ERROR: range check error (70 / 70) Version: Dungeon Crawl Stone Soup 0.31-a0-640-g39d97e502b Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11858490421878734648, deterministic pregen: 1 Command line: /usr/games/crawl-bot-git -name qw -rc /dgldir/rcfiles/crawl-bot-git/qw.rc -macro /dgldir/rcfiles/crawl-bot-git/qw.macro -morgue /dgldir/morgue/qw/ -no-throttle -lua-max-memory 64 -webtiles-socket /crawl-master/webserver/sockets/qw:2023-08-27.22:26:19.sock -await-connection -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-bot-git(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5595b91dc64f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bot-git(_Z13do_crash_dumpv+0x418) [0x5595b91e68c8]: do_crash_dump() /usr/games/crawl-bot-git(_Z20crash_signal_handleri+0x1fa) [0x5595b91dcada]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x430c0) [0x7f11e135e0c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f11e152124b]: /usr/games/crawl-bot-git(+0x45c00d) [0x5595b91e600d]: /usr/games/crawl-bot-git(+0x45c4a9) [0x5595b91e64a9]: /usr/games/crawl-bot-git(+0x6bc39c) [0x5595b944639c]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xdbfc) [0x7f11e1aadbfc]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x18ac5) [0x7f11e1ab8ac5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd483) [0x7f11e1aad483]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_resume+0x72) [0x7f11e1aae252]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1bb57) [0x7f11e1abbb57]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1bdf3) [0x7f11e1abbdf3]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xdbfc) [0x7f11e1aadbfc]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x18ac5) [0x7f11e1ab8ac5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe19d) [0x7f11e1aae19d]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd483) [0x7f11e1aad483]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe341) [0x7f11e1aae341]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x5c) [0x7f11e1aa9e8c]: /usr/games/crawl-bot-git(_ZN4CLua6callfnEPKcii+0x100) [0x5595b91c5700]: CLua::callfn(char const*, int, int) /usr/games/crawl-bot-git(+0xae10fe) [0x5595b986b0fe]: /usr/games/crawl-bot-git(+0xae1c6d) [0x5595b986bc6d]: /usr/games/crawl-bot-git(main+0x1a8) [0x5595b9130ea8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f11e133f0b3]: /usr/games/crawl-bot-git(_start+0x2e) [0x5595b9131a1e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bot-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bot-git/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bot-git/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals serial_shops nicolae_shop_stone gammafunk_ghost_tricky_traps portal_ice_cave_entry_ice_simulacra amcnicky_altar_lugonu_corruption Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (22, 16): Terrain change marker (33->32, 45) Marker #1, type 9 at (22, 17): Terrain change marker (33->32, 61) Marker #2, type 9 at (22, 18): Terrain change marker (33->32, 38) Marker #3, type 9 at (23, 17): Terrain change marker (33->32, 66) Marker #4, type 9 at (24, 17): Terrain change marker (33->32, 55) Marker #5, type 9 at (27, 25): Terrain change marker (33->32, 30) Marker #6, type 9 at (27, 26): Terrain change marker (33->32, 65) Marker #7, type 9 at (27, 27): Terrain change marker (33->32, 75) Marker #8, type 9 at (27, 28): Terrain change marker (33->32, 62) Marker #9, type 9 at (28, 25): Terrain change marker (33->32, 55) Marker #10, type 9 at (28, 26): Terrain change marker (33->32, 42) Marker #11, type 9 at (28, 27): Terrain change marker (33->32, 73) Marker #12, type 9 at (29, 26): Terrain change marker (33->32, 33) Marker #13, type 9 at (29, 27): Terrain change marker (33->32, 22) Marker #14, type 9 at (30, 27): Terrain change marker (33->32, 15) Marker #15, type 9 at (30, 28): Terrain change marker (33->32, 10) Marker #16, type 9 at (31, 28): Terrain change marker (33->32, 30) Marker #17, type 9 at (32, 28): Terrain change marker (33->32, 2) Marker #18, type 9 at (33, 28): Terrain change marker (33->32, 8) Marker #20, type 0 at (52, 30): feature (stone_stairs_up_i) Marker #21, type 9 at (54, 45): Terrain change marker (33->32, 69) Marker #22, type 9 at (54, 47): Terrain change marker (33->32, 62) Marker #23, type 9 at (55, 45): Terrain change marker (33->32, 33) Marker #24, type 9 at (55, 46): Terrain change marker (33->32, 69) Marker #25, type 9 at (55, 47): Terrain change marker (173->32, 48) Marker #26, type 9 at (56, 45): Terrain change marker (33->32, 12) Marker #27, type 9 at (56, 47): Terrain change marker (33->32, 60) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 3, ? - help) You fly downwards. There is a stone staircase leading up here. Done exploring. What level of the Dungeon? (default 4, ? - help) You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading down here. You fly downwards. Level annotation: 1 runed translucent door, qw's ghost, novice DEHu There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You see here a +0 dagger. Could not explore, unopened runed door. What level of the Dungeon? (default 6, ? - help) Qw's ghost turns its malevolent gaze towards you. Things that are here: a potion of berserk rage; a +6 ring of intelligence; a ring of magical power There is a stone staircase leading down here. You fly downwards. Level annotation: 3 runed translucent doors, qw's ghost, novice GrFi; qw's ghost, novice MiHs There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Qw's ghost turns its malevolent gaze towards you. Qw's ghost turns its malevolent gaze towards you. You see here 8 stones. Could not explore, unopened runed door. What level of the Dungeon? (default 7, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 8, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 10 re-assigned from D:10 to D:9. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 9, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 11 re-assigned from Lair:1 to D:10. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: There is an open door, spattered with blood here. Things that are here: a +0 scale mail; a +1 whip of venom; a +0 dagger Done exploring. 19676 ||| PLANNING LAIR What level of the Lair of Beasts? (default 1, ? - help) There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! Level annotation: 2 runed translucent doors, qw's ghost, journeyman MiHs There is a staircase back to the Dungeon here. Waypoint 12 re-assigned from Lair:2 to Lair:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: There is an open door here. Qw's ghost turns its malevolent gaze towards you. Could not explore, unopened runed door. What level of the Lair of Beasts? (default 1, ? - help) There is an open door here. There is a stone staircase leading down here. You fly downwards. Level annotation: 2 transporters, qw's ghost, journeyman GrFi There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Partly explored, unvisited transporter. What level of the Lair of Beasts? (default 2, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 13 re-assigned to Lair:3. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Lair of Beasts? (default 3, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 14 re-assigned to Lair:4. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Lair of Beasts? (default 4, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 15 re-assigned to Lair:5. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 19767 ||| PLANNING D:1-11 What level of the Dungeon? (default 10, ? - help) You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. Level annotation: 2 transporters, qw's ghost, journeyman GrFi There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. Level annotation: 2 runed translucent doors, qw's ghost, journeyman MiHs There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Things that are here: a +0 leather armour; a +0 hand axe There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 16 re-assigned to D:11. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 19850 ||| PLANNING D What level of the Dungeon? (default 11, ? - help) You see here a silver javelin. There is a stone staircase leading down, spattered with blood here. You see here 4 large rocks. You fly downwards. There is a stone staircase leading up here. Waypoint 17 re-assigned to D:12. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 12, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 18 re-assigned to D:13. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 13, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 19 re-assigned to D:14. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 14, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 20 re-assigned to D:15. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 19947 ||| PLANNING ORC What level of the Orcish Mines? (default 1, ? - help) You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 chain mail; a +2 vampiric short sword; a +0 dagger There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. Waypoint 21 re-assigned to Orc:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Orcish Mines? (default 1, ? - help) You see here a +0 hand axe. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 22 re-assigned to Orc:2. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 20030 ||| PLANNING SHOALS:1-3 What level of the Shoals? (default 1, ? - help) You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. Things that are here: a +0 chain mail; a +2 vampiric short sword; a +0 dagger There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 leather armour; a +0 hand axe There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! Level annotation: 2 runed translucent doors, qw's ghost, journeyman MiHs There is a staircase back to the Dungeon here. You see here 2 boomerangs. You see here 3 javelins. There is an open door here. There is a stone staircase leading down, spattered with blood here. You fly downwards. Level annotation: 2 transporters, qw's ghost, journeyman GrFi There is a stone staircase leading up here. The rime drake hisses angrily. The bullfrog gives a loud, deep croak! You hear a bellow! There is a transporter landing site here. The bullfrog releases a deep croak. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a staircase to the Shoals here. You fly downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! The walls and floor vibrate strangely for a moment. There is a staircase back to the Lair here. Found a stone staircase leading down. b - a scroll of enchant armour You see here a +0 trident. A merfolk comes into view. It is wielding a +0 trident. Found a scroll of teleportation and a scroll of identify. The merfolk shouts! You hear a shout! You shoot an arrow. The arrow pierces through the merfolk! The merfolk is lightly wounded. You shoot an arrow. The arrow pierces through the merfolk. The merfolk is moderately wounded. You shoot an arrow. The arrow pierces through the merfolk. The merfolk is moderately wounded. A merfolk comes into view. It is wielding a +0 trident. You shoot an arrow. The arrow barely misses the merfolk. You shoot an arrow. The arrow pierces through the merfolk!! Lightning courses through the merfolk! The merfolk is almost dead. You shoot an arrow. The arrow pierces through the merfolk!! You kill the merfolk! Okawaru accepts your kill. You shoot an arrow. The arrow barely misses the merfolk. A merfolk impaler comes into view. It is wielding a +0 trident and wearing a +2 robe of willpower. 20172 ||| INVOKING Heroism. You gain the combat prowess of a mighty hero. You shoot an arrow. The arrow pierces through the merfolk! The merfolk is lightly wounded. The merfolk throws a boomerang. The boomerang completely misses you. You shoot an arrow. The arrow pierces through the merfolk! Lightning courses through the merfolk!! The merfolk is severely wounded. You shoot an arrow. The arrow pierces through the merfolk! The merfolk is almost dead. The merfolk hits you from afar with a +0 trident. You shoot an arrow. The arrow pierces through the merfolk! Lightning courses through the merfolk! You kill the merfolk! Okawaru accepts your kill. You shoot an arrow. The arrow pierces through the merfolk impaler but does no damage. You shoot an arrow. The arrow pierces through the merfolk impaler!! The merfolk impaler is moderately wounded. The merfolk impaler hits you but does no damage. You shoot an arrow. The arrow closely misses the merfolk impaler. The merfolk impaler hits you from afar with a +0 trident. You shoot an arrow. The arrow pierces through the merfolk impaler!!! The merfolk impaler is almost dead. You hear a screech! x4 The merfolk impaler hits you from afar with a +0 trident! You shoot an arrow. The arrow pierces through the merfolk impaler. Lightning courses through the merfolk impaler!! You kill the merfolk impaler! Okawaru accepts your kill. You start resting. A lurking horror comes into view. You shoot an arrow. The arrow pierces through the lurking horror! Your body is wracked with pain! A lurking horror comes into view. You shoot an arrow. The arrow barely misses the lurking horror. You shoot an arrow. The arrow pierces through the lurking horror!! Your body is wracked with pain! You start resting. HP restored. You feel like a meek peon again. Items here: %% )) [. You now have 115 gold pieces (gained 20). Found a one-way gate to the infinite horrors of the Abyss. Found a rapier. Found a corrupted altar of Lugonu. l - 12 scrolls of teleportation (gained 1) There is an entrance to Apre Hoa's Weapon Shop here. A harpy comes into view. The harpy moves out of view. You see here a lumpy green potion. You shoot an arrow. The arrow pierces through the harpy! The harpy is moderately wounded. You shoot an arrow. The arrow pierces through the harpy!! Lightning courses through the harpy!! You kill the harpy! Okawaru accepts your kill. A harpy comes into view. You shoot an arrow. The harpy screeches! The arrow pierces through the harpy! Lightning courses through the harpy! The harpy is severely wounded. You hear a screech! You shoot an arrow. The arrow pierces through the harpy!! You kill the harpy! Okawaru accepts your kill. The arrow pierces through the plant!! The plant begins to die. Lightning courses through the plant! The plant is lightly damaged. g - a lumpy green potion A harpy comes into view. You shoot an arrow. The harpy screeches! The arrow pierces through the harpy!!! The harpy is almost dead. A manticore comes into view. You shoot an arrow. The arrow pierces through the harpy but does no damage. The harpy is almost dead. You shoot an arrow. The arrow pierces through the harpy! You kill the harpy! Okawaru accepts your kill. Your Armour skill increases to level 6! You shoot an arrow. The arrow pierces through the manticore!! The manticore is moderately wounded. The arrow pierces through the plant!! The plant is moderately damaged. You shoot an arrow. The arrow closely misses the manticore. The arrow pierces through the plant!! The plant is heavily damaged. A nearby plant withers and dies. You shoot an arrow. The arrow pierces through the manticore! The manticore is heavily wounded. A harpy comes into view. The harpy moves out of view. You shoot an arrow. The arrow pierces through the manticore!! You kill the manticore! Okawaru accepts your kill. A manticore comes into view. You shoot an arrow. The arrow completely misses the manticore. You shoot an arrow. The arrow pierces through the manticore! The manticore is moderately wounded. You shoot an arrow. The arrow barely misses the manticore. You shoot an arrow. The harpy screeches! The arrow pierces through the manticore!! The manticore is almost dead. You shoot an arrow. The arrow pierces through the manticore!! Lightning courses through the manticore! You kill the manticore! Okawaru accepts your kill. You shoot an arrow. The arrow pierces through the harpy! The harpy is moderately wounded. The harpy closely misses you. The harpy claws you but does no damage. You shoot an arrow. The arrow pierces through the harpy! Lightning courses through the harpy! You kill the harpy! Okawaru accepts your kill. j - 14 scrolls of identify (gained 1) A harpy comes into view. Enter note: Enter note: Enter note: You shoot an arrow. The arrow pierces through the harpy! Lightning courses through the harpy! The harpy is almost dead. You shoot an arrow. The arrow pierces through the harpy!! You kill the harpy! Okawaru accepts your kill. A water elemental comes into view. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You shoot an arrow. The arrow pierces through the water elemental but does no damage. You shoot an arrow. The arrow pierces through the water elemental!! The water elemental is heavily damaged. You shoot an arrow. The arrow closely misses the water elemental. You shoot an arrow. The arrow pierces through the water elemental!! The water elemental is almost destroyed. You shoot an arrow. The arrow pierces through the water elemental!! You destroy the water elemental! Okawaru accepts your kill. A merfolk comes into view. It is wielding a +0 trident. You shoot an arrow. The arrow pierces through the merfolk!!! The merfolk shouts! The merfolk is severely wounded. You shoot an arrow. The arrow pierces through the merfolk!! You kill the merfolk! Okawaru accepts your kill. A sea snake comes into view. You shoot an arrow. The arrow pierces through the sea snake! The sea snake is moderately wounded. A merfolk impaler comes into view. It is wielding a +0 trident. 20411 ||| INVOKING Heroism. You gain the combat prowess of a mighty hero. You shoot an arrow. The arrow pierces through the sea snake!! The sea snake is severely wounded. You hear a shout! x2 You shoot an arrow. The arrow pierces through the sea snake!! You kill the sea snake! Okawaru accepts your kill. You shoot an arrow. The arrow pierces through the merfolk impaler!!! The merfolk impaler is heavily wounded. A wind drake comes into view. You shoot an arrow. The wind drake hisses angrily. The arrow pierces through the merfolk impaler!! The merfolk impaler is almost dead. A merfolk comes into view. It is wielding a +2 trident of distortion. You shoot an arrow. The arrow pierces through the wind drake!! The wind drake is heavily wounded. The arrow pierces through the deep troll simulacrum!! The deep troll simulacrum is almost destroyed. A merfolk comes into view. It is wielding a +0 glaive. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-640-g39d97e502b Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD_DEFAULT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qw] Species: Gargoyle Job: Hunter HP: 108/108; mods: 0/0 MP: 21/23; mod: 0 Stats: 17 (17) 10 (10) 25 (25) Position: (44, 64), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: some deep water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 15 | 5594 | 108/820 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 20 | 12238 | 13/1425 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 100 | 6 | 1134 | 252/295 Dodging | X | 0 | 0 | 11 | 4777 | 5/955 Stealth | X | 0 | 0 | 1 | 43 | 8/71 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 10 | 2334 | 1/505 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #68: 73 Attributes: #12: 2099 #13: 1984 #23: 4922 #24: -1279065265 #49: 2270 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #10: +8 storm bow {elec, penet} eq slot #1, inv slot #23: scarf of repulsion eq slot #2, inv slot #22: +2 helmet of see invisible eq slot #3, inv slot #17: +2 pair of gloves eq slot #4, inv slot #26: +2 pair of boots eq slot #6, inv slot #25: +4 ring mail "Saeteapp" {rC+ Regen+} eq slot #7, inv slot #12: +6 ring of dexterity eq slot #9, inv slot #19: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.~~~~~~~~~~PP~~P Z...# #.~~~~~~~~~~~P~~P .)...###.~~~~~~~~~~~P~P~ m.k~~...~~~~~~~~~~~~P~P~ ...~~~~~~~~~~~~~~~~PP~~~ ~m~m~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~@~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ######################## clua stack: [C], function resume, line -1 qwlua.rc"], function run_qw, line 4028 qwlua.rc"], function (null), line 4065 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true hep_ancestral_shrine_reborn: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 19 at (36, 34): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: 2 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 9 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 1 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>