qw Level 1 of the Dungeon (4, 22, D:1) Great Wizards, Vol. VII (5, 14, D:1) a +0 dagger (20, 16, D:1) a +0 club (35, -1, D:1) a +0 short sword 2 stones (41, 20, D:1) a potion of degeneration a scroll of blinking a ring of magical power (48, 0, D:1) a +0 dagger Level 2 of the Dungeon (1, 44, D:2) 5 stones (3, 2, D:2) a bat corpse (skeletalised by now) (5, 6, D:2) a +0 leather armour (20, 15, D:2) 5 stones (27, 30, D:2) a scroll of poison (28, 15, D:2) a +0 club (29, 41, D:2) 3 stones (31, 18, D:2) a book of Blood (34, 23, D:2) a +0 club (41, 26, D:2) a scroll of immolation (43, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping (1, 0, D:3) a +0 spear a throwing net a gnoll corpse (20, 10, D:3) a potion of degeneration