Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 2285031321894669628 0 qw the Sneak (level 1, 0/10 HPs) Began as a Felid Delver on Aug 27, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:00:00 (47 turns). qw the Sneak (Felid Delver) Turns: 47, Time: 00:00:00 Health: 0/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 11 God: Gold: 5 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -10), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 6.6 Stealth + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Wands e - a wand of digging (3) Scrolls a - a scroll of fog b - a scroll of magic mapping c - a scroll of fear Potions d - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Message History Welcome, qw the Felid Delver. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. 0 ||| PLANNING D:1-11 You now have 5 gold pieces. You open the door. Found a stormy altar of Qazlal. Enter note: A water moccasin comes into view. Found a jewelled copper wand and a scroll labelled HUFYCV EHIWNI. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin bites you. Ouch! That really hurt! You are lethally poisoned! The water moccasin poisons you! You scratch the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. You scratch the water moccasin. The water moccasin is lightly wounded. You die... #########.# ######......##.############# ............................ ######..###..#.############# #..#_#..#.# #..#'#....# #......#.## #......#.# ######@..# .../..S........ ######..####### ?... ..### ... ###. #. You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:5 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:5 | 0 ||| qw: Game counter: 110 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru, Trog 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 37 | D:5 | Found a stormy altar of Qazlal. 40 | D:5 | Noticed a water moccasin 46 | D:5 | HP: 2/10 [poisoned by a water moccasin] 47 | D:5 | Succumbed to a water moccasin's poison Levels and vault maps discovered: D:5: layout_basic, zin_purify, grunt_gozag_statues, kennysheep_mini_moat Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------