qw Level 1 of the Dungeon (1, 1, D:1) a +0 robe (2, -7, D:1) a book of Frost (19, 7, D:1) a +0 dagger (22, 11, D:1) 7 stones (38, 9, D:1) 5 stones (41, -10, D:1) a scroll of blinking a scroll of amnesia (49, -1, D:1) a +0 leather armour (51, 23, D:1) a +0 helmet (64, 5, D:1) an amulet of magic regeneration Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, -20, D:2) a +0 club (8, 0, D:2) an adder corpse (skeletalised by now) (10, -9, D:2) a frilled lizard corpse (skeletalised by now) (12, 27, D:2) 6 poisoned darts (14, 35, D:2) a +0 whip 3 stones (15, 36, D:2) a ball python corpse (19, 10, D:2) a +0 dagger (24, -23, D:2) a +0 falchion (25, 18, D:2) a scroll of blinking (26, -6, D:2) a bat corpse (skeletalised by now) (31, 22, D:2) a +0 ring mail (46, -2, D:2) a potion of curing