Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 1444946245749124269 0 qw the Sneak (level 1, -9/10 HPs) Began as a Felid Delver on Aug 27, 2022. Killed from afar by a white imp (12 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:00:00 (124 turns). qw the Sneak (Felid Delver) Turns: 124, Time: 00:00:00 Health: -9/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 11 God: Gold: 4 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 6.6 Stealth + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Wands e - a wand of digging (3) Scrolls a - a scroll of fog b - a scroll of magic mapping c - a scroll of fear Potions d - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Welcome, qw the Felid Delver. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 4 gold pieces. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. 0 ||| PLANNING D:1-11 You now have 4 gold pieces. A white imp comes into view. Found 8 gold pieces. 18 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. Done waiting. The white imp shouts! 120 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A white imp is nearby! The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You scratch the white imp but do no damage. Your bite misses the white imp. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... #..... .... .... .$. ..# #.# #5# #####@## #......###### #...........# #......####.## #?.....# #..#### #[.....# ##....###### ######## ####....>.. #####.## #.# You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:5 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:5 | 0 ||| qw: Game counter: 9 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru, Trog 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 18 | D:5 | 18 ||| Stepping ~*~*~tactically~*~*~ (hiding). 120 | D:5 | 120 ||| Stepping ~*~*~tactically~*~*~ (hiding). 124 | D:5 | Killed from afar by a white imp Levels and vault maps discovered: D:5: minmay_bubble_buster, layout_basic, minmay_temple_entry_antechambers, uniq_menkaure, uniq_duvessa Action || total -------------------------++------- Melee: Unarmed || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------