qw Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -11, D:1) a book of Dangerous Friends (19, -3, D:1) a +0 club (23, 22, D:1) a Young Poisoner's Handbook (34, -9, D:1) a +0 dagger (39, -10, D:1) a +0 dagger of electrocution (40, -7, D:1) a +0 club (41, -14, D:1) 3 curare-tipped darts (50, -1, D:1) a +0 leather armour (51, -8, D:1) a +0 club (51, -7, D:1) 6 stones (52, -10, D:1) a +0 sling (52, 2, D:1) a +0 hand axe (54, -6, D:1) a +0 robe (55, -3, D:1) a scroll of vulnerability a scroll of blinking (60, -4, D:1) a +0 club a +0 short sword (60, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 21, D:2) a hobgoblin corpse (skeletalised by now) (11, 30, D:2) an adder corpse (skeletalised by now) (12, 30, D:2) 4 poisoned darts a +0 club (13, 7, D:2) a scroll of amnesia (22, 33, D:2) a scroll of vulnerability (35, 7, D:2) a book of Callings (35, 18, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (3, -4, D:3) an amulet of regeneration