qw Level 1 of the Dungeon (8, 12, D:1) a +0 spear (11, -5, D:1) a +0 short sword 4 stones (41, -31, D:1) a +0 club (42, -30, D:1) 5 stones a +0 club (42, 11, D:1) 4 stones (45, -5, D:1) a +0 sling (57, -30, D:1) a scroll of blinking (57, -28, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Cyacamop's Antique Weapon Emporium a +0 spear (57 gold) a +0 long sword (66 gold) a +0 spear (57 gold) a +0 long sword (66 gold) a +0 quarterstaff (76 gold) the +6 dagger "Worm's Wrath" {chaos, rN++} (970 gold) Each time it hits an enemy it has a different, random effect. rN: It greatly protects you from negative energy. (0, 0, D:2) a +0 club (2, 4, D:2) a +0 club (6, 2, D:2) a +0 sling (6, 30, D:2) 6 stones (9, 24, D:2) a scroll of blinking (10, -10, D:2) a +0 club (13, 6, D:2) a +0 dagger (14, -6, D:2) a +0 dagger a +0 sling (16, 16, D:2) the +10 sling "Felegg" {vorpal, rF++ rC+ Int-4 Dex+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. rC: It protects you from cold. (26, 22, D:2) 3 poisoned darts (28, 30, D:2) a potion of magic a potion of flight a potion of attraction (42, 29, D:2) a +0 dagger (48, 33, D:2) a +0 dagger (49, 14, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of summoning a +0 leather armour (6, -7, D:3) 5 stones (14, -37, D:3) 6 stones (37, 0, D:3) a +0 club (39, 1, D:3) a +0 dagger a +0 sling (49, -36, D:3) a +0 club (52, -22, D:3) a potion of attraction (54, -15, D:3) 5 stones (54, -11, D:3) a scroll of amnesia (55, -27, D:3) a +0 dagger (56, -4, D:3) a +0 dagger (57, -11, D:3) a wand of charming (9) (58, 5, D:3) a +0 barding (59, 2, D:3) a +0 leather armour (60, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 short sword a +0 leather armour a +0 hand axe (3, -10, D:4) a +0 rapier (8, -6, D:4) a scroll of vulnerability (15, -35, D:4) a +0 club (15, -34, D:4) a +0 flail a +0 ring mail a +0 short sword (18, -15, D:4) a +0 dagger (19, -10, D:4) a book of the Earth (24, -37, D:4) a +0 club a +0 club a +0 ring mail (25, -37, D:4) a +0 short sword (27, -37, D:4) a +0 falchion (28, -37, D:4) a +0 club (28, -8, D:4) a +0 dagger (30, -38, D:4) a +0 whip a +0 chain mail (30, -37, D:4) a +0 trident (30, -18, D:4) 7 stones (34, -20, D:4) a +0 mace (42, 13, D:4) an amulet of magic regeneration a +0 scale mail a +0 ring mail (44, -39, D:4) 5 stones (44, -21, D:4) a +2 war axe of holy wrath a +1 helmet (46, -1, D:4) 5 stones (47, -19, D:4) a +0 trident (47, -13, D:4) a +0 dagger (48, -19, D:4) a +0 whip (48, -13, D:4) a +0 mace (49, -16, D:4) a +0 dagger (50, -14, D:4) a +0 hand axe (59, -14, D:4) a +0 whip of electrocution a +0 ring mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a book of Touch (0, 4, D:5) 5 gold pieces (12, 25, D:5) 7 stones (13, 23, D:5) a +0 robe (24, 12, D:5) a +0 helmet (26, 16, D:5) a +0 chain mail