Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 3969618765491017536 0 qw the Sneak (level 1, -3/10 HPs) Began as a Felid Delver on Aug 27, 2022. Splashed by a jelly's acid (6 damage) ... on level 5 of the Dungeon. The game lasted 00:00:00 (304 turns). qw the Sneak (Felid Delver) Turns: 304, Time: 00:00:01 Health: -3/10 AC: -3 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 11 God: Gold: 9 SH: 0 Dex: 17 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: corroded, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 6.6 Stealth + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Jewellery h - a ring of ice Wands e - a wand of digging (3) Scrolls a - a scroll of fog b - a scroll of magic mapping c - a scroll of fear f - a scroll of identify {unknown} g - a scroll of butterflies {unknown} Potions d - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Found 3 stones. Enter note: An orc wizard and an orc come into view. The orc wizard is wielding a +0 vampiric dagger. Enter note: 58 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. Done waiting. Found a ring mail. h - a ring of ice 164 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A jelly comes into view. 194 ||| Stepping ~*~*~tactically~*~*~ (stealth). Found Great Wizards, Vol. VII. 196 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A jelly is nearby! 198 ||| Stepping ~*~*~tactically~*~*~ (stealth). 199 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A jelly is nearby! 267 ||| Stepping ~*~*~tactically~*~*~ (stealth). 268 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A jelly is nearby! 296 ||| Stepping ~*~*~tactically~*~*~ (stealth). 297 ||| Stepping ~*~*~tactically~*~*~ (hiding). The jelly quivers. You barely miss the jelly. The jelly completely misses you. You scratch the jelly. Your paws burn! The jelly is moderately wounded. The jelly misses you. You scratch the jelly. Your paws burn! Ouch! That really hurt! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. Ouch! That really hurt! You die... ### .. #[####### . ##.#.....# .. #........# .. #####........##oo . ........$...)..#.....(.. .....#..J..##....:...#.# ........@..............# .....##....#########...# .... #....#...........## .. #....#.#.......###. ####...#..####.###. #......##.....#. ..# #....#....#.#.#. ..# #....######.#... ..##....# ..#..# You could see a jelly. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:5 | 0 ||| qw: Version: 0.1-a-89-g26bdef1 0 | D:5 | 0 ||| qw: Game counter: 111 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru, Trog 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 57 | D:5 | Noticed an orc wizard 58 | D:5 | 58 ||| Stepping ~*~*~tactically~*~*~ (hiding). 164 | D:5 | 164 ||| Stepping ~*~*~tactically~*~*~ (hiding). 193 | D:5 | Noticed a jelly 194 | D:5 | 194 ||| Stepping ~*~*~tactically~*~*~ (stealth). 196 | D:5 | 196 ||| Stepping ~*~*~tactically~*~*~ (hiding). 198 | D:5 | 198 ||| Stepping ~*~*~tactically~*~*~ (stealth). 199 | D:5 | 199 ||| Stepping ~*~*~tactically~*~*~ (hiding). 267 | D:5 | 267 ||| Stepping ~*~*~tactically~*~*~ (stealth). 268 | D:5 | 268 ||| Stepping ~*~*~tactically~*~*~ (hiding). 296 | D:5 | 296 ||| Stepping ~*~*~tactically~*~*~ (stealth). 297 | D:5 | 297 ||| Stepping ~*~*~tactically~*~*~ (hiding). 304 | D:5 | Splashed by a jelly's acid Levels and vault maps discovered: D:5: layout_basic, lemuel_tele_altar, ebering_ghost_disaster_area Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------