qw Level 1 of the Dungeon (0, 0, D:1) 5 stones (11, 31, D:1) a book of Flames (12, 0, D:1) a +0 club (44, 47, D:1) a scroll of blinking a scroll of poison a ring of wizardry a +0 leather armour (49, 16, D:1) a +0 dagger (54, 19, D:1) 5 stones (59, 27, D:1) a +0 dagger (61, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -24, D:2) a +0 dagger (6, -3, D:2) 2 poisoned darts (11, -8, D:2) a +0 longbow (15, 10, D:2) a +0 short sword of electrocution a stone (19, 15, D:2) 3 poisoned darts (21, 12, D:2) a potion of brilliance (23, 11, D:2) a +0 robe (35, -18, D:2) 5 stones (36, 14, D:2) a +0 club (46, 25, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Cuteffy's Jewellery Boutique an amulet of the acrobat (330 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) the ring of Nujeog {+Blink Fly Int+7 Dex-5} (392 gold) [ring of flight] Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). Fly: It grants you flight. +Blink: It lets you blink. a +6 ring of dexterity (396 gold) a ring of poison resistance (220 gold) a ring of flight (192 gold) a ring of resist corrosion (220 gold) the ring of Kindness {rElec rC- rN+ Dex+5 SInv} (458 gold) [ring of positive energy] Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. a +4 ring of protection (396 gold) (0, 0, D:3) a +0 ring mail (5, -4, D:3) a frilled lizard corpse (skeletalised by now) (6, -48, D:3) a +0 dagger a kobold corpse (skeletalised by now) (14, -10, D:3) a +0 dagger (39, -43, D:3) a +0 club (41, -14, D:3) a +3 dagger (53, -28, D:3) a +0 club 6 stones (65, -30, D:3) a +0 ring mail Level 4 of the Dungeon (1, 0, D:4) a +0 spear a gnoll corpse