Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (console) character file. Game seed: 15263408994648376612 289 qoala the Conjurer (level 6, 0/51 HPs) Began as a Gale Centaur Conjurer on July 6, 2026. Slain by an orc ... wielding a +0 short sword (4 damage) ... on level 4 of the Dungeon on July 7, 2026. The game lasted 00:21:35 (4195 turns). qoala the Conjurer (Gale Centaur Conjurer) Turns: 4195, Time: 00:21:36 Health: 0/51 AC: 4 Str: 8 XL: 6 Next: 9% Magic: 1/9 EV: 9 Int: 20 God: Gold: 165 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . (100%) a - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +1 helmet rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: stampede @: lethally poisoned (0 -> -2), hasted, very quick A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) f - a +2 antimagic dagger Missiles e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) d - a +1 helmet (worn) Wands f - a wand of mindburst (21) Scrolls e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} x - 2 scrolls of amnesia m - a scroll of noise {unknown} n - a scroll of summoning {unknown} r - 3 scrolls of revelation c - a scroll of fear {unknown} Potions h - 2 potions of haste l - a potion of attraction {unknown} f - a potion of resistance {unknown} o - a potion of ambrosia {unknown} p - 3 potions of curing {unknown} q - a potion of moonshine {unknown} s - 2 potions of brilliance {unknown} Skills: - Level 3.4 Fighting - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.3 Conjurations + Level 2.0 Air Magic + Level 0.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Poisonous Vapours Alch/Air 24% 1d1 10% 1 Frozen Ramparts Ice 4% 1d1 43% 3 Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Natasha, exclusion: quokka, Sigmund D:4 Duvessa Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History You feel sick. The hobgoblin misses you. The water moccasin barely misses you. The orc hits you with a +0 short sword. The searing ray hits the hobgoblin! You kill the hobgoblin! You feel sick. The orc is no longer exposed. The water moccasin barely misses you. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You encounter a hobgoblin. The water moccasin bites you but does no damage. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, very poisoned, 76% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel sick. The orc hits you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. d -> h - 2 potions of haste You stop channelling your searing ray. You feel sick. The water moccasin closely misses you. The orc misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The hobgoblin shouts! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. Your kick misses the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The orc hits you with a +0 short sword. You die... ### ... #.. ################# < #S. #................ #.. #.############### . #.. #.# # ....#..###.# # ........S@.# # #.....g>†o.# # #......##.## # ....##. #... ### ... o. ##### >.. #. ### .## # .# .# You could see a water moccasin (poisoned), an orc and a hobgoblin. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) An orc priest (D:2) Ijyb (D:3) Natasha (D:3) 3 gnolls (D:3) 5 adders A dart slug (D:3) 7 orcs 2 ribbon worms 6 endoplasms 6 hobgoblins 10 jackals 2 ball pythons (D:1) 6 bats 3 frilled lizards 11 goblins 10 kobolds 6 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qoala the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Reached skill level 4 in Conjurations 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 261 | D:1 | Learned a level 2 spell: Searing Ray 1568 | D:2 | Reached XP level 3. HP: 11/26 MP: 0/6 1915 | D:2 | Reached skill level 5 in Conjurations 1915 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/7 2373 | D:2 | Encountered Crazy Yiuf 2473 | D:2 | Reached skill level 1 in Fighting 2569 | D:3 | Encountered Ijyb 3023 | D:3 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3023 | D:3 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 3023 | D:3 | Reached XP level 5. HP: 15/42 MP: 0/8 3514 | D:3 | Killed Ijyb 3581 | D:3 | Encountered Sigmund 3682 | D:3 | Encountered Natasha 3687 | D:3 | Killed Natasha 3759 | D:3 | Learned a level 3 spell: Mephitic Cloud 3766 | D:4 | Encountered Duvessa 3832 | D:4 | Reached skill level 1 in Air Magic 4042 | D:4 | Reached XP level 6. HP: 45/51 MP: 3/9 4181 | D:4 | Encountered a water moccasin 4195 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_natasha, uniq_ijyb, uniq_sigmund D:4: layout_loops_ring, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 | 5.3 Spellcasting | 2 | 2.0 Fighting | 2 3 | 3.4 Air Magic | 2 | 2.0 Dodging | | 2.1 Stealth | | 2.1 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 23 || 40 Melee: Dagger | 17 | 23 || 40 Kick | 3 | 1 || 4 Cast: Magic Dart | 44 | 52 || 96 Searing Ray | 7 | 18 || 25 Drink: Magic | | 1 || 1 Haste | | 1 || 1 Read: Identify | | 2 || 2 Stab: Sleeping | 1 | 5 || 6 Armour: Robe | 10 | 41 || 51 Dodge: Dodged | 5 | 31 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4201 | 3898 | 303 | 989 | 1692 | 4 | 1050.2 | Dungeon | 4201 | 3898 | 303 | 989 | 1692 | 4 | 1050.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1588 daAuts D:3: 1224 daAuts D:2: 1010 daAuts D:4: 379 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+