qw Level 1 of the Dungeon (1, -14, D:1) a +0 leather armour (4, -10, D:1) a +0 club (4, 13, D:1) a +0 club (5, -11, D:1) a +0 dagger (5, 13, D:1) a +0 leather armour 2 stones a +0 short sword (5, 18, D:1) 3 stones (7, 29, D:1) a potion of attraction (8, 8, D:1) a +0 leather armour (8, 21, D:1) a +0 club (19, 26, D:1) a +0 club (25, 25, D:1) a +0 club a +0 club (28, 16, D:1) a +0 dagger (31, 18, D:1) 3 stones a +0 club (44, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of blinking (2, 28, D:2) 5 poisoned darts (5, 10, D:2) a +0 leather armour (6, 27, D:2) a +0 dagger (8, 1, D:2) 3 stones (11, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:2) a +0 short sword (16, 27, D:2) a +0 hand axe (18, 1, D:2) a book of Frost (19, 1, D:2) a +0 club (19, 16, D:2) 6 stones (24, 32, D:2) 8 stones (29, 36, D:2) a +0 dagger (30, 14, D:2) an amulet of faith (30, 37, D:2) a +0 short sword (31, 18, D:2) a +0 hammer (33, 3, D:2) a +0 leather armour (46, 9, D:2) a scroll of blinking a ring of magical power a ring of wizardry (52, 17, D:2) 4 stones (53, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (5, -8, D:3) a scroll of fear (6, -6, D:3) a bat corpse (13, -7, D:3) a rat corpse