qw Level 1 of the Dungeon (0, 0, D:1) Great Wizards, Vol. II (2, 2, D:1) a +0 dagger (4, -39, D:1) a +0 dagger (4, -2, D:1) a +0 dagger (9, -23, D:1) a +0 dagger (21, -3, D:1) a +1 short sword of electrocution (27, -25, D:1) a +0 short sword 3 stones (27, -8, D:1) a book of Vapours (27, 15, D:1) 2 stones (37, -14, D:1) a scroll of blinking (42, -7, D:1) 4 poisoned darts (46, -14, D:1) a +0 dagger 4 stones (52, -7, D:1) 4 poisoned darts Level 2 of the Dungeon (2, 3, D:2) 4 stones (8, 11, D:2) a staff of cold (8, 21, D:2) a +0 club (13, 38, D:2) a +0 club 3 stones (14, 19, D:2) a +0 robe (22, 31, D:2) a +0 club a +0 sling (30, 3, D:2) a +0 sling (30, 4, D:2) a wand of paralysis (11) (33, 38, D:2) a +0 club (34, 4, D:2) a +0 short sword (36, -1, D:2) 2 potions of brilliance (52, 16, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a javelin (1, 10, D:3) a +0 dagger (2, 0, D:3) a javelin (3, 7, D:3) a +0 hand axe (11, 23, D:3) a giant cockroach corpse