (863 gold) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +6 ring of dexterity (unknown) (468 gold) a ring of magical power (260 gold) [Shop] Eclih's Assorted Antiques the +8 flail of Perversion {spect, Int+4} (1217 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a condenser vane (760 gold) a lightning rod (4/4) (760 gold) a +1 partisan of entangling (266 gold) a scroll of fear (76 gold) a scroll of immolation (76 gold) the +2 lajatang "Goblin's Demise" {protect, rC++} (997 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. a phantom mirror (760 gold) a +0 arbalest (142 gold) [Shop] Fadibroj's Antique Armour Emporium a +0 robe (31 gold) a +2 robe (451 gold) a +3 scale mail of cold resistance (910 gold) the +1 pair of gloves "Otefiav" {*Silence rC+ rN+ Dex+4} (1067 gold) *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. an orb of mesmerism (910 gold) a +0 robe (31 gold) a +0 plate armour (630 gold) a +0 chain mail (210 gold) a +0 pair of boots (157 gold) [Shop] Kudengo's Armour Boutique a +0 robe (13 gold) a +0 ring mail (60 gold) a +0 robe (13 gold) a +1 pair of gloves (172 gold) a +0 scale mail (60 gold) a +0 robe (13 gold) a +4 plate armour (600 gold) a +0 chain mail (90 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) (0, 0, Orc:2) a +0 orcbow (2, 0, Orc:2) a +0 chain mail a +0 trident (3, 2, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +1 dagger of speed (4, -1, Orc:2) a +0 short sword (4, 0, Orc:2) a +0 leather armour a +0 hand axe (4, 1, Orc:2) a +0 club a +0 plate armour a +0 scimitar a +0 orcbow (5, 0, Orc:2) a +0 robe a +0 spear (5, 2, Orc:2) a +0 giant club a +0 giant club (6, 0, Orc:2) a +0 giant club (6, 2, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (7, 3, Orc:2) a +0 giant club a +0 giant club (8, -6, Orc:2) a +0 giant club (9, -4, Orc:2) a +0 giant club a +0 giant club (9, 3, Orc:2) a +0 giant club (11, -4, Orc:2) a +0 giant club (11, 5, Orc:2) a +0 giant club a +0 giant club (12, 3, Orc:2) 3 large rocks (14, -13, Orc:2) a +0 giant spiked club (14, -2, Orc:2) a +0 giant club a +0 giant spiked club (14, -1, Orc:2) a +0 giant club (15, -2, Orc:2) a +0 giant club a +0 giant club a +0 giant club (15, -1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club (15, 0, Orc:2) a +0 giant club (18, -4, Orc:2) a +0 giant club (19, 8, Orc:2) a +0 club a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 giant club (19, 9, Orc:2) a +0 short sword a +0 hand axe (20, -1, Orc:2) 2 large rocks (20, 10, Orc:2) a +0 whip (21, -5, Orc:2) a +0 giant club a +0 dire flail (21, 8, Orc:2) a +0 robe a +0 dagger (21, 9, Orc:2) a +0 plate armour a +0 broad axe (24, 9, Orc:2) a +0 short sword (24, 10, Orc:2) a +0 chain mail a +0 club (25, 7, Orc:2) a +0 whip of electrocution (25, 9, Orc:2) a +0 plate armour a +0 halberd (26, 9, Orc:2) a +0 club (27, 13, Orc:2) a +0 chain mail a +0 glaive (27, 16, Orc:2) a +0 giant spiked club (28, 12, Orc:2) a +0 giant club (31, 16, Orc:2) a +0 club (38, 21, Orc:2) a +0 robe a +0 whip (42, -14, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (2, -12, Lair:1) a +0 ring mail (34, 10, Lair:1) 3 poisoned darts (40, 19, Lair:1) a staff of earth Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (25, 0, Lair:2) a +0 flail (38, -12, Lair:2) a +0 scimitar (38, -11, Lair:2) the necromancy staff of Fecikhou {rPois rN+ Str+4 Hexes Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (39, -12, Lair:2) a parchment of Bombard (39, -11, Lair:2) 30 gold pieces (52, 45, Lair:2) a +0 leather armour (60, 47, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (12, 17, Lair:3) a +0 ring mail (14, 6, Lair:3) a +0 spear (34, 21, Lair:3) a +0 robe a +0 flail (36, 20, Lair:3) a +1 hand axe of venom (36, 22, Lair:3) a +0 flail (41, -3, Lair:3) an elf skeleton (41, 2, Lair:3) a bullfrog skeleton (42, -3, Lair:3) an elf skeleton (44, 3, Lair:3) a wyvern skeleton (48, -1, Lair:3) an elf skeleton Level 4 of the Lair of Beasts [Shop] Nidagar's Assorted Antiques a +4 chain mail of resonance (660 gold) a scroll of fog (80 gold) a +1 leather armour of willpower (280 gold) a lightning rod (4/4) (800 gold) a potion of haste (200 gold) a box of beasts (800 gold) (8, 1, Lair:4) 5 poisoned darts (18, 16, Lair:4) a +0 ring mail (19, -9, Lair:4) a +0 pair of boots (19, 7, Lair:4) a +0 leather armour (26, 6, Lair:4) 4 poisoned darts (31, 3, Lair:4) a scarf of invisibility Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, 3, Lair:5) a +0 battleaxe (2, 21, Lair:5) a yak corpse (skeletalised by now) (4, 12, Lair:5) the medusa talisman of Noxious the Good {+Blink} [medusa talisman] +Blink: It lets you blink. (9, 38, Lair:5) a +0 mace (11, 8, Lair:5) a +0 dagger of draining 3 curare-tipped darts (16, 14, Lair:5) a +0 mace (27, 2, Lair:5) a +0 leather armour (40, 13, Lair:5) the +6 shortbow of Slimy Exoneration {speed, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (66, 26, Lair:5) +0 pearl dragon scales