qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -41, D:1) a +0 club 7 stones a +0 club (4, -33, D:1) a +0 dagger (8, -55, D:1) a stone (9, -26, D:1) 15 gold pieces (38, -41, D:1) a +0 dagger (55, 4, D:1) a scroll of blinking a +0 leather armour Level 2 of the Dungeon [Shop] Bifeg's Jewellery Emporium an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) the ring "Edist" {rC++ rN+ Str+3 Dex-5} (564 gold) [ring of positive energy] Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rN: It protects you from negative energy. a ring of ice (350 gold) an amulet of reflection (420 gold) a ring of resist corrosion (280 gold) a +6 ring of intelligence (504 gold) the ring "Memousy" {rElec Will+ Dex+8 Slay-5} (487 gold) [ring of willpower] Dex: It affects your dexterity (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Will: It increases your willpower. a +4 ring of evasion (504 gold) (1, -24, D:2) a +0 dagger (9, 0, D:2) a +0 short sword 3 stones (16, -11, D:2) a +0 dagger (17, -23, D:2) a +0 ring mail (19, -18, D:2) 6 stones (35, -9, D:2) the Spellbook of Clouds and Accompaniment Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Lightning Spire Summoning/Air 4 e - Malign Gateway Summoning/Translocation 7 (38, 13, D:2) 2 potions of brilliance a potion of degeneration Level 3 of the Dungeon (2, -25, D:3) a +0 mace (8, -5, D:3) 2 large rocks (33, 3, D:3) a +0 spear (33, 4, D:3) a +0 halberd (34, 3, D:3) a +0 club a throwing net (35, 4, D:3) a +0 club (36, -12, D:3) a +0 ring mail (37, 0, D:3) a book of Alchemy (39, -24, D:3) a +0 club (42, -8, D:3) a +0 club (44, -24, D:3) 3 poisoned darts (49, -18, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts