Dungeon Crawl Stone Soup version 0.35-a0-1306-ge98ddf4ec0 (console) character file. Game seed: 12273206244400887340 4616 qoala the Mimic (level 10, -2/71 HPs) Began as an Octopode Mystic on Oct 16, 2026. Was a Priest of Vehumet. Slain by a large slime creature (30 damage) ... on level 8 of the Dungeon. The game lasted 01:02:40 (6927 turns). qoala the Mimic (Octopode Mystic) Turns: 6927, Time: 01:02:40 Health: -2/71 AC: 1 Str: 8 XL: 10 Next: 42% Magic: 8/16 EV: 14 Int: 24 God: Vehumet [***...] Gold: 357 SH: 0 Dex: 13 Spells: 9/17 levels left rFire . . . (100%) a - +6 dagger {devious, Will+ Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) V - ring of see invisible rCorr + (50%) J - ring of resist corrosion SInv + z - ring of wizardry Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) j - jade talisman %: wizardry (x1) @: jademantle-form, on sirocco cooldown A: elemental crystals, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. Jade crystal shrouded your upper body. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 357 gold pieces. Inventory: Hand Weapons a - the +6 dagger of the Big Fish (weapon) {devious, Will+ Int+3} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - a +2 short sword of venom c - a +0 spear e - the +7 short sword "Leojebax" {heavy, ^Fragile rPois Str+5} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. f - a +0 rapier of venom h - a +2 vampiric spear Missiles d - 3 boomerangs g - a throwing net i - 8 stones Jewellery z - a ring of wizardry (worn) J - a ring of resist corrosion (worn) V - a ring of see invisible (worn) Talismans j - a jade talisman (worn) k - a fortress talisman v - a vision talisman Wands e - a wand of charming (9) p - a wand of polymorph (7) d - a wand of digging (5) Scrolls c - a scroll of fog {unknown} N - 3 scrolls of noise e - a scroll of acquirement {unknown} t - 4 scrolls of teleportation b - a scroll of blinking k - a scroll of butterflies {unknown} x - 2 scrolls of amnesia m - a scroll of silence {unknown} h - a scroll of poison {unknown} w - 6 scrolls of enchant weapon a - 3 scrolls of enchant armour Potions g - 2 potions of magic i - a potion of invisibility b - 3 potions of brilliance c - 2 potions of curing A - 2 potions of attraction d - 3 potions of heal wounds {unknown} m - a potion of might f - 3 potions of haste {unknown} n - a potion of lignification {unknown} j - a potion of resistance {unknown} l - a potion of mutation {unknown} p - a potion of cancellation {unknown} Skills: + Level 7.3 Fighting + Level 6.8 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting - Level 2.6(4.6) Fire Magic - Level 2.9(4.9) Ice Magic - Level 2.9(4.9) Air Magic - Level 2.7(4.7) Earth Magic - Level 8.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 100% 1d9 1% 1 b - Dragon Veins Fire/Ice/Erth/A37% 3d(7/7/7/51% 3 c - Sirocco Fire/Air 54% 2d8 1% 2 d - Scorch Fire 54% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 16% 3d6 1% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 4% 4 Sublimation of Blood Necr 4% N/A 6% 2 Fugue of the Fallen Necr 4% N/A 12% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 12% 3 Cigotuvi's Putrefaction Necr/Air 16% N/A 14% 4 Curse of Agony Necr 4% N/A 69% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Bailey (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:5 orcwarrior-orcbow-plate Innate Abilities, Weirdness & Mutations Jade crystal shrouds your upper body. You are flanked by elemental crystals which are charged by your spells. Charging all four crystals gives a temporary defensive bonus. Your skill with elemental magic is increased (+2). Your skill with all non-elemental magic is decreased (-33%). The crystaline parts of your body are vulnerable to deconstruction. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome back to the Dungeon! The large slime creature hits you! There is an empty arch of ancient stone here. You puncture the large slime creature! The large slime creature is lightly wounded. The large slime creature hits you!!! Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Sirocco (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a large slime creature (lightly wounded, 100% to hit) The scorching wind hits the large slime creature! The large slime creature is lightly wounded. The large slime creature is knocked back by the scorching wind. Your airy jade surges with power! The surge of electricity hits the large slime creature. The large slime creature is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An empty arch of ancient stone, spattered with blood. Flames lash the large slime creature. The large slime creature is moderately wounded. The large slime creature's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An empty arch of ancient stone, spattered with blood. Flames lash the large slime creature. The large slime creature is burned terribly! The large slime creature is heavily wounded. Your fiery jade surges with power! The surge of fire hits the large slime creature! The large slime creature is burned terribly! The large slime creature is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An empty arch of ancient stone, spattered with blood. Flames lash the large slime creature. The large slime creature is burned terribly! The large slime creature is severely wounded. The large slime creature hits you!! You die... #.#.#.# #..# #.#.ß.# #.## #.#.#.# #.# #.ß.#.# #.# #.#.#.##### #.# #.#.ß.#...###.# #.#.#.#.....#.# #.¤j¤.#.....#.# #.#i#.#...%.#.# #.¤ß¤.#.....#.# #.............# #........[....# ##............# ##....<...>..# #..........## #..........# #..........# You could see a large slime creature (swift, combustible), a friendly airy jade (charged), a friendly earthen jade, a friendly fiery jade (charged) and a friendly icy jade. Vanquished Creatures Pikel (D:7) A slime creature (D:8) Sigmund (D:2) 2 wyverns (Bailey) 4 yaks (D:6) 2 steam dragons (D:8) 2 water moccasins (D:5) A kobold geomancer (D:7) 5 orc warriors (Bailey) 2 sky beasts (D:7) An ogre (D:4) 2 bullfrogs 3 scorpions (D:5) 5 wights (D:6) 5 howler monkeys A bombardier beetle (D:4) 4 hounds 3 orc priests A gnoll bouda (D:6) A drude (D:7) Jessica (D:2) 3 clockroaches 2 iguanas 3 orc wizards Robin (D:4) 9 gnolls 10 adders 2 dart slugs 4 ribbon worms 5 endoplasms 8 hobgoblins 36 orcs 2 quokkas 4 ball pythons 4 bats 5 frilled lizards 9 goblins 5 kobolds 2 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:6) 4 gnolls (D:6) 5 creatures vanquished. Vanquished Creatures (others) An arcanist (D:3) A howler monkey (D:8) 2 creatures vanquished. Grand Total: 169 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qoala the Octopode Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 266 | D:1 | Learned a level 2 spell: Sirocco 784 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/7 1064 | D:2 | Encountered Jessica 1064 | D:2 | Encountered Sigmund 1079 | D:2 | Killed Jessica 1080 | D:2 | Reached XP level 4. HP: 7/27 MP: 1/9 1080 | D:2 | Killed Sigmund 1081 | D:2 | Reached skill level 4 in Shapeshifting 1081 | D:2 | Reached XP level 5. HP: 9/31 MP: 1/10 1249 | D:2 | Identified the +7 short sword "Leojebax" {heavy, ^Fragile | rPois Str+5} 1395 | D:2 | Reached XP level 6. HP: 36/36 MP: 9/11 1702 | D:2 | Reached skill level 5 in Shapeshifting 1850 | D:3 | Found a bloodstained altar of Trog. 1851 | D:3 | Encountered a wizard 2139 | D:3 | Found a radiant altar of Vehumet. 2144 | D:3 | Found a snail-covered altar of Cheibriados. 2148 | D:3 | Became a worshipper of Vehumet 2148 | D:3 | Offered knowledge of Kinetic Grapnel by Vehumet. 2296 | D:3 | Identified the +6 dagger of the Big Fish {devious, Will+ | Int+3} 2312 | D:3 | Learned a level 3 spell: Dragon Veins 2598 | D:3 | Killed a wizard 2781 | D:4 | Reached skill level 6 in Shapeshifting 3011 | D:4 | Reached * piety under Vehumet 3012 | D:4 | Reached XP level 7. HP: 37/41 MP: 9/12 3111 | D:4 | Encountered Robin 3115 | D:4 | Killed Robin 3211 | D:4 | Reached skill level 7 in Shapeshifting 3265 | D:5 | Entered Level 5 of the Dungeon 3794 | D:5 | Reached XP level 8. HP: 36/46 MP: 8/13 3901 | D:5 | Reached skill level 8 in Shapeshifting 4285 | D:6 | Offered knowledge of Frozen Ramparts by Vehumet. 4286 | D:6 | Reached ** piety under Vehumet 4910 | D:6 | Reached skill level 1 in Fighting 4910 | D:6 | Reached XP level 9. HP: 37/54 MP: 6/15 5093 | D:6 | Found a staircase to the Ecumenical Temple. 5095 | D:6 | Found a statue of an orb of fire. 5095 | D:6 | Found a statue of an orb of fire. 5104 | Temple | Found a transporter. 5104 | Temple | Found a transporter. 5104 | Temple | Found a transporter. 5104 | Temple | Found a transporter. 5104 | Temple | Entered the Ecumenical Temple 5641 | D:7 | Offered knowledge of Scorch by Vehumet. 5645 | D:7 | Learned a level 2 spell: Scorch 5655 | D:7 | Encountered Pikel 5664 | D:7 | Killed Pikel 5665 | D:7 | Reached skill level 5 in Fighting 5889 | D:7 | Reached skill level 5 in Dodging 6216 | D:8 | Found a flagged portal. 6294 | D:8 | Reached XP level 10. HP: 68/68 MP: 13/16 6318 | D:8 | Reached *** piety under Vehumet 6366 | Bailey | Entered a bailey 6602 | Bailey | Offered knowledge of Hailstorm by Vehumet. 6927 | D:8 | Slain by a large slime creature Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_cross, nicolae_concentric_dashed_squares_wild D:2: layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_window_corridor_3, aquarium_view_2d, aquarium_pool_2, uniq_sigmund, uniq_jessica D:3: layout_loops_cross, minitemple, trog_wizard D:4: layout_basic, uniq_robin D:5: layout_rooms D:6: layout_basic, minmay_temple_entry_statues_pillars D:7: layout_rooms, minmay_microvault, uniq_pikel D:8: layout_rooms, marbit_many_paths, enter_bailey_8, grunt_ministairs_1, nicolae_diode_basic Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Shapeshifting | 4 6 7 8 | 8.6 Air Magic | 2 | 2.9 Fire Magic | 2 | 2.6 Ice Magic | 2 | 2.9 Earth Magic | 2 | 2.7 Spellcasting | 4 | 4.0 Fighting | 1 5 7 | 7.3 Stealth | 2 4 | 4.0 Dodging | 5 6 | 6.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 9 10 | XLs as -------------+-------------------------------+--------- Vision | * * * * * * * 31 | 7 Jade | 68 * * | 2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 6 | 18 | 46 | 10 || 80 Melee: Morningstar | 1 | | | || 1 Short sword | 3 | | | || 3 Tentacles | 3 | 5 | 9 | 2 || 19 Constrict | 2 | 4 | 12 | 2 || 20 Dagger | 2 | 18 | 46 | 10 || 76 Throw: Boomerang | | 1 | 1 | || 2 Stone | | | 1 | || 1 Cast: Ice Thorns | 31 | 44 | 58 | || 133 Sirocco | | 4 | 10 | 1 || 15 Dragon Veins | | | 30 | 16 || 46 Scorch | | | | 5 || 5 Evoke: Wand of charming | | | 1 | || 1 Read: Identify | 2 | 3 | | 3 || 8 Teleportation | | | 1 | || 1 Stab: Sleeping | 1 | 3 | | || 4 Armour: None | 3 | 10 | 40 | 12 || 65 Dodge: Dodged | 3 | 10 | 24 | 8 || 45 Form: Jade | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6940 | 6536 | 404 | 2201 | 1606 | 10 | 694.0 | Dungeon | 6381 | 5977 | 404 | 1821 | 1606 | 8 | 797.6 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Bailey | 556 | 556 | 0 | 380 | 0 | 1 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 999 daAuts D:5: 918 daAuts D:3: 910 daAuts D:7: 897 daAuts D:6: 850 daAuts D:4: 843 daAuts D:1: 806 daAuts Bailey: 556 daAuts D:8: 156 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 21500 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 30138 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 42923 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 63307 | 75 | 20 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 10 | 35 | 24 || 69 Kill Undead | 0 | 0 | 3 | 0 || 3 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 18 | 61 | 44 || 123 Kill Undead | 0 | 0 | 5 | 0 || 5 Kill Demon | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++-------