qw Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (16, 7, D:1) a +0 robe (18, -8, D:1) 3 stones (22, -4, D:1) a +0 club (23, -11, D:1) a Trismegistus Codex (24, 34, D:1) a scroll of blinking an amulet of magic regeneration (26, -9, D:1) 6 stones (27, -3, D:1) a +0 leather armour (30, 13, D:1) a book of Burglary (38, 9, D:1) a +0 sling (39, 18, D:1) a +0 dagger (41, 36, D:1) a +0 leather armour (45, 0, D:1) a +0 club (52, 13, D:1) 7 stones (54, 30, D:1) a +0 leather armour (58, 21, D:1) a book of Changes Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, 32, D:2) a ball python corpse (skeletalised by now) (10, 5, D:2) a +0 robe (10, 17, D:2) 2 stones (23, 44, D:2) a +0 leather armour (35, 0, D:2) a +0 dagger (37, 28, D:2) the +4 long sword of the Ring {vorpal, rF+++ Str-5 Int+7} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Int: It affects your intelligence (+7). rF: It renders you almost immune to fire. (43, 28, D:2) 5 stones (47, -2, D:2) a +0 club (51, -7, D:2) 2 scrolls of fear Level 3 of the Dungeon (0, 0, D:3) a book of Debilitation (7, -9, D:3) 7 stones (10, -17, D:3) a +0 club a goblin corpse (15, -13, D:3) a +0 club 3 boomerangs an orc corpse (15, -9, D:3) a silver javelin (15, -7, D:3) 4 silver javelins a hobgoblin corpse (21, -14, D:3) a +0 club