qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) 2 stones (2, 10, D:1) a +0 spear (6, 20, D:1) a +0 club (7, 8, D:1) a scroll of blinking (9, 30, D:1) a +1 short sword of protection (10, 18, D:1) Great Wizards, Vol. VII (19, -26, D:1) an amulet of magic regeneration (21, 19, D:1) a +0 hand axe (22, -4, D:1) 5 stones (25, -8, D:1) a +0 dagger a +0 leather armour (29, 3, D:1) 9 stones (45, -26, D:1) a +0 whip 5 stones (51, -7, D:1) a +0 club 3 stones (57, -28, D:1) 2 stones (59, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (20, 13, D:2) a +0 whip (29, 22, D:2) a +0 club (39, 16, D:2) a +0 dagger (42, 13, D:2) an adder corpse