qw Level 1 of the Dungeon (0, 0, D:1) a stone (4, 5, D:1) 5 stones (33, 20, D:1) a scroll of blinking a +0 leather armour (34, 9, D:1) 2 stones (39, -12, D:1) a book of Misfortune (48, 21, D:1) Plato's Guide on Conjuration Spells Type Level a - Foxfire Conjuration/Fire 1 (53, 24, D:1) 5 stones Level 2 of the Dungeon [Shop] Tabut's Distillery a potion of berserk rage (55 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) a potion of might (44 gold) [Shop] Feuprez's Weapon Shoppe a +7 arbalest (581 gold) a +0 dagger of venom (61 gold) a +0 giant club (23 gold) a +0 whip (35 gold) a +1 hand axe of freezing (173 gold) a +0 sling (21 gold) a +2 rapier of venom (235 gold) a +0 battleaxe (91 gold) 6 stones (8 gold) a +0 mace (42 gold) [Shop] Unuit's Jewellery Boutique a ring of wizardry (360 gold) a ring of ice (300 gold) an amulet of magic regeneration (360 gold) an amulet of reflection (360 gold) a +6 ring of strength (432 gold) a ring of poison resistance (240 gold) an amulet of guardian spirit (360 gold) [Shop] Pylomen's Book Boutique a book of Changes (234 gold) a There-And-Back Book (390 gold) Gakkabe's Compendium of the Undead and Pollution (416 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Anguish Hexes/Necromancy 4 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of Unlife (468 gold) a book of Geomancy (234 gold) a book of Cantrips (156 gold) a book of the Hunter (338 gold) a There-And-Back Book (390 gold) (4, -1, D:2) Ozocubu's Autobiography (19, 26, D:2) a +0 short sword (28, 6, D:2) a scroll of fear a potion of brilliance (31, 31, D:2) a +0 club Level 3 of the Dungeon [Shop] Zozxus's Antique Weapon Shoppe a +4 great sword of venom (864 gold) a +0 quarterstaff (116 gold) the +8 war axe "Qarrox" {vorpal, rC+} (1716 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. the +5 lochaber axe {reach-cleave, poleaxe} (1189 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. a +0 dagger (58 gold) a +0 club (29 gold) a +3 short sword of venom (597 gold) a +2 long sword of electrocution (600 gold) (2, -11, D:3) a +0 dagger (16, -19, D:3) a potion of magic (16, -2, D:3) 4 stones (16, 3, D:3) a +0 club (18, -26, D:3) a +0 dagger (18, -22, D:3) a +0 chain mail (22, -32, D:3) a potion of brilliance (24, -4, D:3) a +0 dagger (28, 18, D:3) a +0 whip (29, -14, D:3) a +0 mace (29, -4, D:3) a +0 dagger a +0 sling (29, 19, D:3) a +0 spear (30, -24, D:3) a +0 chain mail (30, -19, D:3) a +0 whip a +0 leather armour (30, -4, D:3) a +0 flail (30, 19, D:3) a +0 halberd (34, -17, D:3) a +0 spear (38, -3, D:3) 3 stones (39, -8, D:3) a +0 dagger a +0 dagger (44, -10, D:3) a +0 short sword (44, -7, D:3) a +0 leather armour (48, -3, D:3) 3 stones (51, 9, D:3) a +0 dagger a +0 short sword a stone (55, -5, D:3) a +0 dagger (55, -4, D:3) a +0 short sword (56, -16, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 4, D:4) 3 javelins (0, 5, D:4) a potion of curing (1, 0, D:4) a jackal corpse (1, 4, D:4) a javelin (4, 5, D:4) a +0 club (8, -4, D:4) a quokka corpse (9, -14, D:4) a +0 short sword (15, -7, D:4) an iguana corpse (19, 0, D:4) a +0 dagger (19, 16, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -17, D:4) 10 gold pieces (20, -16, D:4) 11 gold pieces (21, -16, D:4) 7 gold pieces (23, -19, D:4) 10 gold pieces (23, -7, D:4) a quokka corpse (skeletalised by now) (44, 14, D:4) a +0 leather armour