Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. q2eq2e2e the Vexing (Demonspawn Wanderer) Turns: 138, Time: 00:01:10 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 25% Magic: 4/4 EV: 10 Int: 13 God: Gold: 12 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 8 boomerangs (quivered) Armour c - a +0 robe (worn) Potions b - a potion of heal wounds e - a lumpy cyan potion Skills: + Level 1.0 Throwing + Level 1.0 Armour + Level 3.0 Spellcasting + Level 3.1 Hexes + Level 1.1 Evocations You have 6 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 6% 1 Confusing Touch Hex 10% N/A 19% 3 Soul Splinter Necr 4% N/A 22% 1 Call Imp Summ 2% N/A 34% 2 Grave Claw Necr 2% 2d7 34% 2 Stone Arrow Conj/Erth 2% 3d7 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a twisted granite ring. Found 4 javelins. Found a club. You see here 4 javelins. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A rat comes into view. The rat squeaks loudly. You closely miss the rat. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. The rat misses you. You hit the rat. You kill the rat! Found a ring mail. Found a stone staircase leading down. You see here a +0 ring mail. Found a whip. You see here a +0 whip. You see here a +0 whip. You see here a +0 whip. You see here a +0 whip. You see here a +0 whip. An endoplasm comes into view. The endoplasm jiggles. The endoplasm attacks as it pursues you! The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! e - a lumpy cyan potion HP restored. ###.# #.# ###.# ....# .#### .# ##### .# ####...# )### #######....#.# ...###.......###@.# .#.##......##....## .#.#....P.....#### .#......P...### ...#...P♣....## ...#..PP.PP...## ..##..P♣PPP....## ..##.PP$♣♣P.....#### ..##.PP♣PP..........# There are no monsters in sight! Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | q2eq2e2e the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | q2eq2e2e set off with the following items: a +0 club, a | potion of heal wounds, a +0 robe, 8 boomerangs; and the | following spells available to memorise: Slow, Confusing | Touch, Soul Splinter, Call Imp, Grave Claw, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Club || 9 Armour: Robe || 4 Dodge: Dodged || 3