Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 16721280802154667065 643 qkqk the Magician (level 7, -1/51 HPs) Began as a Djinni Fire Elementalist on Dec 2, 2024. Slain by Edmund ... wielding a +2 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:15:32 (2273 turns). qkqk the Magician (Djinni Fire Elementalist) Turns: 2273, Time: 00:15:33 Health: -1/51 AC: 5 Str: 6 (9) XL: 7 Next: 81% Gold: 200 EV: 12 Int: 14 (16) God: SH: 0 Dex: 12 (14) rFire + + + i - +1 mace (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ j - +2 hat rElec . l - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.28/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 200 gold pieces. Inventory: Hand Weapons i - a +1 mace of protection (weapon) Missiles d - 35 stones Armour a - a +0 robe (worn) j - a +2 hat (worn) l - a +0 cloak (worn) Jewellery g - a ring of protection from fire (left hand) Wands m - a wand of paralysis (10) Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} r - a scroll of blinking {unknown} t - a scroll of butterflies {unknown} u - a scroll of teleportation {unknown} Potions b - a potion of brilliance {unknown} f - a potion of attraction {unknown} h - 3 potions of curing {unknown} k - a potion of heal wounds {unknown} o - 5 potions of degeneration p - a potion of berserk rage {unknown} q - a potion of might {unknown} s - a potion of lignification {unknown} Skills: + Level 3.6 Fighting + Level 4.8 Dodging - Level 2.1 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 1% 1 b - Scorch Fire 36% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 6% 3 d - Inner Flame Hex/Fire 18% N/A 6% 3 e - Flame Wave Conj/Fire 18% 2d7 21% 4 f - Sandblast Erth 36% 2d10 1% 1 g - Ensorcelled Hibernat Hex/Ice 36% N/A 3% 2 h - Dazzling Flash Hex/Fire 36% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Fedhas Shops: D:1 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund barely misses you. Casting: Dazzling Flash (dangerous; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Edmund is dazzled. The ribbon worm is dazzled. Edmund mutters, "Who needs spells, anyway?" Edmund hits you with a +2 flail of protection. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (blind, unable to see you, chance to affect: 62%) Okay, then. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target, f - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +2 chain mail of fire resistance (moderately wounded, blind, unable to see you, more vulnerable to fire, chance to affect: 75%) Edmund is filled with an inner flame. Edmund hits you with a +2 flail of protection! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. Edmund is no longer more vulnerable to fire. The ribbon worm is no longer blind. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is moderately wounded. Edmund is no longer blind. Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" ......## ...... .....# .)).# ....##### #)....... #@w...# #@....# #.....# #####.# .. # You could see Edmund (inner flame) and a ribbon worm. Vanquished Creatures 6 water moccasin zombies (Ossuary) A burial acolyte (Ossuary) A bombardier beetle (D:5) Natasha (D:3) 2 crocodile zombies (Ossuary) 2 mummies (Ossuary) 4 gnolls 2 adders 5 adder zombies (Ossuary) 2 dart slugs 4 ball pythons 2 endoplasms 4 giant cockroaches 8 gnoll zombies (Ossuary) 4 goblins 6 hobgoblins 5 bats 3 frilled lizards (D:2) 2 jackal zombies (Ossuary) 4 kobolds 6 orc zombies (Ossuary) A quokka zombie (D:5) 10 rats A rat zombie (D:5) 86 creatures vanquished. Vanquished Creatures (others) 128 foxfires 128 creatures vanquished. Grand Total: 214 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qkqk the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | qkqk set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 181 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 181 | D:1 | Learned a level 1 spell: Sandblast 277 | D:1 | Found Haenoj's Armour Boutique. 308 | D:1 | Reached skill level 1 in Fighting 843 | D:2 | Found a blossoming altar of Fedhas. 1122 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1353 | D:3 | Noticed Natasha 1357 | D:3 | Killed Natasha 1427 | D:3 | You are sucked into a shaft and drop 2 floors! 1427 | D:5 | Entered Level 5 of the Dungeon 1465 | D:5 | Found a sand-covered staircase. 1503 | D:5 | Reached XP level 5. HP: 32/38 MP: 0/0 1503 | D:5 | Learned a level 2 spell: Ensorcelled Hibernation 1528 | Ossuary | Entered an ossuary 1604 | Ossuary | Reached XP level 6. HP: 11/44 MP: 0/0 1902 | Ossuary | Reached XP level 7. HP: 13/50 MP: 0/0 1902 | Ossuary | Learned a level 3 spell: Dazzling Flash 2066 | Ossuary | Reached skill level 5 in Spellcasting 2066 | Ossuary | Reached skill level 5 in Conjurations 2066 | Ossuary | Reached skill level 5 in Hexes 2066 | Ossuary | Reached skill level 5 in Summonings 2066 | Ossuary | Reached skill level 5 in Necromancy 2066 | Ossuary | Reached skill level 5 in Translocations 2066 | Ossuary | Reached skill level 5 in Fire Magic 2066 | Ossuary | Reached skill level 5 in Ice Magic 2066 | Ossuary | Reached skill level 5 in Air Magic 2066 | Ossuary | Reached skill level 5 in Earth Magic 2066 | Ossuary | Reached skill level 5 in Alchemy 2258 | D:4 | Noticed Edmund 2273 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_rat_gold_closets D:2: layout_rooms, basic_altar, minmay_misc_feat_four_crosses, grunt_ministairs_10 D:3: layout_basic, serial_shops, nicolae_shop_real_fake_doors, uniq_natasha D:4: layout_rooms, nicolae_overflow_guarded_unrand_okawaru_victory, uniq_ijyb, uniq_edmund D:5: layout_rooms, enter_ossuary_4, serial_shops, nicolae_shop_gibbet_a_chance Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.6 Stealth | 2 | 2.1 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Mace | 8 | 29 | 7 || 44 Cast: Foxfire | 46 | 11 | 19 || 76 Sandblast | | 13 | || 13 Volatile Blastmot | | 7 | 1 || 8 Inner Flame | | 5 | 2 || 7 Scorch | | 7 | 10 || 17 Dazzling Flash | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Robe | 13 | 35 | 14 || 62 Dodge: Dodged | 14 | 24 | 9 || 47