ERROR: range check error (-1 / 80) Version: Dungeon Crawl Stone Soup 0.31-a0-675-g238779eb0a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14767511245212205648, deterministic pregen: 1 Command line: /usr/games/crawl-bot-git -name qw -rc /dgldir/rcfiles/crawl-bot-git/qw.rc -macro /dgldir/rcfiles/crawl-bot-git/qw.macro -morgue /dgldir/morgue/qw/ -webtiles-socket /crawl-master/webserver/sockets/qw:2023-09-05.09:17:10.sock -await-connection -wizard -no-throttle -lua-max-memory 64 RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-bot-git(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56112761b84f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bot-git(_Z13do_crash_dumpv+0x418) [0x561127625ac8]: do_crash_dump() /usr/games/crawl-bot-git(_Z20crash_signal_handleri+0x1fa) [0x56112761bcda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x430c0) [0x7f085478e0c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f085495124b]: /usr/games/crawl-bot-git(+0x45d20d) [0x56112762520d]: /usr/games/crawl-bot-git(+0x45d6a9) [0x5611276256a9]: /usr/games/crawl-bot-git(+0x6bd592) [0x561127885592]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xdbfc) [0x7f0854eddbfc]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x18ac5) [0x7f0854ee8ac5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd483) [0x7f0854edd483]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_resume+0x72) [0x7f0854ede252]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1bb57) [0x7f0854eebb57]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x1bdf3) [0x7f0854eebdf3]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xdbfc) [0x7f0854eddbfc]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0x18ac5) [0x7f0854ee8ac5]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe19d) [0x7f0854ede19d]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd483) [0x7f0854edd483]: /lib/x86_64-linux-gnu/liblua5.1.so.0(+0xe341) [0x7f0854ede341]: /lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x5c) [0x7f0854ed9e8c]: /usr/games/crawl-bot-git(_ZN4CLua6callfnEPKcii+0x100) [0x561127604900]: CLua::callfn(char const*, int, int) /usr/games/crawl-bot-git(+0xae347e) [0x561127cab47e]: /usr/games/crawl-bot-git(+0xae3fed) [0x561127cabfed]: /usr/games/crawl-bot-git(main+0x1ab) [0x56112756fcab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f085476f0b3]: /usr/games/crawl-bot-git(_start+0x2e) [0x56112757081e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bot-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bot-git/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bot-git/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 3 Level id: Vaults:3 Level build method = , level layout type = vaults, absdepth0 = 21 Level vaults: ploomutoo_gammafunk_ghost_potion_laboratory vaults_room_corners nicolae_vaults_network_s nicolae_vaults_trapezoid_lopsided_3 ontoclasm_vaults_decontamination nicolae_vaults_yaktaur_gun_rack nicolae_vaults_storage_closets_2 nicolae_vaults_heart-shaped_vault nicolae_vaults_lightning_bolt nicolae_vaults_surprise_closet nicolae_vaults_angled_halls vaults_room_mumra_shop_pool nicolae_vaults_holding_cells layout_vaults_ring Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 12, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 13, ? - help) There is an open door here. There is an open door, spattered with blood here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 21 re-assigned from Orc:1 to D:14. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Dungeon? (default 14, ? - help) You see here 3 poisoned darts. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 22 re-assigned from Orc:2 to D:15. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 35669 ||| PLANNING ORC What level of the Orcish Mines? (default 1, ? - help) You fly upwards. There is a stone staircase leading down here. You see here 5 stones. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 chain mail; a +0 great sword There is an open door here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You fly downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. Waypoint 23 re-assigned from Snake:1 to Orc:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Orcish Mines? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 24 re-assigned from Snake:2 to Orc:2. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Done exploring. Enter note: Enter note: Enter note: Enter note: What level of the Orcish Mines? (default 2, ? - help) You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 chain mail; a +0 glaive There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down, spattered with blood here. Done exploring. What level of the Orcish Mines? (default 2, ? - help) You fly downwards. There is a stone staircase leading up here. Done exploring. 35800 ||| PLANNING SNAKE:1-3 What level of the Snake Pit? (default 1, ? - help) You see here a +0 club. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is a staircase to the Lair here. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here 2 stones. There is a staircase to the Snake Pit here. You fly downwards. Welcome back to the Snake Pit! Level annotation: 3 runed translucent doors, sleeves's ghost, adept BaSu There is a staircase back to the Lair here. Waypoint 25 re-assigned from Snake:3 to Snake:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Things that are here: a +0 shortbow; a +0 battleaxe Sleeves's ghost turns its malevolent gaze towards you. Could not explore, unopened runed door. What level of the Snake Pit? (default 1, ? - help) Sleeves's ghost pulls a quokka out of its cap. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 26 re-assigned from Shoals:1 to Snake:2. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Snake Pit? (default 2, ? - help) There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 27 re-assigned from Shoals:2 to Snake:3. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: You see here a ring of magical power. Things that are here: a +0 glaive; a +0 flail Things that are here: a +0 robe; a +0 club You see here a +0 ring mail. You see here a +2 battleaxe of flaming. Things that are here: a +4 shortbow of flaming; a +0 club Done exploring. 36013 ||| PLANNING SHOALS:1-3 What level of the Shoals? (default 1, ? - help) There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door, spattered with blood here. You see here 3 stones. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, sleeves's ghost, adept BaSu There is a stone staircase leading down here. You see here 6 stones. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. There is a staircase to the Shoals here. You fly downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. There is a staircase back to the Lair here. Waypoint 28 re-assigned from Shoals:3 to Shoals:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Shoals? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. Level annotation: 1 runed translucent door There is a stone staircase leading up here. Waypoint 29 re-assigned from Snake:4 to Shoals:2. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Could not explore, unopened runed door. What level of the Shoals? (default 2, ? - help) The neqoxec shouts! There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 30 re-assigned from Vaults:1 to Shoals:3. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 36153 ||| PLANNING SNAKE:4 What level of the Snake Pit? (default 1, ? - help) You fly upwards. Level annotation: 1 runed translucent door There is a stone staircase leading down here. You see here a +0 trident. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. There is a stone staircase leading up here. There is a staircase to the Snake Pit here. You fly downwards. Welcome back to the Snake Pit! Level annotation: 3 runed translucent doors, sleeves's ghost, adept BaSu There is a staircase back to the Lair here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door, spattered with blood here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Waypoint 31 re-assigned from Vaults:2 to Snake:4. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. 36261 ||| PLANNING VAULTS:1-4 What level of the Vaults? (default 1, ? - help) You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door, spattered with blood here. You see here 3 stones. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, sleeves's ghost, adept BaSu There is a stone staircase leading down here. You see here 6 stones. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. Things that are here: a +0 morningstar; a +0 flail There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is an open door, spattered with blood here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a gate to the Vaults here. You fly down through the gate. Welcome back to the Vaults! This branch contains the silver rune of Zot. There is a gate leading back out of this place here. Waypoint 32 re-assigned from Vaults:3 to Vaults:1. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Done exploring. What level of the Vaults? (default 1, ? - help) There is an open door here. There is a stone staircase leading down here. You fly downwards. Level annotation: 1 runed translucent door There is a stone staircase leading up here. Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Enter note: Items here: )) [[. The slime creature quivers. x2 Two slime creatures merge to form an enormous slime creature. Two slime creatures merge to form a large slime creature. A titanic slime creature splits. Two slime creatures merge to form a titanic slime creature. The very large slime creature quivers. Two slime creatures merge to form an enormous slime creature. There is an open door here. The glowing orange brain turns its attention towards you. A large slime creature splits. The glowing orange brain pulsates ominously. Two slime creatures merge to form a titanic slime creature. Could not explore, unopened runed door. What level of the Vaults? (default 2, ? - help) The slime creature quivers. A slime creature merges with something you can't see. Two slime creatures merge to form a large slime creature. Two slime creatures merge to form an enormous slime creature. An enormous slime creature splits. Two slime creatures merge to form a titanic slime creature. There is an open door here. Items here: )) [[. There is an open door, spattered with blood here. Things that are here: a +0 animal skin; a +0 dire flail There is a shaft here. There is an open door, spattered with blood here. Things that are here: a +2 shortbow of freezing; a +0 orcbow; a +0 shortbow Items here: )) [[. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Things that are here: a +0 ring mail; a +0 great mace You reach down and open the door. There is an open door here. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. Found a scroll of identify. You shoot a bolt. The bolt hits the ironbound thunderhulk!!! You drain the ironbound thunderhulk!! The ironbound thunderhulk shouts! The ironbound thunderhulk is severely wounded. You hear a horrible gurgling sound! The ironbound thunderhulk misses you. You shoot a bolt. The bolt hits the ironbound thunderhulk! The ironbound thunderhulk is almost dead. You shoot a bolt. The bolt hits the ironbound thunderhulk!!! You kill the ironbound thunderhulk! Okawaru accepts your kill. Things that are here: a +0 dire flail; a +0 animal skin a - 17 scrolls of identify (gained 1) Things that are here: a +0 dire flail; a +0 animal skin A brown ugly thing comes into view. The brown ugly thing gurgles horribly! You shoot a bolt. The bolt completely misses the brown ugly thing. A cyan ugly thing comes into view. You shoot a bolt. The cyan ugly thing gurgles horribly! The bolt hits the brown ugly thing!!! The brown ugly thing is severely wounded. You hear a shout! x2; You hear a horrible gurgling sound! x2; You hear a shout! You shoot a bolt. The bolt hits the brown ugly thing!! You kill the brown ugly thing! Okawaru accepts your kill. You shoot a bolt. The bolt hits the cyan ugly thing. You drain the cyan ugly thing. The cyan ugly thing is lightly wounded. You shoot a bolt. The bolt hits the cyan ugly thing!! You drain the cyan ugly thing. The cyan ugly thing is heavily wounded. You shoot a bolt. The bolt hits the cyan ugly thing!! The cyan ugly thing is severely wounded. A red ugly thing comes into view. The cyan ugly thing tail-slaps you but does no damage. You shoot a bolt. The bolt hits the cyan ugly thing!! You kill the cyan ugly thing! Okawaru accepts your kill. You shoot a bolt. The bolt barely misses the red ugly thing. You shoot a bolt. The bolt hits the red ugly thing!! You drain the red ugly thing! The red ugly thing is heavily wounded. You shoot a bolt. The bolt barely misses the red ugly thing. You shoot a bolt. The bolt hits the red ugly thing. You drain the red ugly thing. The red ugly thing is severely wounded. You shoot a bolt. The bolt barely misses the red ugly thing. The red ugly thing completely misses you. A wizard comes into view. It is wielding a +0 dagger. The red ugly thing punches you but does no damage. You shoot a bolt. The bolt completely misses the red ugly thing. The red ugly thing completely misses you. You shoot a bolt. The bolt hits the red ugly thing! The red ugly thing is severely wounded. The red ugly thing misses you. The wizard casts a spell. The wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a bolt. The bolt closely misses the red ugly thing. The red ugly thing barely misses you. You shoot a bolt. The bolt hits the red ugly thing!! The red ugly thing is almost dead. The red ugly thing punches you. You are engulfed in flames. You resist. You shoot a bolt. The bolt hits the red ugly thing. You kill the red ugly thing! Okawaru accepts your kill. You shoot a bolt. Something hits you. You shoot a bolt. Something barely misses you. You shoot a bolt. Okawaru accepts your kill. Reactivating autopickup. You feel a bit more experienced. You start resting. HP restored. You reach down and open the door. There is an open door here. You reach down and open the large door. There is a large open door here. There is a large open door here. You reach down and open the large door. A sourceless malevolence fills the Vaults... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x4 There is a large open door here. There is a large open door here. There is a large open door here. An ironbound preserver and an ironbound thunderhulk come into view. The ironbound preserver is wielding a +0 dire flail and wearing a +2 ring mail of cold resistance. There is an open door here. You shoot a bolt. The bolt barely misses the ironbound preserver. An orc warlord comes into view. It is wielding a +0 great mace and wearing a +3 chain mail of poison resistance. The ironbound preserver barely misses you. 36591 ||| Found retreat position at 4,0 (floor) with 0 blocking monsters and 1 monsters attacking at destination at distance 5 36591 ||| Stepping ~*~*~tactically~*~*~ (retreating). The ironbound preserver attacks as it pursues you! The ironbound preserver misses you. A vault warden comes into view. It is wielding a +0 glaive. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-675-g238779eb0a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD_DEFAULT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [qw] Species: Gargoyle Job: Hunter HP: 133/133; mods: 0/0 MP: 26/26; mod: 0 Stats: 22 (22) 13 (13) 25 (25) Position: (8, 17), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 19 | 9696 | 531/1114 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 22 | 15179 | 4/1625 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 12 | 3768 | 363/631 Dodging | X | 0 | 0 | 13 | 6859 | 71/1166 Stealth | X | 0 | 0 | 1 | 43 | 8/71 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 10 | 2334 | 1/505 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #82: 127 Attributes: #12: 3590 #13: 2990 #23: 36542 #24: 86622827 #49: 3810 Mutations: big wings: 1 (innate) fire resistance: 1 negative energy resistance: 1 (innate) sense surroundings: 1 electricity resistance: 1 (innate) torment resistance: 1 (innate) wild magic: 1 petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #18: +6 triple crossbow of draining eq slot #1, inv slot #26: scarf of resistance eq slot #2, inv slot #7: +2 helmet of intelligence eq slot #3, inv slot #22: +5 pair of gloves of an ice cave {+Inv Str+5} eq slot #4, inv slot #17: +1 pair of boots "Willeth" {rN+ Will+} eq slot #6, inv slot #16: +2 leather armour "Boyhiwy" {Will+ Slay+2} eq slot #7, inv slot #50: +5 ring of evasion eq slot #8, inv slot #27: +6 ring of dexterity eq slot #9, inv slot #14: amulet of faith }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.......# #...[...# #.......# ######## #.......# #......# #.......# #......########'#### #.#''#.#........# ###~~###........# ###~~###@.#)#.### #.#''#.'p)#.#.#, #......#..#####,* #......#O.#, ,,, , ########.%# * , #.o. * * , #..## , , #..p , #### * clua stack: [C], function resume, line -1 qwlua.rc"], function run_qw, line 4038 qwlua.rc"], function (null), line 4075 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm ice_cave_hard: false grunt_orc_gardens_giant_problem: false grunt_orc_gardens_store: antique armour shop grunt_orc_gardens_boss: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (53, 59): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (53, 60): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (54, 66): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (55, 59): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 4 at (55, 64): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (56, 66): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 1 size_max: 1 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (58, 66): {{{{ CLASS: FogMachine pow_min: 3 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 2 size_max: 2 pow_max: 5 start_clouds: 3 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 4 type: turn buildup_turns: 0 sub_type: countdown delay_min: 5 listener_only: false delay_max: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 0 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: mutagenic fog props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>