Dungeon Crawl Stone Soup version 0.34.0 (console) character file. Game seed: 4806445143863727345 22 qoala the Conjurer (level 2, 0/20 HPs) Began as an Armataur Conjurer on Feb 12, 2026. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:40 (1112 turns). qoala the Conjurer (Armataur Conjurer) Turns: 1112, Time: 00:04:41 Health: 0/20 AC: 4 Str: 12 XL: 2 Next: 68% Magic: 3/4 EV: 8 Int: 18 God: Gold: 31 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . (100%) a - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger of protection (weapon) Missiles c - 2 poisoned darts e - 5 boomerangs Armour b - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} k - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of resistance {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 19% 1 Grave Claw Necr 2% 2d7 28% 2 Launch Clockwork Bee Frge 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Sigmund completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You miss something. Something hits you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! You die... ### ... #.# #.# #{# ###.# ##########@# ..#.# #..........# ....###.########## ....##..# ....#..## ....#.## ...<#.# ....#.# ......# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 hobgoblins A ball python (D:1) 2 bats (D:1) 2 endoplasms A frilled lizard (D:1) 4 goblins (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qoala the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 355 | D:1 | Reached skill level 4 in Conjurations 566 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 569 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Encountered Sigmund 1112 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 8 Dagger || 12 Tailslap || 2 Cast: Magic Dart || 22 Searing Ray || 1 Stab: Sleeping || 6 Armour: Robe || 27 Dodge: Dodged || 10