qw Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 robe (0, 20, D:1) a +0 dagger (1, 10, D:1) a +0 short sword (3, 26, D:1) 6 stones (10, 38, D:1) a +0 club (11, 18, D:1) a scroll of noise a scroll of blinking a +0 leather armour (13, 17, D:1) a +0 short sword (19, 37, D:1) 5 stones (22, 34, D:1) a +0 dagger (32, 0, D:1) a +0 barding (33, 15, D:1) a +0 leather armour (39, 8, D:1) a +0 dagger (40, -2, D:1) a +0 dagger (47, 37, D:1) a +0 spear (53, 35, D:1) 7 stones (57, 36, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (9, -8, D:2) 4 poisoned darts (10, -20, D:2) a jackal corpse (11, -22, D:2) a jackal corpse (18, -5, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (21, -17, D:2) a +0 club a +0 sling a goblin skeleton (25, -33, D:2) Great Wizards, Vol. VII (28, -18, D:2) a wand of flame (13) (43, 3, D:2) 6 stones (44, -29, D:2) a +0 club (57, 0, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe