Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 1777741165125871309 131 qkqk the Ruffian (level 4, -2/67 HPs) Began as a Troll Monk on Nov 10, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:37 (1003 turns). qkqk the Ruffian (Troll Monk) Turns: 1003, Time: 00:03:37 Health: -2/67 AC: 22 Str: 21 XL: 4 Next: 91% Magic: 3/3 EV: 1 Int: 4 God: Gold: 39 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + j - ring "Enua" {+Blink rCorr Int-2 Dex-3 SInv} HPRegen 1.11/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -25), tree-form, glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: Evoke Blink You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (melded) c - an orb of light (worn) Jewellery j - the ring "Enua" (left branch) {+Blink rCorr Int-2 Dex-3 SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] Int-2: It affects your intelligence (-2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Scrolls f - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} e - a potion of resistance {unknown} i - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Dodging * Level 4.5 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Alch 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are too large for most types of armour. ((You have claws for hands.)) Your natural rate of healing is unusually fast. ((You are covered in fur. (AC +1))) ((You have tough skin. (AC +1))) Message History You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You feel sick. The water moccasin closely misses you. You scratch the water moccasin but do no damage. You feel sick. The water moccasin bites you. You closely miss the water moccasin. You feel less invigorated. You feel less confused. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You scratch the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel ready to blink again. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You scratch the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ....# .####....# .........# ## .##......## ...##....... ###.##.....# ..........# ##.##.♣#.####.. #>...S......... ##.###.....#### #.# #.#.#!# .# #.#.# .. .# #.#.# ## .# #.#.# .# #.#.# .. ..... You could see a water moccasin. Vanquished Creatures A hound (D:4) An orc priest (D:4) An orc wizard (D:4) A gnoll (D:1) A ribbon worm (D:2) 7 orcs (D:4) A bat (D:2) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 kobolds 3 quokkas 7 ball pythons A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qkqk the Troll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 22/29 MP: 1/1 650 | D:2 | Found a faded altar of an unknown god. 663 | D:2 | Reached XP level 3. HP: 27/36 MP: 2/2 696 | D:2 | You fall into a shaft and drop 2 floors! 752 | D:4 | Reached skill level 4 in Unarmed Combat 758 | D:4 | Reached XP level 4. HP: 28/44 MP: 3/3 798 | D:4 | Found a bloodstained altar of Trog. 823 | D:4 | Identified the ring "Enua" {+Blink rCorr Int-2 Dex-3 SInv} 981 | D:4 | Noticed an orc warrior 982 | D:4 | Noticed a water moccasin 1002 | D:3 | HP: 2/45 [water moccasin (2)] 1003 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross D:2: minmay_wonky_spiral, layout_basic, basic_ecumenical_altar, item_on_display_a, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_undead, serial_undead_b, serial_undead_e, serial_undead_a, serial_undead_f, serial_undead_f, minivault_27, corexii_item_surrounded_by_moat, minmay_bisected D:4: layout_gridville, bloody_trog, minmay_manual_monolith Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.5 Fighting | 3 | 3.1 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 53 | 27 || 80 Ability: Evoke Blink | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 32 | 21 || 53 Dodge: Dodged | 18 | 20 || 38