qw Level 1 of the Dungeon (1, 14, D:1) a +0 dagger (8, 10, D:1) 2 stones (16, 15, D:1) a +0 club (18, -15, D:1) a +0 hand axe (19, -15, D:1) 6 stones (20, 10, D:1) a +0 leather armour (32, 1, D:1) a scroll of blinking (34, 22, D:1) a scroll of blinking (36, -10, D:1) a +0 short sword (38, -15, D:1) a +0 short sword (38, -10, D:1) a +0 short sword (39, -14, D:1) a +0 dagger a stone (47, -13, D:1) a +0 dagger (54, 32, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (1, 30, D:2) a +0 robe (3, 12, D:2) an adder corpse (skeletalised by now) (3, 24, D:2) an adder corpse (skeletalised by now) (7, 0, D:2) a +0 dagger (7, 21, D:2) a scroll of magic mapping (12, 13, D:2) a +0 club 4 stones (17, 6, D:2) a book of Callings (23, 13, D:2) a +0 leather armour (24, 30, D:2) a +0 dagger (32, 9, D:2) a +0 whip a +6 ring of intelligence (36, 4, D:2) a +0 hand axe (39, 31, D:2) a quokka corpse (skeletalised by now) (50, 24, D:2) 2 scrolls of vulnerability