qw Level 1 of the Dungeon (7, 19, D:1) a +0 hand axe (9, -2, D:1) a scroll of blinking (15, 18, D:1) 4 stones (19, -6, D:1) a +0 short sword 4 stones (25, 2, D:1) a book of Cantrips (27, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 2 throwing nets (8, 9, D:2) a +0 dagger 2 stones (9, 47, D:2) the +8 hammer of Zin's Esteem {freeze, Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). (unseen) (10, 1, D:2) a +0 short sword a +0 club (12, 28, D:2) a +0 dagger a +0 club a goblin corpse (12, 29, D:2) a hobgoblin corpse (13, 28, D:2) a hobgoblin corpse (14, 29, D:2) a +0 club (still there?) a +0 dagger of freezing (still there?) a +0 sling (still there?) (14, 30, D:2) a +0 club (17, 30, D:2) a scroll of fear (20, 36, D:2) a +0 long sword 8 stones a ring of magical power a kobold corpse (22, 31, D:2) the +7 dagger of the Grinning Sybil {vorpal, rElec rC+ Will-} It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. (31, 38, D:2) a dart slug corpse (38, 25, D:2) a +0 dagger 5 stones