Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 18061072021445918607 1 qw the Sneak (level 1, -2/10 HPs) Began as a Felid Delver on Aug 27, 2022. Slain by an ice beast (5 damage) ... on level 4 of the Dungeon. The game lasted 00:00:01 (44 turns). qw the Sneak (Felid Delver) Turns: 44, Time: 00:00:01 Health: -2/10 AC: 1 Str: 8 XL: 1 Next: 16% Magic: 2/2 EV: 17 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 6.6 Stealth + Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Wands e - a wand of digging (3) Potions d - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Where to? (* - list waypoints, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Existing waypoints: (2) D:5 Assign waypoint to what number? (0-9, D - delete waypoint) Waypoint 1 assigned to D:4. There is a stone staircase leading down here. 2 hobgoblins come into view. An ice beast comes into view. The hobgoblin shouts! You see here a scroll labelled ZUARREFO QEUW. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. 33 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You see here a scroll labelled ZUARREFO QEUW. 34 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You scratch the hobgoblin. You kill the hobgoblin! You scratch the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. 38 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 39 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 40 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 41 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 43 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). You scratch the ice beast. Your claw misses the ice beast. The ice beast is lightly wounded. The ice beast hits you. Ouch! That really hurt! The ice beast freezes you. Ouch! That really hurt! You die... ##### ######### #...# #.......######.#.# +.......+.....>#.# #.......######@#.# #.......?...gY.#.# #............###.# ............## .# #####.......# .# ........## ####..#.## #...#.# ......# You could see an ice beast and a hobgoblin. Vanquished Creatures A hobgoblin (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:5 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:5 | 0 ||| qw: Game counter: 55 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru, Trog 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 0 | D:5 | 0 ||| DROPPING scroll of fog. 1 | D:5 | 1 ||| DROPPING scroll of magic mapping. 2 | D:5 | 2 ||| DROPPING scroll of fear. 28 | D:4 | Noticed an ice beast 33 | D:4 | 33 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 34 | D:4 | 34 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 38 | D:4 | 38 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 39 | D:4 | 39 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 40 | D:4 | 40 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 41 | D:4 | 41 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 43 | D:4 | 43 ||| Stepping ~*~*~tactically~*~*~ (outnumbered). 44 | D:4 | Slain by an ice beast Levels and vault maps discovered: D:4: layout_basic, marbit_many_paths, overflow_temple_1_default, mainiacjoe_overflow_chevrons D:5: layout_loops_ring, lemuel_crystal_altar, makhleb_altar_promises_db, mainiacjoe_overflow_tiny_flanked, cheibrodos_sewer_entry_bend, cheibrodos_gnoll_hut Action || total -------------------------++------- Melee: Unarmed || 5 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------