Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 2410383100853158919 28 qw the Sneak (level 3, -2/17 HPs) Began as a Felid Delver on Aug 27, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:00:01 (244 turns). qw the Sneak (Felid Delver) Turns: 244, Time: 00:00:01 Health: -2/17 AC: 1 Str: 8 XL: 3 Next: 0% Magic: 4/4 EV: 19 Int: 11 God: Gold: 40 SH: 0 Dex: 19 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -13), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting - Level 4.2 Dodging - Level 6.6 Stealth + Level 3.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Wands e - a wand of digging (3) Scrolls a - a scroll of fog b - a scroll of magic mapping c - a scroll of fear f - a scroll of identify {unknown} Potions d - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Dowan, Duvessa Message History The water moccasin is heavily wounded. The water moccasin completely misses you. You barely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You scratch the water moccasin. The water moccasin is severely wounded. The hound misses you. The water moccasin misses you. The hound barely misses you. You scratch the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin misses you. The hound completely misses you. You barely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is severely wounded. The water moccasin bites you. The hound completely misses you. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is severely wounded. The hound pauses to sniff the ground. The hound barely misses you. The water moccasin misses you. The hound barely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The hound bites you. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin completely misses you. The hound misses you. The water moccasin barely misses you. The hound completely misses you. You completely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The hound closely misses you. You scratch the water moccasin. The water moccasin is almost dead. You die... #### ##... #...## ..... #... #.. #h# #@# #S# #.# ########.# .#........# .......)...# ....#####..# ... #..# . #..# You could see a water moccasin and a hound. Vanquished Creatures A howler monkey (D:5) A hound (D:5) An orc (D:5) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:5 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:5 | 0 ||| qw: Game counter: 20 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru, Trog 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 118 | D:5 | Noticed a hound 135 | D:5 | Killed a hound 136 | D:5 | Reached skill level 3 in Unarmed Combat 136 | D:5 | Reached XP level 2. HP: 14/14 MP: 3/3 136 | D:5 | Reached XP level 3. HP: 17/17 MP: 4/4 184 | D:5 | Reached XP level 4. HP: 21/21 MP: 5/5 191 | D:5 | Noticed Duvessa 191 | D:5 | Noticed Dowan 200 | D:5 | HP: 3/21 [Duvessa/+0 rapier (4)] 200 | D:5 | Killed from afar by Dowan 201 | D:5 | Reached XP level 3. HP: -7/17 MP: 4/4 228 | D:5 | Noticed a water moccasin 243 | D:5 | HP: 1/17 [water moccasin (5)] 244 | D:5 | Succumbed to a water moccasin's poison Levels and vault maps discovered: D:5: layout_loops_corners, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.5 Dodging | 4 | 4.2 Fighting | | 3.0 Stealth | | 6.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | 6 || 26 Bite | 3 | || 3 Stab: Sleeping | 2 | || 2 Armor: Skin | 1 | || 1 Dodge: Dodged | 24 | 9 || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 98 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 98 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------