qw Level 1 of the Dungeon (18, 5, D:1) a +0 club (19, -9, D:1) a +0 short sword a stone (20, -13, D:1) a +0 dagger (20, -9, D:1) a +0 short sword (21, -10, D:1) a potion of invisibility a scroll of blinking a ring of magical power a +0 leather armour (21, -1, D:1) a +0 club (29, -25, D:1) a +0 mace a +0 whip (35, -14, D:1) 4 stones (37, -9, D:1) a book of Burglary (38, -6, D:1) a +0 robe (40, -9, D:1) a +0 leather armour (41, 5, D:1) a +0 club (45, -8, D:1) a +0 dagger (47, -15, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, 1, D:2) a potion of attraction (2, 2, D:2) a wand of iceblast (4) (3, 12, D:2) an adder corpse (6, 5, D:2) a +0 dagger (16, -10, D:2) a rat corpse (17, -3, D:2) a quokka corpse (18, 11, D:2) a +0 dagger a +0 sling (18, 12, D:2) a +0 vampiric dagger a kobold corpse (skeletalised by now) (19, -6, D:2) a +0 club (21, -11, D:2) 6 stones (35, 3, D:2) a +0 whip (35, 4, D:2) a bat corpse (skeletalised by now) (36, 2, D:2) a +0 club (36, 3, D:2) a +0 whip (36, 4, D:2) a +0 halberd