Dungeon Crawl Stone Soup version 0.35-a0-690-g744d22ced1 (console) character file. Game seed: 3299163165301977371 364 qoala the Conjurer (level 6, -8/50 HPs) Began as a Gale Centaur Conjurer on July 10, 2026. Was a Follower of Vehumet. Mangled by a steam dragon (12 damage) ... on level 5 of the Dungeon. The game lasted 00:36:19 (4622 turns). qoala the Conjurer (Gale Centaur Conjurer) Turns: 4622, Time: 00:36:19 Health: -8/50 AC: 0 Str: 8 XL: 6 Next: 39% Magic: 6/14 EV: 17 Int: 19 God: Vehumet [*.....] Gold: 104 SH: 0 Dex: 11 Spells: 6/9 levels left rFire + . . (50%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) c - melded +0 robe rPois ∞ (0%) d - melded +1 hat rElec . (100%) b - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (barding unavailable) Will ..... h - amulet "Ibritowi" {rPois rF+ Regen+} Stlth ++ F - ring of protection from fire HPRegen 1.08/turn (no ring) MPRegen 0.14/turn f - inkwell talisman %: stampede @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (hooves 3), (deformed body), stampede 2, East Wind's embodiment a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 216 gold pieces. You spent 112 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (melded) j - a +3 dagger Missiles e - 9 javelins g - a throwing net i - 9 poisoned darts k - 3 curare-tipped darts Armour b - a +0 cloak (melded) c - a +0 robe (melded) d - a +1 hat (melded) Jewellery h - the amulet "Ibritowi" (worn) {rPois rF+ Regen+} (You took it off a kobold on level 4 of the Dungeon) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. F - a ring of protection from fire (worn) Talismans f - an inkwell talisman (worn) Scrolls I - a scroll of immolation f - a scroll of fear p - a scroll of poison c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of attraction {unknown} m - 3 potions of might k - a potion of haste {unknown} l - 2 potions of brilliance {unknown} n - a potion of mutation {unknown} o - a potion of berserk rage {unknown} p - a potion of enlightenment {unknown} q - 2 potions of invisibility {unknown} s - a potion of cancellation {unknown} c - 3 potions of curing j - a potion of moonshine {unknown} w - a potion of heal wounds Baubles g - 2 flux baubles Skills: - Level 2.7 Fighting - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.9(6.2) Conjurations + Level 3.6(4.9) Translocations + Level 1.7 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 10% 1 Kinetic Grapnel Frge 28% 1d5 10% 1 Poisonous Vapours Alch/Air 28% 1d1 10% 1 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 16% 4 Launch Clockwork Bee Frge 7% N/A 28% 3 Vampiric Draining Necr 7% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Xom Zin The Shining One Shops: D:5 * Annotations: D:2 Deep Water D:3 Sigmund D:5 exclusions: gnoll, unknown terrain, 6 walls and water moccasin Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have hooves in place of feet.) (Armour fits poorly on your strangely shaped body.) You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History You flutter at the steam dragon but do no damage. The steam dragon is moderately wounded. A bitter wind exposes the steam dragon. The steam dragon breathes steam at you. The ball of steam hits you! You resist. You see here an adder corpse. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (moderately wounded, exposed, 93% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The steam dragon bites you. The steam dragon completely misses you. The searing ray hits the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam hits you. You resist. The searing ray hits the steam dragon. The steam dragon is severely wounded. The steam dragon is no longer exposed. The steam dragon closely misses you. The steam dragon misses you. The searing ray hits the steam dragon. The steam dragon is severely wounded. You finish channelling your searing ray. The steam dragon closely misses you. The steam dragon barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a steam dragon (steam, severely wounded, catching its breath, 86% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is almost dead. (Press . to maintain the ray.) The steam dragon bites you! * * * LOW HITPOINT WARNING * * * The steam dragon claws you. * * * LOW HITPOINT WARNING * * * The searing ray misses the steam dragon. The steam dragon bites you! You die... #.#...>..∩..##### #.#.#.#.#.......# #...#.#.#######.# #####.#.# #..§#.#.# #§#.....# #..§#.### #.###§#... #....;###... ####.D# ...# #=## ..# #. ... #. .#. #. #. #. You could see a steam dragon (catching breath). Vanquished Creatures A phantom (D:5) A bombardier beetle (D:4) An orc priest (D:5) An orc wizard (D:4) 3 gnolls (D:2) 8 adders A shadow imp (D:4) 2 ufetubi (D:4) 4 dart slugs 8 orcs 3 ribbon worms 5 endoplasms 13 hobgoblins 2 jackals (D:2) 4 quokkas 3 ball pythons 8 bats 5 frilled lizards 9 goblins 4 kobolds 4 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qoala the Gale Centaur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 408 | D:1 | Reached skill level 4 in Conjurations 584 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/10 1654 | D:2 | Reached skill level 1 in Fighting 1918 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/11 2606 | D:3 | Found a faded altar of an unknown god. 2816 | D:3 | Encountered Sigmund 3347 | D:4 | Found a staircase to the Ecumenical Temple. 3347 | D:4 | Found a statue of an orb of fire. 3348 | D:4 | Found a statue of an orb of fire. 3353 | Temple | Entered the Ecumenical Temple 3359 | Temple | Became a worshipper of Vehumet 3359 | Temple | Offered knowledge of Freeze by Vehumet. 3444 | D:4 | Reached skill level 1 in Translocations 3452 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3452 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 3452 | D:4 | Reached XP level 5. HP: 42/42 MP: 1/12 3612 | D:4 | Identified the amulet "Ibritowi" {rPois rF+ Regen+} 4124 | D:4 | Reached skill level 1 in Shapeshifting 4303 | D:5 | Entered Level 5 of the Dungeon 4419 | D:5 | Reached * piety under Vehumet 4422 | D:5 | Reached XP level 6. HP: 44/50 MP: 6/13 4517 | D:5 | Encountered a water moccasin 4587 | D:5 | Found Oliocloph's General Store. 4593 | D:5 | Bought a potion of heal wounds for 112 gold pieces 4609 | D:5 | Encountered a steam dragon 4622 | D:5 | Mangled by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: darby_rabbit_hole [darby_rabbit_hole_end_shop], layout_basic, serial_park_tiny_pond D:3: layout_loops_cross, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_rows, uniq_sigmund D:4: layout_rooms, minmay_temple_entry_trees D:5: layout_basic, nicolae_elyvilon_peaceful_grove, serial_shops, shop, gup_sewer_entry_spiral Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.9 Fighting | 1 2 | 2.7 Translocations | 1 3 | 3.6 Shapeshifting | 1 | 1.7 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 3 || 13 Melee: Unarmed | 9 | 3 || 12 Kick | 2 | || 2 Dagger | 1 | || 1 Cast: Magic Dart | 67 | 73 || 140 Searing Ray | 5 | 27 || 32 Read: Identify | | 4 || 4 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 11 | || 11 None | | 16 || 16 Dodge: Dodged | 6 | 23 || 29 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4624 | 4367 | 257 | 1128 | 1422 | 6 | 770.7 | Dungeon | 4610 | 4358 | 252 | 1128 | 1422 | 5 | 922.0 | Temple | 13 | 8 | 5 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1572 daAuts D:1: 1003 daAuts D:4: 973 daAuts D:3: 742 daAuts D:5: 319 daAuts Temple: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 33619 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 44214 | 30 | 4 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 16 || 16 Kill Undead | 0 | 1 || 1 Kill Demon | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 27 || 27 Kill Undead | 0 | 1 || 1 Kill Demon | 0 | 3 || 3 ----------------------+-------+-------++-------